Posted on: January 26, 2019

micshazam
验证所有者游戏: 467 评论: 23
Just too repetitive.
I'm a big fan of several 90's FPS games, especially Doom 2, Duke Nukem 3D, Shadow Warrior and Rise of the Triad. Quake was a game I also liked a lot way back when it first came out, but I kinda got tired of it way faster than the other games mentioned above. The endlessly murky, dour surroundings, repetitive music and overall one-note atmosphere really grinds on my nerves after a while. It also doesn't help that the gameplay just isn't all that much fun after a while. The weapons mostly just copy-paste the Doom lineup, but with a downgrade or two. The lightning gun that replaces the BFG is really unimaginative and boring. There's essentially 3 machine gun like weapons in the game. The enemies also get kinda boring after a while. The fat ogre dudes that lob grenades at you are the most fun to fight in the long term, but most other enemies get stale - unlike the incredibly clever lineup of enemies in ID's older game, Doom 2. The blue, bouncing exploding goo blobs that you start encountering later in the game are super tedious and never fail to elicit a groan from me. Two mission packs are included as well, but they're mixed at best. MP1 is pretty bland and only manages to add poorly designed levels, lame weapons and rather annoying new enemies. MP2 is more fun, but kinda lazy, with new weapons just being re-skins with beefier firepower. At least the level designs are ok, but sometimes they really manage to pull off some spectacularly annoying level segments. Overall, I'd say Quake hasn't aged well. It sure was neat seeing "real" 3D after the pseudo-3d of Duke and Doom, but I'd much rather go back and play those technologically inferior games instead. They had actual fun gameplay in spades. Not to mention how the embarassingly outdate Rise of the Triad was more fun than a stack of 1.000 Quakes. I bought Quake on GOG recently and wrote all of this because I was reminded why I hadn't touched it in years...
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