It's a "short" game about the question "What happens when I..." we probably all ask ourselves a lot in adventure games.
Instead of running into walls with that question, here it is the core of the game and you are encouraged to try as much nonsense as possible.
My favorite scenario was "Ok, I am a cat and I will save the princess from the dark lord using only this chicken" and it actually worked. xD
You can kill or hug absolutely everyone and everything in this game and the results are sometimes hilarious.
There were two solutions I tried the devs didn't seem to have thought of, but apart from those there's really a lot you can do.
The game is a love letter to Zelda and at the same time criticizes it and turns those points into puzzle elements which make you find certain paths and select the right order in which to collect items, since every additional item reduces your agility and at some point you just break down completely, so you can't just carry around tons of tools all the time and have to think about what you really need for your current plan.
Some endings have aftermaths in the world to the next runs, which adds more variety to the world and also a few shortcuts later.
I got all 108 endings in 10 hours and only needed a walkthrough for a few of them when something didn't work out the way I thought it would and you were supposed to do it differently although that didn't happen often and right at the end of the secret content there's a massive trolling moment, but I won't spoil that. The difficulty is just right for me, even the challenge rooms were doable and I had to do them three times, because I did let myself get fooled by the deliberate trolling.
I highly recommend that game, the only real gripe I have is, that although it is a Unity game and it wouldn't be much work to port it to Linux/Mac, it's still Windows only, hopefully that will change at some point, since I know people who would really appreciate this game but don't use WINE.