Posted on: July 22, 2015

Aaron3412
验证所有者游戏: 20 评论: 1
A classic
If you enjoy a hard platformer you'll enjoy rayman, whilst it gets insanely difficult it's worth persevering for the soundtrack and graphics alone.
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Posted on: July 22, 2015
Aaron3412
验证所有者游戏: 20 评论: 1
A classic
If you enjoy a hard platformer you'll enjoy rayman, whilst it gets insanely difficult it's worth persevering for the soundtrack and graphics alone.
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Posted on: February 24, 2017
cynicplacebo
验证所有者游戏: 1361 评论: 23
Excellent and Creative Platformer
Fun graphics, great level design, creative game mechanics... we owe Rayman a debt of gratitude for elevating the standards for platforming games. I still enjoy playing this game today & it makes the more recent 2D installments in the Rayman franchise feel richer and full of history. P.S. the recent games (Origin & Legends) are also phenomenal.
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Posted on: October 4, 2024
Saxalarsen
验证所有者游戏: 17 评论: 1
Still runs like a dream!
Playing on Windows 11 and it's still smooth as butter. Just like when I was a kid!
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Posted on: March 14, 2025
aallvveess
验证所有者游戏: 评论: 1
Tough as nails but beautiful
This game is extremely difficult and unfair, in the way that only true old school classics can be. One has to be prepared to die dozens of times to beat this game. But it is also so very creative, truly a piece of art - the music is great, the sprites look great, animations are great.
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Posted on: March 14, 2025
Frankelstner
验证所有者游戏: 243 评论: 7
Broken music, subpar gameplay
There's no music during the majority of game, with music sometimes beginning to play when halfway through a level and then disappearing shortly after. Levels aren't too hard once figured out, but the figuring-out is punishing: - Enemies or obstacles or platforms may spawn out of nowhere, sometimes requiring split-second reactions. - The camera is zoomed in so much that it's impossible to get into any kind of flow on the first few attempts. Jumping from platform to platform elegantly is easier when one can plan ahead instead of having to regain bearings after every jump because the obstacle after that hadn't even been visible before. This impacts level secrets as well; any crevice is either a cage or extra life, or certain death. - One level in particular decides to arbitrarily take control of the camera in the middle of the level and slowly move it to the right, with no visual or audio cue or even any kind of in-game reason whatsoever. Rayman dies when hitting the left edge of the screen. Mastering this game is not about getting better at controlling rayman but rather dying repeatedly to memorize the key parts of a level. Once that is done, the game is a decent platformer. But that still means spending more playtime being punished before getting into the flow of a level.
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