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Project Warlock

已在库内

4/5

( 421 Reviews )

4

421 Reviews

中文(简体), English & 6 更多
12.0012.00
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Project Warlock
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。 2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,...
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4/5

( 421 Reviews )

4

421 Reviews

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产品详细信息
2018, Buckshot Software, ...
系统要求
Windows 7 / 8 / 10, Intel Core i3 3220 or AMD X8 FX-8120, 4 GB RAM, GeForce GTX 560 (1GB) or AMD Rad...
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。

2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,Buckshot团队在Jakub Cislo的带领下,全身心扑在了游戏的提升上,以期带来最为完善、最令人满意的游戏体验。“一切尾声都是对自己的检验”——Project Warlock 现已发布!"

对了,John Romero也觉得“它看起来很酷”。

特色

  • 60个关卡
  • 5个世界
  • 72种敌人
  • 38种武器
  • 8种法术
  • 12种天赋

Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.

所有成就
包含内容
原声音乐(MP3) Pandemic - additional track
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
814 MB
链接:

游戏特性

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English
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中文(简体)
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Deutsch
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español
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français
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polski
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português
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русский
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用户评论

Posted on: October 29, 2018

hippymule

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游戏: 49 评论: 7

Solid attempt at a retro fps. Good value

Let me first say that the 12 dollars is a steal for the time and effort put forward by this amateur developer and his supporting team. I spent hours playing this. It is simple classic fps carnage. There are a lot of creative and diverse enemy designs and level themes. My biggest issue is that the dev made all of the worlds flat. There are no steps or ramps like you'd see in Doom or Duke Nukem. He really shot himself in the foot by only making flat worlds. I think saying they are "boring" is a bit unfair. I think that they are actually quite creative for a flat world, but I think it was a waste of good developer talent. Perhaps it was a programming issue or a character controller issue, but I seriously think the developer needed some more dynamic multi floor level designs. I know he has elevators in the game, but it is seriously not the same. That being said, this is a great bang for your buck. I had a lot of fun, and think it is worth well over 12 dollars. Keep it up fellow dev. I want to see you branch out with your level designs and fix any issues that kept you from designing levels more vertical. As a note that you probably also got, the game is very dark on high settings, but medium fixes it. You may have already updated it. let me check.


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Posted on: October 29, 2018

Something that we needed.

Great shotter game with cool retro animations and sound fx. Spoiler alert: final boss is the environmental darkness.


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Posted on: October 30, 2018

Agronim

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游戏: 118 评论: 1

Solid homage to 90's FPS games

Project warlock is a game which is heavy inspired by cult 90's FPS games such as Doom, Heretic and Hexen. Although many features and elements (such as level design, enemies and weapons) seem to be copied across, Project Warlock holds its own with more modern features (RPGsystem), great audiovisuals and fantastic run-and-gun gameplay. We play as the lone warlock who's mission is to get rid of the evil in the world. To his disposal - an array of melee, ranged and arcane weapons. The game takes place over 5 different areas featuring diffferent enemies and level design types. We will go thought castles with knights and zombies, battle mummies in egypt and finish in hell, where we encounter powerful demons. In between the extermination we will visit the "workshop", a safe zone where we can upgrade our stats, unlock new perks and spells, and upgrade our arsenal. Each weapon can be upgraded in one of two ways. All mods are roughtly equal in terms of power, so there isn't a right or wrong way of playing. Apart from guns we also have spells. These are a mixture of offensive, defensive and utility which means that there is something for everyone. The music and sound effects are very well made. Each stage has it's own soundtrack and the music ranges from synth music (think soundtrack found in doom and duke nukem 3d) to metal. The sound effects are crisp and just right. Visually, the game doesn's dissapoint. The sprites and textures is high quality. The design of level "biomes" and enemies found are consistent. Also, the use of a modern engine allows the game to use complex and dynamic lighting effects. Each object can be a potential source of light. To top it off, you can choose a colour palette and display for that retro feel. So why 4 stars? I think boss battles aretoo easy and weapon balance is not good. Apart from a few spells, most of them will be unused. The warlock doesn't talk (I was a bit disappointed cosidering the trailer). Also, a map editor would be nice.


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Posted on: November 1, 2018

caramort

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游戏: 133 评论: 1

Simple and satisfying

Project Warlock is a throwback to the simpler times when shooters were not so much about pretentious cinematics and more about fast-paced action and mindless fun. After completing the game, I feel this is quite a success, despite a few flaws. If you check the trailer, you will have a pretty good idea of what you are getting here. This is a game about killing hordes of enemies, getting the red, blue, and yellow keys to open the matching doors and finding the exit. It may sound like a boring premise for some, but what the game does, it does really well. To keep it short, here's where the game shines: +Cool retro graphics and smooth framerate. The lighting effects stand out. +RPG elements thrown in the mix. You can upgrade your character, weapons, and spells. +Tons of weapons and meaty gun action. Seeing enemies blow up is a joy. +Good variety of levels, locations, and enemies. +Relentless action and very responsive controls (keyboard + mouse, as it must be). +Well-designed, maze-like levels (yet not too hard). +Some replay value. You can restart the game and choose different upgrades and skills. Despite all this, you must know that there are a few areas where the game could see improvement. -Quite a few locations are too dark. You do have a flashlight of sorts, but you will use it too often. -The main character is too quiet. Some more feedback when you are getting hit would be nice. -The music is a mixed bag, though EVERY level has a different track, which is nice. -While there are about 20 guns, there are only 10 spells. -The game gets a bit easy towards the end due to balance issues. None of these issues are too serious, except maybe for the last one, which made the game a little less tense and enjoyable for me during the last chapter. With the 'right' upgrades and stats, your character will be too overpowered. All in all, for $11, you could do much worse. Don't hesitate to grab this game if you have the slightest interest in retro shooters.


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Posted on: November 4, 2018

WeirdKing

验证所有者

游戏: 333 评论: 2

Excellent old school vibe

I have little over three hours of playtime and have enjoyed the game immensely so far. It nails the old school vibe right from the beginning which, for all intents and purposes, should be praised since that is clearly what the developers were going for and what this game is all about: a throwback to run-and-gun first-person shooters from the early 90's. The gunplay, weapon and enemy variety and character development are by far my favorite aspects of this game. The weapon mechanics and movement are very reminiscent of Doom-like shooters, although you can aim up and down (which is necessary to kill some smaller enemies). Weapon variety, although nothing really groundbreaking, is still interesting since you get to use all the classic guns from those games, and the best part is that every weapon, from the initial pistol, feels very powerful and satisfying to use (though melee weapons seem a bit clunky in my opinion). Having completed the first two episodes I reiterate that I have enjoyed my time immensely so far. Nothing is perfect, however, and level design does seem a bit bland and simplistic so far, though their more straightforward nature lands to a more quick and relaxed play style, ditching the need to save throughout the levels since you will find yourself going back to your Workshop in between levels, where the game auto saves. Also the fact that the game lacks 1440p resolution is quite off-putting, but since the game just released I am giving the developers some leeway before docking a star. All in all, I have enjoyed the game much more than most of these reviews led me to believe and, for the price, could not recommend it enough.


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