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Saviorless

已在库内

3.3/5

( 5 Reviews )

3.3

5 Reviews

中文(简体), English & 8 更多
Offer ends on: 11/05/2025 09:59 EET
Offer ends in: d h m s
12.993.24
Lowest price in the last 30 days before discount: 3.24
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Saviorless
介绍
《破灭》是一款别具一格的暗黑风幻想平台动作游戏,手绘画风和动画秀美怡人。玩家需要操控两名截然不同的角色,竭尽全力逃出人称“微笑群岛”的诅咒之地。                                  个被诅咒的世界,正等待您去探索沉浸在强剧情推动的平台战斗中,与全手绘动画展现的独特敌人和多名角色交战并互动。在令人心旌摇曳却又挥之不去的配乐陪伴下,探索神秘又华美的诅咒之境。 两名角色供您操控游玩在两名截然不同的角色之间切换自如,动态体验其独特技能并迎难而上。 天渊之子帮助这个既脆弱又狂野不羁的孩子一路探索、解决谜题,您必须在危机四伏的...
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3.3/5

( 5 Reviews )

3.3

5 Reviews

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产品详细信息
2024, Empty Head Games, ...
系统要求
Windows 10 (64bit) or later, Intel Core2 Duo E6750 or equivalent, 4 GB RAM, GeForce 9800GTX+ (1GB)...
Time to beat
3 hMain
4 h Main + Sides
4.5 h Completionist
4 h All Styles
介绍
《破灭》是一款别具一格的暗黑风幻想平台动作游戏,手绘画风和动画秀美怡人。玩家需要操控两名截然不同的角色,竭尽全力逃出人称“微笑群岛”的诅咒之地。

                                 

个被诅咒的世界,正等待您去探索

沉浸在强剧情推动的平台战斗中,与全手绘动画展现的独特敌人和多名角色交战并互动。在令人心旌摇曳却又挥之不去的配乐陪伴下,探索神秘又华美的诅咒之境。








两名角色供您操控游玩

在两名截然不同的角色之间切换自如,动态体验其独特技能并迎难而上。


天渊之子

帮助这个既脆弱又狂野不羁的孩子一路探索、解决谜题,您必须在危机四伏的古老遗迹内披荆斩棘,方能揭开群岛的秘密。


救主

这位崇尚暴力的蒙面化身,其天职就是保护孩子们不受救主之地上那些怪诞群魔和邪恶头目的侵害。您必须经历一场又一场快节奏的高强度战斗,神挡杀神、佛挡杀佛,直至冲出微笑群岛。


Copyright 2023 Empty Head Games. All Rights Reserved.

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3 hMain
4 h Main + Sides
4.5 h Completionist
4 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (12+)
发行时间:
{{'2024-04-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
767 MB
链接:

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最有用的评论

Posted on: April 2, 2024

MadPilgrim

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游戏: 411 评论: 215

Flawless

You know a game is great when the only complaint you have is lack of sprint button. Saviorless is a joy to play and to look at. Amazing work from Empty Head Games!


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Posted on: September 29, 2025

za_av_

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游戏: 93 评论: 2

Interesting story, not so good gameplay.

Cryptic/Mystic/semi-horror story, well it's quite my taste and the setup is very engaging. The game uncover itself crumb after crumb and I really wanted to see what was coming next! The following will be subjective: - Like I stated in the introduction, story and ambiance were the selling points. A strange, shrouded history with an interesting concept of storytelling. - The 2D arts are very good but the whole stuff is a tad bland. You get pretty panoramas with not half bad melancholic piano/violon soundtrack in the background, some rare scenes are great and cryptics but most of the time the decors on a level look all the same (most does not even make sense on a practical matter) and the points of interest are scarce. - The gameplay is better than a rain recording to start making me yawn. A game does not need to have monster to fight (even if there are here), does not need to have a skill tree or complex puzzles/pixel perfect jumps, but in my opinion it's gameplay has to keep me engaged and mindful. It's a (slow)walking simulator with pits; backtracking and boring ennemies. Most of the hzazards or puzzles are trivial and are requiring you to backtrack or to wait, oh you'll wait, A LOT. Most of the time I missed a puzzle or died against an ennemy was because I just do not have the patience the wait for the game to make it"s stuff. I'm quite happy to look at good arts but I also need to play, here the gameplay and mapping are intentionnaly made to slow you down, to force you to wait and look at the art, you don't have to connect brain cells or be mindfull, just to press forward and wait most of the time, it's a terrible concept in my opinion. Final: Story was engaging, truly, I was still playing in order to uncover it even if as stated above I find the art and gameplay a bit boring. I encountered a technical issue on my side. At the end of a certain level (black pond) the game saves then fades to black as usual, then it just ... doesn't do anything, I can click on every button or wait forever just nothing happen, relaunching the game and reaching the end of the level multiple times give me the same outcome again and again. I'll have to watch the rest of the game on video, a bit disappointing...


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Posted on: October 19, 2025

Hawke_404

验证所有者

游戏: 384 评论: 42

It should have been an animation

Saviorless is a "cinematic" platformer. To start with the positive aspects, the controls are rebindable, the system requirements are adequate, and the visuals are pretty. Possibly, that the checkpoints are frequent enough. The negatives are everything else - the movement, the combat, the puzzles, and the story. The movement, both in traversal and combat, is slow and unsatisfying. The main character has 2 modes - the puzzle one which cannot dash or hit and dies in a single hit and the combat one whose health depletes (replenishes on hitting obstacles or foes) over time and who cannot grab ledges. Switching between them is possible only at specific points and not at will. The puzzles are quite easy, more of a "how to kill an enemy to get the fuse without getting hit" than anything more complex, but given that the puzzle form dies in one hit, it can be somewhat challenging. In combat, it is technically possible to facetank attacks as long as you hit the foe in the process. There is 1 combo of 3 hits and nothing else. The pre-final battle and chase sequences highlight how infuriating the points above are. The final-final battle is functional if easy. Additionally, there are no difficulty options. The story has 2 lines - the one with Antar trying to reach the Smiling Isles and become a Saviour (without explaining at any point why Antar wants it or what the Smiling Isles or the Saviours are) and the other about some otherworldly beings narrating the first story (again, without explaining anything). So, there is little to no attachment to the narrative. The "good" ending is locked behind the collectibles and I did not collect them all upon finishing the game. There is level selection, but the levels are large enough and it is not possible to select a more specific checkpoint, so I have no desire to replay it to hunt for them. The playtime is 3-4 hours.


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Posted on: April 27, 2024

alebald

游戏: 12 评论: 1

Art is cool but...

The game is heavily inspired by GRIS to the point of being considered plagiarism. Checkpoints and cutscenes are badly positioned and make the game rather frustrating at times. I somewhat enjoyed it for a couple of hours but I'm not sure I'll finish it. Sure this game can appeal to some people but it needs some fixes.


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Posted on: December 8, 2024

Fonixary

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游戏: 753 评论: 244

Very Disappointed One

Why use EEEEEEE to back in manu and WE'RE UNABLE TO REASSIGN the menu control???? And it's forced binded to the in-game player control?? Why? Just because we are pc player? We can't close the sign message by refuse to use E key. A HUGE DEFECT WHICH RUIN THE WHOLE GAME. The characters are beautiful, intro is attractive, story is interesting, graphics looking great, game running smooth, except obviously frame crosses without limite the max frame.


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