Sable suffers from lack of optimization(audio and video stuttering), control issues(negative mouse acceleration, frequent menu access problems), and some bad glitchy areas(schizo camera in tight areas, disappearing surfaces, especially on 7 Sisters floating rocks). Some of this is from bad pc porting.
That said, this game has incredible style, imagination, character, detail, sound design, and lighting. There are some unrealized ideas, like a variety of bikes that offer different advantages, but the differences don't really matter at all.(there's only one timed area that a faster bike might help) They are all worth trying out just to see the amount of effort, detail, and personality that was put into each one. Each region of the map has its own style, sounds, and lighting design. The city of Eccria is huge, and was so impressive. Probably my favorite thing, which is totally missable, is a journey through a giant worm, with appropriate visuals and a series of dark journal entries.
Sable reminds me of Cyberpunk 2077 on a smaller scale. Glitchy, unrealized things, ambitious, gorgeous, and ultimately worth the journey. I look forward to more from this team!