7.0
Strong B game.
The game is worth its money.
I was pleased to play this character again after so many years.
I suggest you to play with normal diffuculty and use only sword :)
Still great graphics, movement, gunplay and sound, but in a few prominent places very baaaad level design.
Gameplay is fast and solid, and fun (I must say) - all the way to the end.
In general the game is a good representative of its type, just not five-stars-good.
I wanted to like this game, but... the experience is too frustrating.
Lo Wang's special abilities are activated using multiple keypresses followed by mouse clicks. In the heat of battle, this is unfortunately not reliable. More often than not you will fail to activate the ability you want - and with two dozen enemies ganging up on you, that means hitting the quickload button. Press D twice, then hold RMB and you should heal - in theory. In practice it often doesn't trigger, and even when it does, it takes about a second or so after your input for the animation to start showing, leaving you uncertain whether the game has accepted your combo or not. Do you restart it, losing more time?
In a proper old-school game you wouldn't get stuck on "decorative" objects lying around - in games like Doom and Quake you could move around quickly and freely. In Shadow Warrior, you're likely to trip over something and get stuck in the scenery just as you're being chased by a horde of enemies. The fact that your vision goes darker as you take damage contributes to this problem.
The game still has frame rate issues, and it is the only game where this is a problem on my computer (and that's after turning the resolution down to 1280x800 instead of 1920x1200). If none of the above problems kill you, the frame rate drop will combine with the darkened vision and demons moving at incredible speed to make you entirely unable to tell what's going on.