"An adventure gamer's delight."
9/10 – IGN
"Everything I wanted and more."
9/10 – The Gamer
"A nostalgic, swashbuckling adventure you won’t want to miss."
9/10 – GamesRadar
《重返猴岛》是该系列游戏作者罗恩·吉尔伯特突然且刺激的最新力作,延续了前作《猴岛的秘密》和《猴岛小英雄2:勒恰克复仇记》里传奇般的冒险故事。两部前作均由卢卡斯游戏工作室共同开发。
自从盖布拉许·崔普伍德上次与他的宿敌——僵尸海盗...
WTH! I have been a loyal fan of Monkey Island and point and clicks are my thing. Well, I was so excited to play this game. Firstly did not like the change in artwork at all but it wasn't a game stopper as I was still keen to play. Tried to get into it and it just didn't have the same feel, it was ok but not great, However, the ending tho??? completely ruined it for me. It was like reading a book to find the ending had been ripped out. what a waste of time
I had a lot of fun with this entry to the series. I started watching a stream of it, and decided to buy it immediately.
Personally this is my favorite art style of the entire series, and would love to see more entries in the same style.
I wasn't the biggest fan of the ending, but the rest of the game was very entertaining.
This game wonderful.
The story remains interesting and fun throughout. The dialogue is really well written and acted. Overall production values are high in every regard, and I experienced no bugs or glitches during my playthrough.
It is quite long for a point-and-click adventure. Took me four full evenings to complete, a couple of them well into the night. But the length hasn't been achieved artificially as often was the case back in the day.
There is some back-and-forthing but it never feels too tedious (the double-click speedup helps). Pixel-hunting has been confined to the trivia card collecting subgame, which you don't need to care about to progress the plot.
Moon logic puzzles are totally absent. Most players should not get stuck in any of the puzzles for too long even if they don't resort to hints or playthroughs. Yet it doesn't fall into the same trap some other contemporary point-and-click adventures trying to steer clear of moon logic puzzles do where the puzzles are almost totally absent. Puzzle-wise the balance is fantastic.
Fans of the series will surely love it (yes, I am aware some people do not like the art style). It is possible that people who have not played previous entries in the series will not get as much out of it with the ample nods and references to the old games. But for us fans it feels like going back home.
Absolutely recomended for Monkey Island fans. If you're new to the games then I recommend downloading the first in the series and trying that, though this is also a worthy entry point if retro games aren't your thing (but then why are you on GOG?!)
There are some great new ideas executed here - using Guybrush telling the game as a story to his son for example, and if you've not played in a while using that to remind you of your progress is genious!
I agree with other reviews the ending is abrupt and unsatisfying, but everything to that point is entirely recommended.
Devs - please feel free to go back and revise the end with some different options - the story narative will enable that and it will make this game a full 5* experience.
This series is anything but entirely consistent. Each title has a unique identity. Every sequel title, even as early as the 2nd title, by our own, Ron Gilbert , was criticized and had fans divided. Each title has stood on it's own, having both it's own fans and haters. For some fans, they enjoy every title in the series, even if each has it's own identity that sets it apart from the others.
I'd like to be able to be enlightened about my review, as I was for all the other 5 games in the series... It is a forever changing series and each game has it's own identity. I just don' t see myself replaying this game, or having the same love for it, as i do the other 5 games in the series. It doesn't seem to stand on it's own enough...Atleast games 1-5 were daring, gave us something different, exciting. Boy Brush might have future story potential.
What it seems to be, a game where Ron Gilbert acknowledges all fans, other games in the series, by making them somehow relevant as a bizzare homage that breaks canon...whilst not really aiming to give anyone a satisifying, groundbreaking, new ending to MI2... It feels almost like a soft remake of Monkey Island 2, as the ending is nearly the same, it begins where MI2 left off even...
It's a bizzarre homage to every game in the series, to appease fans/ soft MI2 rehash...The timeline/canon is lazily confused and muddled..creatively, but lazily explained as poor story telling.
Sure, he tries to pass it off as , "The ending is what fans make of it..." But, it basically just feels like MI2 all over again, pretending to be something more/ different. While having some of it's own, new story ideas, it feels like a soft remake/ rehash, baby junior, hipster, puzzle light version, of the first two games in the series...I'd prefer an all new storyline, progressing things forward. This left me feeling disappointed again...To me it feels like half a monkey island game, it starts and ends like some bizzare rehash MI-2 game. Wasted climax.