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勇闯银河系

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4/5

( 270 Reviews )

4

270 Reviews

中文(简体), English & 5 更多
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勇闯银河系
介绍
《勇闯银河系》(Rebel Galaxy)是一款宏大的太空冒险游戏,玩家可以驾驶飞船在未知宇宙的边缘地带,与形形色色的外星居民进行战斗、探索、贸易和“谈判”。 作为一支实力强大的星际舰队指挥官,你要与太空海盗战斗、调查异常事件、结交盟友、从残骸中回收有用物资、开采小行星、寻找远古遗物。发展的方向全部由你来决定,既可以当一个劫富济贫的侠盗,手段圆滑的太空商人,也可以当个渴求霸权的私掠大鳄,甚至集各种身份于一身!努力地赚取财富,购买更大更强的飞船,加以各种各样的威猛武器和防卫设备。《勇闯银河系》的背景设定在一个美轮美奂的星系之中,到处充斥着秘密,为玩家呈现无尽的冒险、探索和战斗。 宇宙的边缘是...
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GamingTrend
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Wccftech
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用户评论

4/5

( 270 Reviews )

4

270 Reviews

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产品详细信息
2015, Double Damage Games, ...
系统要求
Windows Vista/ 7/ 8/ 10, Intel® Core™ 2 Duo 2.4 GHz AMD Athlon™ X2 2.8 GHz, 2 GB RAM, Shader Model 3...
Time to beat
22 hMain
31 h Main + Sides
55 h Completionist
32.5 h All Styles
介绍
《勇闯银河系》(Rebel Galaxy)是一款宏大的太空冒险游戏,玩家可以驾驶飞船在未知宇宙的边缘地带,与形形色色的外星居民进行战斗、探索、贸易和“谈判”。

作为一支实力强大的星际舰队指挥官,你要与太空海盗战斗、调查异常事件、结交盟友、从残骸中回收有用物资、开采小行星、寻找远古遗物。发展的方向全部由你来决定,既可以当一个劫富济贫的侠盗,手段圆滑的太空商人,也可以当个渴求霸权的私掠大鳄,甚至集各种身份于一身!努力地赚取财富,购买更大更强的飞船,加以各种各样的威猛武器和防卫设备。《勇闯银河系》的背景设定在一个美轮美奂的星系之中,到处充斥着秘密,为玩家呈现无尽的冒险、探索和战斗。

宇宙的边缘是一个危险重重之地,自求多福吧。
  • 指挥一艘庞大的太空飞船加入宏伟的太空史诗战斗。
  • 展开贸易、谈判,在小行星上采矿,追逐赏金,成为海盗,探索随机生成的开放性世界星际地图。
  • 通过多分支对话剧情,结交各路豪杰,应对各种种样的异星阵营,打造你自己的游戏路线。

Copyright Double Damage Games 2015

所有成就
包含内容
壁纸 参考卡片
系统要求
最低系统配置要求:

注意事项:《勇闯银河系》不兼容Mac操作系统的区分大小写

注意事项:《勇闯银河系》不兼容Mac操作系统的区分大小写

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
22 hMain
31 h Main + Sides
55 h Completionist
32.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.10+)
发行时间:
{{'2015-10-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.3 GB
链接:

游戏特性

语言
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中文(简体)
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Deutsch
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español
音频
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français
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русский
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日本語
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用户评论

Posted on: February 21, 2019

Greenwhite

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游戏: 189 评论: 8

Well done!

I really enjoyed this indie game. It is not on the same level with Freelancer or Privateer II, but those were AAA titles. For an indie game done by only 2 people it is a very impressive achievement and very entertaining! I used the following ships (hulls) and all where quite good: Barracuda in the first system (and also for 2/3 of the game), later the Minotaur and at the end the Blackgate. More important than the ship is the tech. Always level up to the next available Mk (1-6) in each new system. I always startet with Defense, then component engines and then weapons. Rest of components after that.


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Posted on: November 30, 2022

Arakius

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游戏: 评论: 30

Should be great game but...

That game is not bad, but to the greatnes "it is" or "should be" hybrid of "Freelancer" and "Sid Meier Pirates!" to be great succesor but its not. Most of the game is "cowboy style 2D shooter" with some great music. Im playing few hours and on my account is houndreds of destroyed ships, its boring doing repeatable missions and i can have only one mercenary ship when the enemys have always dozens of small fighters around, game is stupid but well designed. With a lot of adjustment should be great. auto-Docking with station crap specialy when u fighting near, galactic map , no autopilot, grind mathodology new system > tier II> anothere system > tier III its standard but should be bettere. Scaning ships its ok or even i like it, auto cannos modes and mercenary targetying great, When they create hybrid of Freelancer and SM Pirates that should be the greates space sim / shooter / story telled game on world but we need still wate for this to happen...


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Posted on: January 22, 2023

xman1

游戏: 550 评论: 89

Fun game but 2D only

If this game was 3D, I'd give it 5 stars. The game play and music are both good. The story and fun factor carry all the way to the end. By then I was decked out with the biggest ship and the best equipment of course and ready to do some damage. Managing your shields is job number one and be a bit aggressive and you will do just fine. If one side of shields is going down, let them hit another side. Spread out the shield damage and you will win. Runs fine out of the box on Linux Proton.


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Posted on: October 26, 2015

FordTaurus

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游戏: 117 评论: 1

Shiny!

Fantastic! I'd been looking for something to scratch the space exploration and combat itch, but nothing in years seemed to do it. Elite Dangerous is a great sim, but an empty universe, SPAZ was close but no cigar... I tried them all. This game is a breath of fresh air, and remarkably it was basically done by one developer with a very small team. Some have complained about it being on a '2 1/2 D' plane instead of 6 DOF - I couldn't disagree more. The naval style broadsides combat suits perfectly; solid, challenging and just plain fun. There are well done aliens and NPC's, many factions, tons of ships and upgrades, great voice acting , and a fun story you can follow or choose to ignore, The 'verse is huge, each system full of worlds, stations, meteorite fields, drifting hulks, it goes on and on . Controller support, be a pirate, trader or hero, procedural universes for replays... I am having trouble leaving the couch. Everything looks beautiful, atmospheric and runs great on my 3 year old gaming PC. The developer is ridiculously responsive, and has the patience of a saint replying personally and even providing fixed games to those that had early bugs. (Seriously check the Steam forums) The soundtrack is spot on, featuring slide guitars and dark country (i.e. Blues Saraceno) for a gritty Firefly feel. You can also add/replace your own custom music playlists for various parts of the game such as ambient, combat, in-station, etc. I've already added some favorites. I don't usually gush about a game, but as an older gamer who misses the open universe worlds of games like the original Elite and just doesn't have the time to learn something complex like the X3 series - this is just what I was looking for. If you want to play in a world like Firefly or Dark Matter, this is it. Seriously - if it looks even remotely like your thing buy it now. Kudos to the developer and here's hoping he will make expansions to keep the adventures going for ages to come.


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Posted on: December 27, 2015

quixotecoyote

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游戏: 228 评论: 5

A great game building on the classics.

I just finished the main plotline with about 38 hours put into the game total. One of my favorite in the genre. You can see elements that got pulled in from older games. Apart from combat, which you have to accept will be fun but not particularly 'space-simmy'. You've got the Freelancer bits where you progress through the different systems. As you go the system tech levels get higher, the enemies get more dangerous, and the loot/shopping gets better. Everything else screams Privateer. The Mercenary & Merchants Guild are Privateer right down to the Guild Office menu you use to join and then just sits there for the rest of the game. The mission types, the cockpit banter, the cargo-drop demands, etc. Overall, it's an enjoyable power grind. The play-cycle goes: Take some missions, blow-stuff up, upgrade the ship, repeat. But the options for upgrading make it seem worthwhile. From shields that let you go from running away from big enemy to parking yourself next to them and firing away, to flak cannons that sweep enemy fighters off the map, to bigger ships with more guns making a much bigger and badder impression. You can do a few loadouts. I found a few that worked well enough to beat everything close to my tech level. I played a fast cargo hauler that avoided combat to start building up money, spent mid-game in a slow cruiser with plenty of firepower that went toe-to-toe with everything, and then did the end-game in the biggest dreadnought sitting at range firing artillery and missiles with flak brushing off fighters that got in close. The only weak points are the story and the soundtrack. The story is bare-bones. None of the characters have any motivation or depth. The world has almost no lore. What story there is you've seen before in Privateer/Darkstar One/Freelancer, only with less depth. It's mostly a guide to tell you when it's time to move onto the next system. The sound is good but repetitive. I think there's 3 songs with vocals and 2 instrumentals.


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