What breaks the game are the controls. Very often I cannot pick up items, the symbol just does not appear. Attacking from behind fells like 1 nanometer margin.
The story and graphics are okay, but as a game this product just fails.
Remothered: Broken Porcelain serves as both a prequel and sequel to Remothered: Tormented Fathers, and follows the journey of 2 characters. In the past you play as Celeste Felton, aka Jennifer, a runaway girl with moth-controlling powers. In the present, Reed Rosemary (who strangely had her first and last names swapped?) continues her investigation to Celeste/Jennifer's disappearance. However, most of the time we'll be in control of Jennifer and follows her timeline.
Like I said, this game improves quite a lot from its predecessor. Visually, the graphics, models, and animations are better. From a gameplay perspective, it's more smooth and less clunky. Characters don't move so sluggish anymore, the crouch-sprint is a great way to move fast while making almost no noise. Jennifer can upgrade her skills by collecting moth keys, making items and abilities more effective. And upgrades carry over saves and playthroughs for some reason.
The story is great, and provides more lore on the characters and their backgrounds, but I can understand why some people say its confusing. There are too many aliases (not only Celeste/Jennifer, by the way) and the story's timelines can be back-and-forth too much. It's not just Reed and Jen, there's also Jen's flashbacks, Madame Svenska's retelling of the events, and even her own flashbacks.
The story feels a bit too rushed near the end, though it's understandable since the devs probably tried to cram the story and ending for the sadly cancelled 3rd game into here. I love this franchise's bittersweet story, though it would be better if there's a 3rd game to better develop these characters. If you like horror games with stealth, you'd enjoy the Remothered games.
The first Remothered had a tough enemy AI and could be punishing, but overall it was an enjoyable experience (as a horror fan). Unfortunately I think this one missed the mark for me. The story seemed janky, and I didn't particularly care for any of the characters (or their aliases) by the end of the game. I also felt the LGBTQ relationship kind of came out of nowhere and seemed tacked on for fanservice rather than any meaningful development or impact. The way the game writers wrote about transgenderism and cross-dressing come across as super derogatory, and I wish they left out that part of the plot entirely instead of include it in such a poor way for shock value and to gain sympathy.
I feel there are better games you can play with your time than this one.