Posted on: June 2, 2020

gesstatrixe
游戏: 评论: 6
Impressions of Risen
I would honestly give the game 2 or 2.5 stars, but since I haven't played *that* much of it, I'm giving it a courtesy star despite not recommending it. I've played 8-10 hours, and have liked it here and hated it there, but I've gotten pretty bored of the quest design. I've done the bandit camp up to meeting the Don, and I've spent a bit of time in Harbor Town. WHAT I LIKED I like the environments; they don't feel too cramped or too sprawling and empty. Also like the ambient music, although it's a bit too "sleepy" sometimes. The upgrade system, which I didn't understand at first, seems pretty cool; you get points upon level-up that you can spend at a trainer (along with gold) to increase different skills. The pickpocketing system is interesting. WHAT I DIDN'T LIKE The quests. They're usually fetch quests, and you often need to talk to seemingly random people in order to progress them. The quest tracker doesn't help either; it just keeps a log of conversations, and has a (usually unhelpful) bit of text to go with them. Combat. Some people apparently love the combat, but I find it far too janky and inconsistent to be enjoyable. Enemies barely have patterns, but attack VERY quickly. You also die very easily (2-4 hits without armor - see below) and the enemies take a lot of hits to kill. Whenever you see two NPCs fighting, it actually looks pretty cool; it's what I imagine they *wanted* the combat to feel like. However, it never felt that way for me. I can appreciate when a game lets you encounter things that are too strong for you, but for this game, that's almost everything you find, which ends up being more annoying than anything. Progress is also painfully slow, and is apparently by design. In my ~9 hours, I've only had the opportunity of getting 1 set of "armor", and it was too expensive at the time - so I've been running around with the starting clothes that don't even count as armor. An interesting game overall, but usually a bit too "interesting".
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