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Return to Monkey Island

已在库内

3.7/5

( 158 Reviews )

3.7

158 Reviews

中文(简体), English & 8 更多
Offer ends on: 25/09/2025 15:59 EEST
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24.999.99
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Return to Monkey Island
介绍
"An adventure gamer's delight." 9/10 – IGN "Everything I wanted and more." 9/10 – The Gamer "A nostalgic, swashbuckling adventure you won’t want to miss." 9/10 – GamesRadar 《重返猴岛》是该系列游戏作者罗恩·吉尔伯特突然且刺激的最新力作,延续了前作《猴岛的秘密》和《猴岛小英雄2:勒恰克复仇记》里传奇般的冒险故事。两部前作均由卢卡斯游戏工作室共同开发。 自从盖布拉许·崔普伍德上次与他的宿敌——僵尸海盗...
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评论
97 %
推荐
Eurogamer
Recommended
IGN
9/10
PC Gamer
92/100
用户评论

3.7/5

( 158 Reviews )

3.7

158 Reviews

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产品详细信息
2022, Terrible Toybox, ...
系统要求
Windows 10, AMD FX-4300 (4 * 3800) or equivalent / Intel Core i3-3240 (2 * 3400) or equivalent, 8 GB...
Time to beat
10 hMain
11.5 h Main + Sides
16.5 h Completionist
10.5 h All Styles
介绍

"An adventure gamer's delight."
9/10 – IGN

"Everything I wanted and more."
9/10 – The Gamer

"A nostalgic, swashbuckling adventure you won’t want to miss."
9/10 – GamesRadar



《重返猴岛》是该系列游戏作者罗恩·吉尔伯特突然且刺激的最新力作,延续了前作《猴岛的秘密》和《猴岛小英雄2:勒恰克复仇记》里传奇般的冒险故事。两部前作均由卢卡斯游戏工作室共同开发。

自从盖布拉许·崔普伍德上次与他的宿敌——僵尸海盗勒恰克斗智斗勇以来,已经过了许多年。他的挚爱伊莲·玛蕾不再关注于统御小岛,而他本人也一直四处漂泊、一事无成,一直未能揭示猴岛的秘密。以麦迪逊船长为首的青年一代的时髦海盗们篡夺了守旧派的势力,取而代之,将混乱岛弄得更加乌烟瘴气。知名的商人斯坦也因为犯下“营销相关的罪”而锒铛入狱。

踏上熟悉的岛屿,在危险的新领导层带领下与新老朋友谈笑风生。前往大洋深处,在各种艰难困境中求得生机,探索全新未知的事物。面对无上的荣耀,盖布拉许面前仅剩的阻碍便是各种精巧的谜题、诡异的场景和辛辣的吐槽回复。

点击式冒险游戏的强势回归

进入现代,经典的点击式冒险游戏仍不过时。经典的操控方式,辅以巧妙的革新,将帮助无畏的海盗在群岛中探索。伴着与上下文有关的互动、反应式的对话分支和极易上手的物品系统,你的海盗生涯将如同花园漫步般轻松。

踏上涉足群岛的冒险之旅

在混乱岛这时而友善、时而险峻的区域穿行时务必谨慎,统御这片区域的管理者们压榨老朋友和新面孔时可谓一视同仁。当你进入无人涉足的未知领域时,比如名副其实的恐怖岛和令人毛骨悚然的边陲地区白慕大岛,你会结交一些盟友,也会树立几个敌人。

传奇团队精诚打造

本作是猴岛系列游戏令人血脉贲张的终章,标志着经典作者罗恩·吉尔伯特的回归,以及由共同主创戴夫·格罗斯曼、艺术指导雷克斯·克劳尔(《骑士与单车(Knights & Bikes)》和《撕纸小邮差(Tearaway)》设计师)以及作曲家彼得·迈克康纳、迈克尔·兰德以及克里特·班加吉安(猴岛系列一、二部作曲)组成的传奇团队的返场。

马铠

所有预购玩家均可在物品栏收到专属道具“马铠”。请注意,马铠道具在《重返猴岛》游戏中既无实际用途,也对解谜和游戏机制无任何增益,更对剧情发展没啥帮助。它好就好在它专属。
所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10 hMain
11.5 h Main + Sides
16.5 h Completionist
10.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.13+)
发行时间:
{{'2022-11-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
4.3 GB
链接:

游戏特性

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italiano
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用户评论

Posted on: June 16, 2023

AdrianJacek

游戏: 241 评论: 3

Neither MI 6, nor MI 3a.

The game is not a follow-up to Tales. In fact, it contradicts things from Escape & Tales, probably even Curse. The game is also not the fabled Monkey Island 3a, the follow-up to MI2 that ignores later games in order to fulfil Ron Gilbert's "true vision." It's an odd, little thing that seems to primarily focus on subversion and deconstruction of Monkey Island tropes. While also relying on nostalgia more than any other game in the series. In that sense, I think there's not much value to this particular game compared to all the previous instalments. For the lack of a better word, it feels... petty. Curse, Escape & Tales respected what came before and worked within the pre-established continuity. They were not perfect but neither were the first 2 games. Return... does not respect what came before. At face value it might appear that it does - after all, every game is mentioned in the scrapbook. But no. The game fails to be Monkey Island 6, it fails to be Monkey Island 3a, it fails to be anything at all, really. It's just a big "take that" from Ron Gilbert.


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Posted on: December 24, 2022

qib

游戏: 169 评论: 2

A missed opportunity

The ending was the least of the issues. MI1, 2, and 3 were legendary games; great music, great graphics, great puzzles, great dialogues, great voices, great humour, great plot, great atmosphere. Return to Monkey Island is just mediocre. It tries too hard to look nostalgic to people old enough to play the originals back in the day and at the same time tries to sound apologetic of the past and make the series and genre sound obsolete in accordance to a younger brainwashed generation. The creators were extra cautious, politically correct and demographically even. The dialogues, in both their content and the way they were brought visually and audibly, are in most cases unfunny and boring. LeChuck feels irrelevant, Murray is misused and underused, Elaine looks and sounds awfully cute and boring as if she is on tranquillisers instead of being witty and cynical as usual, Carla is too busy to bother, Wally sounds like a robot, Stan and Otis are not themselves, etc. The new characters introduced, with few exceptions, are just terrible and forgettable. Some puzzles are good, others too easy or obvious. The lack of non-linearity in the game doesn't help. There are seemingly large maps/islands/places where there is not much to do or interact with. Characters you would like to revisit, talk and interact again later in the game just vanish without any development or closure. The game feels rushed, especially towards the end. I just didn't like the art in the game and I didn't find the UI efficient either. But I would forgive these if the story, plot, humour etc of the game were even 0.5x of the originals. Sadly, they weren't. Big shoes to fill or not, high expectations or not, I didn't find Return to Monkey Island enjoyable enough to introduce to a friend or relative and replay it alongside them. A missed opportunity.


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Posted on: December 25, 2022

AnotherRando

验证所有者

游戏: 393 评论: 2

Consider waiting for a bigger discount

I could tell you how unfunny and reliant on nostalgia I thought "Return to Monkey Island" was... How questionable and annoying its "Old vs New"/"Old vs Young" writing was... How lifeless its world and characters felt... How disappointing its meta and meme dialogue was... I could tell you how disrespectful and patronizing I thought the option to "deny what you thought you saw" in the ending was... How simplified on mechanics and light on puzzles the game was (and I was definitely not asking for MI2 difficulty)... I could tell you the visuals just might be the best aspect of the game (how's that for a twist?)... But it's all subjective (isn't it?) and there clearly are people who enjoyed "Return" and its writing - I simply happen to not be one of them. The Developers' message (unlocked after completing the story) is sweet on paper but did not translate to the game at all. I guess it doesn't help that it's very distant from what I think of Guybrush and the Monkey Island series. I feel I wouldn't mind this game's ending had it been attached to a brand new adventure - it really didn't have to be built around "the Secret of Monkey Island" (both game and the "secret" itself). It didn't have to explicitly remind Guybrush and the player to "keep expectations in check" every 10 minutes only to then state it's not the destination that mattered but the embellished adventure itself. Too bad it was a boring one? Perhaps when I replay this franchise in 15 years (when I'm way into my 50s like the Devs now), I'll have some newfound appreciation for "Return" - as of now I'd say this was better than only-the-worst-parts of "Escape" and "Tales". Consider waiting for a significant discount just in case you're like me and dislike most of the game. I played through it twice - the differences are not major but in my opinion the Writer's Cut should've been the default way to play.


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Posted on: March 8, 2023

Schulgy

游戏: 110 评论: 8

Where's the story and the ethics Ron? 😭

I find this Monkey Island 3 to be a monumental failure. Not in the sense that nothing is right because many qualities are present: the art direction is very nice, the puzzles are mostly interesting and the simplified gameplay is very intuitive. No, for me, it's a complete failure because there were 2 pitfalls the game could fall into: not reacting/explaining the so mysterious end of Monkey 2, and proposing a story that doesn't fit well in the timeline of the Saga. And these 2 pitfalls were perfectly avoided from the very beginning of this game, which was brilliant. All that was left was for Ron Gilbert to come up with an exciting story, he who repeated for decades that he had a story he wanted to tell at all costs, and that he had never told anyone «The secret of Monkey Island". And that's the rub: there is no story, just a simple McGuffin; the ending of the game (without spoiling it) shows that Ron Gilbert had already said it all in the previous 2 games. Also to be clear, I had no particular desire to know the secret of the monkey island, but simply to be told an interesting story. In conclusion, I say to myself that indeed it's better to leave your icons (Ron Gilbert and Monkey Island) in your personal memory box, because the disappointment of seeing that Ron Gilbert had nothing to tell was harsh.


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Posted on: December 20, 2022

ivans1

游戏: 28 评论: 1

Typical Ron Gilbert ending

The worst ending, just like Ron Gilbert intended. I'm not buying and playing any of his games anymore.


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