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Reassembly

已在库内

4.3/5

( 17 Reviews )

4.3

17 Reviews

中文(简体), English & 7 更多
14.9914.99
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Reassembly
介绍
我们通过Kickstarter众筹使这款游戏得以面世。没错,我们为你打造了一个程序自动生成的宇宙,供你探索。没错,我们为你提供了矢量风格的炫目画面和玩法,配以雪落无痕、汹涌澎湃的粒子效果,你会目不暇接,根本没时间反应“雪落无痕、汹涌澎湃”这两个词之间是否存在关联。没错,我们为你献上的喧闹声和音乐情绪氛围将涌入你的脑海,让你的大脑兴奋至极。 但你没时间顾及这些事!!! 因为你会忙着打造完美的飞行器,一艘质朴、精密、强大、灵活、令人羡慕的太空飞船。在这场探险中,你将碰见昆虫形、多边形、方形甚至植物形等其他种族各种各样的外星飞船,而你设计的形状和颜色将震慑它们的心灵,引发它们的恐惧和惊奇...
类型:
用户评论

4.3/5

( 17 Reviews )

4.3

17 Reviews

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产品详细信息
2015, Anisoptera Games, ...
系统要求
Windows 7 / 8 / 10, 2.3 GHz+, Dual Core, 2 GB RAM, OpenGL 2.1+, 256MB+, 250 MB available space...
DLC
Reassembly Soundtrack, Reassembly Fields Expansion
介绍
我们通过Kickstarter众筹使这款游戏得以面世。没错,我们为你打造了一个程序自动生成的宇宙,供你探索。没错,我们为你提供了矢量风格的炫目画面和玩法,配以雪落无痕、汹涌澎湃的粒子效果,你会目不暇接,根本没时间反应“雪落无痕、汹涌澎湃”这两个词之间是否存在关联。没错,我们为你献上的喧闹声和音乐情绪氛围将涌入你的脑海,让你的大脑兴奋至极。

但你没时间顾及这些事!!!

因为你会忙着打造完美的飞行器,一艘质朴、精密、强大、灵活、令人羡慕的太空飞船。在这场探险中,你将碰见昆虫形、多边形、方形甚至植物形等其他种族各种各样的外星飞船,而你设计的形状和颜色将震慑它们的心灵,引发它们的恐惧和惊奇之情。

然后你将扩建飞船。牵一发而动全身。为了适应新的高级进攻性武器和经过特殊强化的护盾,你的飞船需要得到不对称的编排,让左翼承担右翼的功能。当你回想起上次飞船被摧毁(和即将被摧毁)的场景时,你会意识到你确实需要强化护盾吧?你当然需要。

然后你会一而再,再而三地扩建。而后,你的战舰就能生产出专属于你的舰队了,同时,舰队中的每艘飞船都能继续生成相应的舰队,而且你需要这些舰队。你的敌人们会不断改变飞船的形状、大小和攻击力,那些经历过数千场战斗磨练、根据丰富的战斗经验而创制出的飞船,将会从其创作者的电脑来到你的电脑,闯入你的宇宙,对你痛下杀手,毫不留情。

是时候来见识一下这个电子蓄潮池了。

Reassembly

  • 华丽的矢量游戏画面
  • 系统生成的多个宇宙
  • 简单到难以置信的飞船设计界面
  • 游戏音乐美妙萦回,由彼得·布朗(Peaks)创作
  • 无与伦比的粒子效果
  • AI极为机智且反应灵敏
  • 优秀的物理效果不会辜负你的创造力
  • 异步多人游戏:由其他玩家占领的宇宙

Copyright Arthur Merlin Danskin

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2015-02-19T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
155 MB
链接:

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最有用的评论

Posted on: March 31, 2019

Lookda

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游戏: 414 评论: 53

Good space physics, alternatives better

Stylized visuals, ship building and sandbox drew me into Reassembly. The game offers multiple factions. Each built very distinct structures and starships, yet the gameplay feels oddly similar between factions. You grind resources. You use resources to construct ships or turn them into credits. With credits you can unlock new ship modules or increase ship capacity. At any instance you can modify your ship. The new (or damaged) parts grow in matter of seconds and are directly ready to use. The game features well programmed physics. You can stick engines to your ship anywhere, and they work automatically. If you lose modules, you lose their ability. Losing engines that provide trust may lead to a wild spin due to unbalanced trust. There are downsides to the physics engine. If you ever watch a real spacecraft maneuver, you might notice that it continuously makes minor adjustments. Reassembly does not provide an auto-pilot assistant to stabilize movement making you feel like a cumbersome brick in space instead of an ace space pilot. While the palette of building blocks to create ships might seem extensive, the options are limited. There are mounted directional weapons. These are hard to aim, since the physics also include force feedback that rotates your ship. There are 360 degree turret guns. These work well at short range, but getting close is dangerous. The last weapon choice is missiles, in particularly guided missiles. These have very long range, hardly ever miss and very few ships have enough point defense systems to handle many at once. You can easily wipe out fleets before they close in. Missiles are overpowered. The sandbox is fine, but I think Reassembly misses content. Compared to Spaz it falls short in storytelling and ship modules. If I compare it to Starfarer it lacks world building, trade, complex combat tactics and RPG elements.


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Posted on: March 27, 2019

helios713

游戏: 119 评论: 1

Endless fun!

Build a ship. Just glue some hull fragments and a gun together. If it gets blown to pieces, rearrange them a bit, add a shield or a mine launcher and try again. In no time, you will command a swarm of laser wielding, endlessly rocket launching vessels with your massive ramming thorn-shaped flagship in the middle. You can create your own space stations that recursively produce miners and patroling guard ships. You can try rocket-barraging alien fractal forests and city-comets or laser-drilling through enemy flagships. You can even upload your current fleet to the void, so that it can fight other players in their world. Works the other way 'round, too, so it never gets boring. Farm, unlock, build, rebuild and smash spaceships to pieces. It's neverending fun. [2D, modular building, ProcGen-Open worlds, factions, able to create anything you see/imagine, fleets, proxy-multiplayer, performant] (Got dozens of hours played on steam for reference)


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Posted on: January 7, 2020

fridgeband

验证所有者

游戏: 评论: 73

I honestly had my doubts. I'm Surprised!

You know when a game is just SO good, that you forget to write a review about it for quite a long time because you were just so busy enjoying the game?This is one of those games.I don't think the games page and the videos and images provided really truly do this game justice.I was in one of those "gaming depressions"where I was just on the floor staring at the ceiling like"I just don't know anymore". I had been wishy washy low-key high-key medium-key extra-medium-key looking at this game for a couple months going "eh should I buy this? I dunno, appears kind of tedious, but also really cool". My main worry was that all those different little parts used to build the ships were going to drive me crazy, (which is weird considering I really like micromanagement but only if it's done in a very special and well done kind of way) but I knew that these variety of parts also held HUGE potential for creativity. I just had this apprehensiveness and doubt and anxiety about if I should just go for it and buy this game, and I watched some youtube videos of people playing it, and I finally decided to get it. This game is SO GOOD that you can (in your own head-cannon) pretend you're space ship in space, or a weird multicellular-cybernetic-organism in some weird ocean of some kind, and all the worm holes are just drains in the bathtub to another ocean or something. I dunno. This game is just insane. I love it. The modding community is AMAZING. As a gog.com customer, I used https://steamworkshopdownloader.io/ to be able to use mods from the steam workshop https://steamcommunity.com/app/329130/workshop/ I had to create my own mod folder following some guides and then I was able to finally use mods, which turn an already great game, into an even greater game. WARNING: DO THIS AT YOUR OWN RISK! I also greatly respect Anisoptera Games for giving gog.com updates pretty close to how fast the steam version was getting them, and for not blocking non-steam downloads of mods.


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Posted on: March 28, 2019

Genesic

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游戏: 8 评论: 1

Many hours of building!

Games where you can customize things are cool. Games where you can build things are cooler. Games where you can build customized things and have them fight other custom-built things are awesome, and that's Reassembly. With unlockable factions, an open world campaign mode, and an incredibly intuitive building system, I have enjoyed many, many hours of Reassembly. With the addition of a great and dedicated modding community, and unofficial tournaments on a regular basis, this game is one I always end up coming back to when I'm bored. (It's midnight, apologies for the short review.)


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Posted on: March 27, 2019

q13

游戏: 180 评论: 5

Surpsingly fun ship design / arcade game

In Reassembly, you design space ships out of unlockable predefined parts, and then fly this ship in a kind of open world arcade mode, fighting against AI ships of various designs (including designs of other players, or even your own). Ships are partially destructible, and repair themselves gradually once out of combat. The ship designer really has a suberb UI - I wish the diagramming apps I use at work came anywhere close. The arcade controls are likewise well done, and very seamless considering the game simulates the activity of every individual thruster you attached to your ship. My only gripe is that spinal weapons tend to be hard to use, because the ship controls don't help with leading your target (unless you use a thruster distribution especially optimized for this task). The early difficulty curve is player controlled (stay at the technologically backwards fringe of the galaxy for easy play, or head towards its center to confront the more advanced bad guys). After that however, the only challenge are player designed vessels, whose strength is random, ranging from rather weak to neigh impossible to defeat. As a consequence, replayability is somewhat limited, though easily good enough for a couple hundred hours because each starting race uses different parts to design their ships, and hence requires a somewhat different design approach. Overall, Reassembly is a fun creative design / arcade game. If that's something you are interested in, it is well worth the price.


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