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Shadowgrounds Survivor is a next-generation adrenaline shooter and a spin-off/sequel to the underground PC hit Shadowgrounds. Shadowgrounds Survivor takes the battle against aliens to new epic heights. Join three battle-hardened survivors on Ganymede an...
Shadowgrounds Survivor is a next-generation adrenaline shooter and a spin-off/sequel to the underground PC hit Shadowgrounds. Shadowgrounds Survivor takes the battle against aliens to new epic heights. Join three battle-hardened survivors on Ganymede and fight back with a full arsenal of exciting weaponry and new tactics. Gear up and get ready!
Three playable characters, each with impressive new tactics and weapons.
An RPG-like upgrade system for weapons and characters including special attacks such as the all-engrossing Napalm Flame and the mighty Brute Slayer!
Over 20 missions in the Campaign mode short of filler and full of action, running parallel to the Shadowgrounds story and expanding it to new locations, including snow and ice environments, gritty sewers, and the suffering New Atlantis colony.
Survival mode where the player is pitted against hordes of alien monsters – the clock is ticking and they just keep on coming! Can you beat the highscores?
Co-Op play for up to four players on the same computer.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility.
使用Mac OS X 的用戶請注意: 目前OS X 10.9, 10.10, 10.11, 和10.12 暫時不被支援。
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility.
使用Mac OS X 的用戶請注意: 目前OS X 10.9, 10.10, 10.11, 和10.12 暫時不被支援。
Better voice acting, more playable characters and customizable weapons than the first game. Shame it couldn't of ended in sastifying resolution for any of the playable characters. It feels like this is a set up for a sequel that never happened, oh well.
The game is great, if you have half an hour or so to kill here and there. Good graphics for an oldie, good choice of equipment and characters, and each offers unique playstyle. Combat is fast paced, as expected, and I can see how a lot of people would be pleasantly surprised by this game.
The thing that really kills it for me, is how much potential this game could have had if multiplayer was included. No need for servers or anything fancy - a simple peer to peer connection would have made this game infinitely better, as it feels like something you would really be able to enjoy with a few friends.
The other thing is there seems to be a lack of proper hardcore or epic boss fights - which again would compliment this game. Add these two things and you have an immensely fun gem of a game.
Would give 3.5 stars, but can only chose between 3 and 4 - and while this is definitely a better game than a good portion of AAA crap that's thrown at us nowadays, and I recommend everyone tries it, I just don't see - after the initial couple of hours - many playing it for any extended periods of time. maybe booting it up once every few months or so for an hour here and there.
This game have potential to be something better than ShadowGrounds, sadly that was killed by too short campaigning and unstable (this game have crashed on my PC few times).
Compared to its sequel it added more rpg elements, three characters with own weapons sets (sadly only 3), some perks for level and uncomplicated story.
Practically I fought only with one boss who was reality easy to beat (on normal), on ShadowGround I must really save admonitions in that game you will find it plenty on ground.
To end that game I needed no more that 10 hours , compared to 32 hours...
Shadowgrounds is a pretty straightfoward top-down shooter, and while it delivers rather well, it's quite short. The game ramps up very nicely but blows its load a bit too early and without a good bang at the end. Perhaps drawing the experience out would've hurt the game, but as it stands, it may not be worth paying 5€ for about the same number of hours of gameplay.
The gameplay is self explanatory, but I'll go over it in case you're on the fence. You play as different characters, each with different weapons, blasting away loads of enemies of a good fistful of different types with wonderful ragdoll physics. It's one of the earliest games I remember that makes use of Nvidia's PhysX, to great effect IMO. You can upgrade each character's weapons, and I believe part of their gear too, with the results of the upgrades feeling decently impactful to the gameplay. There's a couple of turret sections, and all in all the game manages to keep a respectable pace and offers a good feeling of challenge, even though it's not really very difficult.
The graphics have aged well, and the sound is serviceable. The story.... is there, I guess. All in all, it comes together quite nicely to deliver a very fun action game, but the experience is a tad short and has a mediocre finale. Pick it up for a couple of bucks if you want to spend an evening blasting away at stuff, if you're crafty you might be able to do so alongside a friend.