Posted on: October 22, 2018

jefftrier
验证所有者游戏: 159 评论: 5
Casual Mode Continues
I was really happy to see that Casual Mode saves your progress.. and I can still die, so it's not too easy. Great game!
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Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.



Game length provided by HowLongToBeat
Posted on: October 22, 2018

jefftrier
验证所有者游戏: 159 评论: 5
Casual Mode Continues
I was really happy to see that Casual Mode saves your progress.. and I can still die, so it's not too easy. Great game!
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Posted on: October 22, 2018

Novaesky
验证所有者游戏: 844 评论: 3
Good game with a few rough edges
A good shooter, with satisfying combat. The old-school episode-style level selection is good, but the last episode and all its levels are by far the weakest collection of levels out of all of them. The levels in the last episode are marred by mismatched textures and a generally much less coherent art-direction and layout than the preceding episodes, and ending the game with those levels is really a disservice to the otherwise great art-direction for the majority of the levels. My biggest problem with the last episode though, is that it introduces pits that you can fall into, which kill you instantly. Up until the last episode you didn't have to worry about this, and you could run, circle-strafe and generally just charge ahead and kill the enemies. But with the pits, it slows down the gameplay immensely, as you're now trying not to fall into those pits, as a single misstep can send you back to the beginning of the level. Aside from my issues with the last episode, the game has a general problem with a lot of the levels being too dark. You have a magic light that you get for free, but I'd rather not have that light and have the levels be a little brighter in general. Luckily, tweaking the brightness in the game works better than doing it on your monitor, but it does come with the downside that some of the secrets areas are completely blown out (Because they're so bright). I also had quite a few cases with z-fighting, mostly with decals on the walls, or bunched-up loot as well as the occasional secret wall that would clip badly when opened. Despite all the small issues with it, I still had a lot of fun, and would definitely recommend it. The shooting feels great, the weapon selection is good, and the upgrades are interesting. The enemy sprites are really good with cool death animations. Well worth the full price.
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Posted on: October 31, 2018

VimCommando
验证所有者游戏: 62 评论: 1
A fantastic classic FPS experience
Yeah, what can I say. It makes me want to go play the original Doom again. Are there some rough edges? Sure. The graphics (especially the UI) doesn't scale down pixel-perfect, performance doesn't scale down as great as you might think (lighting is fairly demanding), it might feel repetitive (expected in this style of FPS no?) and your character doesn't talk smack like in the trailer :( Seriously though, this is a fantastic homage to 90s FPS game, while still evolving the style with updated lighting and character progression. The episodes really scale in difficutly keeping the challenge going, and levels are kept short enough they don't feel like a chore. Project Warlock really nails it with simple level design, fast-paced action, large weapon variety, great music, and a cohesive art style. This all comes together to make a fantastic classic FPS experience.
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Posted on: October 31, 2018

woc316
验证所有者游戏: 209 评论: 1
A must play for old school fps fans
An abosolute blast to play through, along with a huge enemy variety, a great aresenal, and wolf3d styles level design. One of my favs of the year and a great surprise to me. Wish I could play in 4k and have more control over performance though.
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Posted on: October 19, 2018

DrWolfenhauser
验证所有者游戏: 480 评论: 15
Nostalgia Without A Lazy Approach
I really liked how Project Warlock was able to keep things old school while making things fun as well. It really brings you back to those DOOM days and even Hexen despite my time with the latter being very short. I played it on normal, (I thing, I can't remember despite finishing it recently.) But even then it was challenging enough. Gameplay was all about the reaction because the controls are very basic, it relies mainly the typical 'strafe and shoot like a madman' style of play which made it kind of fun. There's moments where it can get crazy though and you're just firing all over the place. The upgrade system was a bit average though and I found myself very rarely using any of the Warlocks magic until I unlocked the skill to regenerate ammo. There a level that was pitch black and required you to use your light skill which was kind of nice but otherwise after that, no other skills are used or required apart from the ammo 1. It was a fairly balanced game. I had a lot of lives but was still running out of ammo and mana so I had to vary my weapon choice a lot. The music was freaking awesome, definitely gonna listen to the soundtrack in my free time. Sound effects were really good. Old school but they sounded impactful and enemy sounds were varied. The visuals were great, some of it gets a bit repetitive and re-used both for enemies & levels, but otherwise it looked good. Pixel graphics without the lazy approach. It performed really well on my 2700x and 980ti as you'd expect it to, but towards the end at the final boss it had a few hiccups and massive fram dips/freezes. Overall I had a lot of fun playing Project Warlock. I'd recommend it if you're looking for some good nostalgia without having to deal with the frustrations that came with some of the old school games. At <$20AU and up to 8hrs of playtime, it's pretty good value too.
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