Posted on: May 24, 2019

mwest93
游戏: 103 评论: 2
Boring Gothic 2 with more polish
Risen follows the same pattern of Gothic 2 where you start as a bum who has to work their way up in favor so you can join one of three factions to get you toward your goal. It has some extra polish and features that make it less janky than G2, but overall it is subpar compared to it. The people of the world are more stiff and boring, and the definition of bland voice direction. The main character rather than being a simple rogue character with some personality like in G2 lacks personality and could have been replaced with a silent protagonist for equal or better effect. Like previous PB games, the main quest and writing isn't good, but has a certain level of charm to it. The combat had a little more put into it this time, but it lacks the polish. Since the difficulty is still hard, what matters most is if you hit things and cause them to stagger and are able to not get hit. This means finding the right distance and animations to use. The problem is adding to your fighting skill increases your combo, but combos don't add anything more to this simple equation and mesh with the overall combat, so you might as well barely add to weapon skill. The system lacks polish and ends up being less than the first two Gothic games which while more simple on the surface, still used most their parts competently. While combat and storytelling are lacking, all of the small quality of life things have improved since Gothic series. It's not easy now to get super rich, the inventory system is better, and UI have improved. The game just lacks a lot of the qualities that made PB's first two games work, and the personality. It makes the game easy to put down half way through, as I have tried beating 3 times but never get past chapter 3 or 4. The magic system seemed like it could have been better than previous installments but I never got far enough to check.
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