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暗影狂奔归来

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4.1/5

( 292 Reviews )

4.1

292 Reviews

中文(简体), English & 5 更多
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暗影狂奔归来
介绍
2054年,魔法重返这个世界,唤醒了强大的神话和传奇生物。科技与肉体和意识相结合。精灵、巨魔、兽人和矮人出现在世间,与此同时冷酷无情的企业集团持续不断地掠夺整个世界的资源。你是一位生活在社会边缘的雇佣兵“暗影行者”(shadowrunner),受雇于巨型企业,孤独地靠着本能和身手谋生。当那些三教九流之人需要帮助时,你就要不择一切手段地去完成他们的委托。 这一次你的任务是在西雅图大都会圈的新城搜捕神秘杀手,既要踏足最黑暗的贫民窟,也要拜访城中实力最强的巨型企业。你在行动时务必小心谨慎,招募其他行者作为帮手,掌握强悍的科技和魔法之力,这样才能在西雅图的阴影地带全身而退。 《暗影狂奔》(Shad...
用户评论

4.1/5

( 292 Reviews )

4.1

292 Reviews

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产品详细信息
2013, Harebrained Schemes, ...
系统要求
Windows XP / Vista / 7 / 8 / 10, 2.0 GHz or faster, 2 GB RAM, 3D graphics card with at least 256MB o...
DLC
Shadowrun Returns Deluxe DLC
Time to beat
11.5 hMain
14 h Main + Sides
17.5 h Completionist
13.5 h All Styles
介绍
2054年,魔法重返这个世界,唤醒了强大的神话和传奇生物。科技与肉体和意识相结合。精灵、巨魔、兽人和矮人出现在世间,与此同时冷酷无情的企业集团持续不断地掠夺整个世界的资源。你是一位生活在社会边缘的雇佣兵“暗影行者”(shadowrunner),受雇于巨型企业,孤独地靠着本能和身手谋生。当那些三教九流之人需要帮助时,你就要不择一切手段地去完成他们的委托。

这一次你的任务是在西雅图大都会圈的新城搜捕神秘杀手,既要踏足最黑暗的贫民窟,也要拜访城中实力最强的巨型企业。你在行动时务必小心谨慎,招募其他行者作为帮手,掌握强悍的科技和魔法之力,这样才能在西雅图的阴影地带全身而退。

《暗影狂奔》(Shadownrun)呈现了一个独特的赛博朋克和魔幻相结合的世界,自近25年前首次推出之后便赢得了大批拥簇者。现在,作者乔丹·魏斯曼(Jordan Weisman)重拾“暗影狂奔”世界,通过对这款经典游戏进行现代化改造,打造成一款单人回合制角色扮演游戏。
  • 强大的内容制作系统:凭借《暗影狂奔归来》(Shadowrun Returns)编辑器,玩家可以创建自己的故事和战役,并在暗影狂奔社区进行分享。你甚至可以利用编辑器直接探索整个《暗影狂奔归来》的西雅图战役剧情—研究游戏的制作过程,还可以随意借用游戏资源,让你的内容制作事半功倍!使用SRR编辑器制作游戏内容不需要高超的编码或艺术技巧,轻松简便。
  • 扣人心弦的战术战斗:战斗时,每个回合的行动都至关重要。明智地选择你的行动—移动到更好的掩体、拉近距离进行近战或者朝大批敌人扔一记火球术。借助手中掌握的各种各样武器和法术,每个回合都有多种战术选择。要想成功完成任务,必须合理地组建一支能力均衡的,结合格斗、科技和魔法能力的行者小队。
  • 以技能为基础的角色成长:选择一个初始角色原型,逐步进行升级改造!街头武士和强化斗士利用高超的格斗技能主宰战场,萨满和法师召唤强大的队友、施放致命法术,黑客和迷惑者提供关键的科技支援、用意念直接控制无人机和电脑系统。《暗影狂奔归来》的无职业技能系统可以让玩家随意决定角色的成长方向。最开始当个会召唤幽灵的兽人萨满,然后进化成具有网络强化的武器专家行不行?没问题!
  • 2D和3D相结合的艺术风格:《暗影狂奔归来》将动态3D角色、光影效果与色彩明快的手绘环境完美结合在一起。每个角色对话时都会显示头像,代入感超强。游戏世界非常细腻,从雷蒙德荒野(Redmond Barrens)的贫民窟到寡头企业的豪华办公室,不同风格的场景均得到完美展现。

© 2013 Harebrained Holdings, Inc. All Rights Reserved. Shadowrun is a trademark of Microsoft.

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系统要求
最低系统配置要求:

在游玩 Paradox Interactive AB 发布的游戏时,您 (i) 同意受到用户协议的约束,并且 (ii) 确认您已阅读并理解隐私政策。

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Paradox 隐私政策

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

在游玩 Paradox Interactive AB 发布的游戏时,您 (i) 同意受到用户协议的约束,并且 (ii) 确认您已阅读并理解隐私政策。

Paradox 用户协议
Paradox 隐私政策

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
11.5 hMain
14 h Main + Sides
17.5 h Completionist
13.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
发行时间:
{{'2013-07-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
899 MB
链接:

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用户评论

Posted on: December 11, 2013

blauj

验证所有者

游戏: 31 评论: 1

Better then you'd expect

The intial view of KS backers was that they had been had - a very short adventure and an unfinished game. I got this game from the other place - installing their duff software to play it because I'm an SRun fan. I've just bought it from GOG - DRM free - and for the discount ($9.99) price its worth it. Mainly because of its ability to support user created content and because one day I expect modding will give us even more. It has stacks of potential, and for this reason its worth it for SRun fans.


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Posted on: September 30, 2014

simblanco

验证所有者

游戏: 86 评论: 1

Nice story and setting, no challenges

Other reviews have already described in depth pros and cons. One the most common point is about the linearity of the game. I don't mind that. Open endings are not the most important part of a game for me, as long as the story and the atmosphere are good. And they both are here. The main problem is the difficulty level. Outside combat, there is no challenge whatsoever. Go forward, talk to that guy, check that item. There will be pop up showing you where to click. Inside combat, I never had really a problem. The AI of the enemy is pretty simple. The combat system reminds of the latest X-Com but no need to be bothered with highly tactical positioning. The areas are too small, enemies will be after the doors. I started with the normal difficulty setting, tried to change it to hard during the game. I am not sure it worked, combat was still too easy. Anyway, I went through all the way to see the story and it was an ok experience. I bought the game just because the reviews of Dragonfall were better. Frankly speaking, now that they are separated I suggest to buy the original adventure only if 1) you are super aficionados or 2) it's on sale.


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Posted on: September 4, 2018

squadcar

验证所有者

游戏: 433 评论: 8

Solid yet lacking

Shadowrun Returns is an okay RPG. It's very linear with no narrative/story choices that I can recall. I've heard great things about the games that followed this one and if they really do improve upon this one, they're going to be great. It's not super long either, took me about 12.5 hours. If you have it, or get it cheap now, it's definitely fun to play through once.


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Posted on: December 18, 2016

FabioMVSousa

验证所有者

游戏: 42 评论: 4

Enjoyable if you like the theme

I will say this upfront: Shadowrun Returns will be an enjoyable CRPG experience to those you like Cyberpunk themed games (which is my case) or the franchise; to anyone else it might feel average at best. Indeed, this game’s two strongest points are its writing and art. The writing is generally amazing (the quality tends to drop though) as it describes characters, environments, and situations in an immersive and sophisticated way. The art also contributes to the game’s cyberpunk-y atmosphere. The streets of Seattle indeed look and feel futuristic and harsh. Character portraits are stupendous. The story will be able to entertain you for about 15 hours and is filled with mystery and some twists. Unfortunately, is also very linear and your choices are of little consequence. Dialogue options will yield you different amounts of Karma points (used to upgrade your avatar) or nuyen (cash). Side quests are very limited in number. Everything else is average. Combat is turn-based and very much like X-Com. Basically, at the start of your turn each of your characters will receive 2 Action Points (later this will be upgraded to 3 AP). Movement will take between 1 to 3 AP, depending on the distance travelled. Simple attacks take 1 AP while certain abilities, such as burst shots, more powerful spells and grenade throws will take between 2 to 3 AP. I believe that except for one spell, this game doesn’t differentiate between magic and physical damage. Magic feels very underwhelming and gunplay yields more attack options; although having a magic user in your party is quite useful for buffs and healing. Hence, combat can be quite shallow and some classes can feel less powerful than others. This last point, coupled with the linear story, greatly decreases this game’s replay value. This game and it’s two expansions are frequently on sale and might be worth picking up if you are, for example, enjoying a week of vacation during a cold winter and don’t have much else to play.


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Posted on: October 12, 2014

superstande

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游戏: 评论: 16

Ah... Like Dreamweb...

What I want to add here is to say if anyone remembers Dreamweb... And loved that, they should probably not miss this game. It's like Dreamweb with a dash of Fallout Tactics. For me it's easy five stars. I don't care about what anyone says. The atmosphere is just right. It's rare enough get to play cyberpunk games in isometrics or anything non-first person perspective that these are pure bliss for my kind :P


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