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Shadowrun: Dragonfall - Director's Cut

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4.4/5

( 206 Reviews )

4.4

206 Reviews

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Shadowrun: Dragonfall - Director's Cut
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiere...
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4.4/5

( 206 Reviews )

4.4

206 Reviews

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产品详细信息
2014, Harebrained Schemes, ...
系统要求
Windows XP SP3 / Vista / 7, x86-compatible 1.4GHz or faster, 2 GB RAM, DirectX compatible 3D graphic...
Time to beat
20.5 hMain
29.5 h Main + Sides
41.5 h Completionist
30 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns.

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.

It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Shadowrun: Dragonfall - Director’s Cut Features:

A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.

A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.

New in the Director’s Cut:

Standalone: Due to popular demand, Dragonfall is now a completely standalone title!

Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.

Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.

Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.

Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.

Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.

The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.

© 2014 Harebrained Holdings, Inc. All Rights Reserved. Shadowrun is a trademark of Microsoft.

包含内容
壁纸 原声音乐(10 tracks, FLAC) 原声音乐(MP3) Russian localization (ZoneOfGames.ru)
系统要求
最低系统配置要求:

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Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

在游玩 Paradox Interactive AB 发布的游戏时,您 (i) 同意受到用户协议的约束,并且 (ii) 确认您已阅读并理解隐私政策。

Paradox 用户协议
Paradox 隐私政策

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
20.5 hMain
29.5 h Main + Sides
41.5 h Completionist
30 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
发行时间:
{{'2014-09-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.5 GB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: April 2, 2021

Not at all what I expected

Reviews misled me into believing this to be a normal CRPG, quite story-heavy, and really good. Sure enough, it started with the usual character creation awkwardness. But what came after that surprised me, and not in a good way. - Game alternates between making me feel I'm a team leader who micro-manages everyone, and making me feel I'm just the fourth wheel that nobody gives any details. Sure, this can happen in real life, but if this is what the game is about, it would have been worth mentioning in reviews. I can do without that kind of stress in my spare time. - Weird interface. To actually get the game started, you must click a weird looking ellipsis at the end of a speech bubble. (And again, and again,... I guess this is what people mean by story heavy?) - Game seems to be all about the combat. I honestly had no idea. Reviews didn't exactly stress that this is an effing TACTICAL RPG rather than a normal one. I have zero interest in combat and merely accept it as a necessary evil in normal RPGs. I do not buy tactical RPGs. Except when I am tricked into doing it by numerous reviews that stress minor details and neglect to mention how central combat is. - Weird interface again. It was surprisingly hard to quit the game. This functionality was hidden behind a question mark button. Overall: Very unprofessional experience, apparently with no proper play testing. And the initial hype for the series (as one of the first big Kickstarter games) seems to have had a lasting effect in the form of a myriad hyped reviews that are utterly useless for getting an idea of what this game is about. Objectively this game is probably a lot better than the two stars I am giving it, but as I have been tricked into buying an overhyped game of a genre that I am not even interested in, I feel I have every right to contribute to the normalization of its score.


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Posted on: August 18, 2021

blablups

验证所有者

游戏: 评论: 6

beware the RNG

Do yourself a favor and lower every hit probability by 25%, then the results should just about check. To my simple mind, if the game displays 72%, then about 7 out of 10 shots should hit, right? My runner managed to miss an impressive 7 shots in a row with those odds... At 56% it was 10 misses in a row. Add to that the very slow loading speed and you have your room for improvement laid out for you. Which is really a shame - the story isn't bad, your cronies aren't mindless yes-men, and the missions offer multiple routes to solve problems. But the combat is a slog.


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Posted on: January 12, 2022

W4iteFlame

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游戏: 274 评论: 90

Great game, but not without troubles

Well everyone and their dog knows what good in it. But dad are: - Numbers. At times game does not count things properly. Most troubles I had with Essence and Armor. Like some armor will not work and show wrong numbers, and essence count easily breaks when you spend much time reinstalling cyberware. - Story. It is a bit childish, especially at the beginning, first games start was much more serious. But then it bombards you with tons of dialog which is hard to remember and understand, but for some missions yo really need to remember it. - Loading menu when you push F9. it really should just load autosave, not send you to a menu. - I was hoping it is more easy to operate your inventory here, but not too much, still lots of separate menus. And there is also a bug. allowing you to have one more weapon if you gather it on mission. It just goes in nonexistent 4th slot (in my case). And still I've finished this game, thanks gods, that was a mess, but I've done all the optional missions and the ending was...not interesting at all.


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Posted on: November 7, 2014

Immersive storytelling

All the writing, from loading screen narration to multiple choice dialogue made me actually read everybit of it. Every character of this game is unique, the cues give away much of the background. I wish the next titles will be built with so much care, I can't wait to find out !


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Posted on: April 11, 2015

Plasmablaster

游戏: 343 评论: 9

It's all about the story my dear

This game turns 180 degrees on what has been the trend on cRPGs in recent years: Instead of boasting about sandboxes and freedom it prefers to offer an intricately interwoven and compelling storyline told in a carefully engineered pace. On the surface this game does not offer the super-great choices at every step and it's gameplay consists mostly of fighting yet... it's been years that I have been so immersed and so addicted to playing a game, and this includes the vastly more ambitious Wasteland 2. The elements that add-up to this immersion and addiction are "manyfold": - The quality of the writing: Excellent, top-notch quality. It's immersive, no-nonsense, to the point, and never boring. Interesting team characters with personal agendas, colourful and diverse outside characters are at the core of a story that unfolds at an excellent pace that keeps you glued on your monitor. - The soundtrack: It's excellent, so much as to deserve special mention. It doesn't simply add to the game quality, it manages to actually act as a multiplying factor. In conjunction with the graphics really creates an immersive cyberpunk world full of dark secrets, plots interwoven into sub-plots, and all of which sprawled onto a humanity still under shock in front of the brutal advent of both super technology and magic. - The fighting: I played it at Hard difficulty which is perfect for a serious yet not frustrating challenge. Many tactical choices, lot's of different ways to approach the tactical challenges and some missions add a time constraint which really makes for memorable races against time. - The general atmosphere: The writers of the game have really done their studying. Despite having Orcs, Elves and the like, the world is really Cyberpunk, keeping true to all relevant elements as the great writers like William Gibson envisioned so many decades ago. In all a refreshingly and genuinly enjoyable experience, I recommend it to anyone.


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