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Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly en...
Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate. Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest.
Decide how YOU want to play this new, re-imagined Shadowgate! Want the modern adventure experience? Use the wheel-based icon command system. Want the retro experience? Employ the Classic command system and turn on the retro graphics, soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!
Customized UI: Play the way you want! Use modern wheel-based icon commands, classic on-screen commands, or jump into Immersive mode to auto-hide the UI elements. Create key binds, lock commands and keys, and more.
The Dread Pumpkin Quest: A new mini-quest, find and free the Dread Pumpkin!
First Person Adventuring: Utilize your inventory, mapping system, and intuitive UI to complete your quest.
Rooms of Fine Danger: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new gameplay experience.
Mind-bending Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
Difficulty Levels: Four different difficulty levels (from the novice to expert) that actually change the gameplay experience and puzzle structure. For the ultimate challenge, try Ironman mode that disables saves and requires players to finish the game in one try.
Retro Mode: Play the game like it’s 1989! Toggle on pixelated graphics, listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with NES transitions, and enjoy the text in retro format.
Storytelling: Shadowgate features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.
Achievements: 60 in-game achievements to find and unlock.
Animations: Environmental and object-specific animations and particles bring each location to life.
Help: Need a hint? An in-game help system is just a click away.
Loved Shadowgate and the other Icom games back then!
This remake is technically alright, but not much fun ihmo. I finished about half of the game but then really got too bored to proceed any further. I can't really tell what's wrong with this game, perhaps this is a type of game that simply does not age well.
For the price there is ihmo much better games on gog.com.
That's all you have when you enter the ancient keep of shadow gate. It won't take you long to find more things to put in your satchel though. You have many puzzles and riddles between you and the warlock that lies waiting in the depths of the castle. Time is not with you as the warlock comes ever closer to finding the true treasure of the castle and using it for his own dark ends...
That's the just of the story and I'm sure many people already know it as this is a remake of the old NES game ShadowGate. The studio that did this really nailed the feeling of exploring the cursed castle and hoping against hope that the next corner would bring a desperately needed torch or at least a empty stretch of corridor that didn't have anything that was trying to eat you. The game has been completely remastered from the ground up and various modern bells and whistles have been added to make this an almost completely different game. Not that that is a bad thing. I enjoyed trekking through the castle and uncovering it's secrets. Except I was only playing half the game.
The one complaint I have about this game is it's difficulty system. You have normal and classic. Normal is basically the highlights and let's you get most of the story so you can get to the end. Classic on the other hand is actually closer to how the game was originally play and has more story elements and puzzles. Unfortunately this is not explained very well, at least to me, and it was kind of annoying once I completed the game and was left scratching my head as to why it seemed like I was basically playing a fetch quest with no obstacles. Going back and looking at the other modes classic: journeyman is very close to how the original game played and has most, but not all, of the puzzles. There is one more classic mode called master, which is more or less the challenge mode. Completionists will have fun.
Despite that complaint I recommend this to anyone looking to have a old fashioned time in a new skin.
The first time I played Shadowgate was on the NES, and I became obsessed with the game. Without a Nintendo Power subscription or the Internet to turn to for hints, I spent hours combating the castle trying to make it to the end. Later, when a version was released on the Gameboy, I would replay it over and over to see how fast I could beat it.
Now, I have conquered the latest rendition of castle Shadowgate, but it was no easy task. The remake of Shadowgate is packed full of nostalgia for fans of the original series, but even in Apprentice mode, you may not find it as easy as you remember. Players new to the series will be introduced to room after room of mind-bending puzzles, but there are in-game hints available to aid you on your journey.
- The UI makes it easy to navigate once you've learned the shortcuts and how to lock commands.
- The artwork is stunning and sets the atmosphere perfectly.
- The sounds and music have been recreated but can be switched to the originals. Can't go wrong either way.
- The occasional cut-scene delivers additional story-telling and provides a sense of progressions.
Very much enjoyed my time with the remake!
As many other reviewers have said, this 'remake' unfortunately takes the worst of the obscure puzzle games of yore and amplifies them. I see no way that any person will complete this game without constantly tabbing out to a walkthrough. On the other hand, the easy save slots and quick travel / transitions combined with the beautiful atmosphere and art motivated me just enough that I put up with all the nonsense and did finish this walkthrough read-along. I even felt a small fleeting speck of enjoyment by the time the game ended. So your mileage may vary.