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Project Warlock

已在库内

4/5

( 421 Reviews )

4

421 Reviews

中文(简体), English & 6 更多
12.0012.00
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Project Warlock
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。 2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,...
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4/5

( 421 Reviews )

4

421 Reviews

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产品详细信息
2018, Buckshot Software, ...
系统要求
Windows 7 / 8 / 10, Intel Core i3 3220 or AMD X8 FX-8120, 4 GB RAM, GeForce GTX 560 (1GB) or AMD Rad...
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。

2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,Buckshot团队在Jakub Cislo的带领下,全身心扑在了游戏的提升上,以期带来最为完善、最令人满意的游戏体验。“一切尾声都是对自己的检验”——Project Warlock 现已发布!"

对了,John Romero也觉得“它看起来很酷”。

特色

  • 60个关卡
  • 5个世界
  • 72种敌人
  • 38种武器
  • 8种法术
  • 12种天赋

Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.

所有成就
包含内容
原声音乐(MP3) Pandemic - additional track
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
814 MB
链接:

游戏特性

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用户评论

Posted on: December 13, 2018

dupadoroty

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游戏: 13 评论: 3

A friggin sweet little game!

I saw a handful of negative reviews on GOG / Steam thrashing this game to high heavens. Too much like wolf3d, no jumping, boring, ugly, buy Ion Maiden etc. And even though most ppl rave about it, I got to say these particular reviews made me hesitate for a good while. But then saw a video review by Gggmanlives on YT and gave it a go. Especially that it was only a tenner. I installed it today and after one sitting I am two thirds into the second world (out of total five). And I have to say, very few games had me hooked in as much as this one. Ever. I don't know why some people put so much effort into slamming this game. The graphics is something to behold. Everything - from sprites, textures, all the way to the balanced blend between old-school palette and modern post-processing, is simply beautiful. The music, while repetetive, has some really catchy hooks here and there. Most importantly however, the gameplay is pretty damn sweet. The monsters' toughness feels just about right - you'll find plenty one-hit trashmobs as well as tough bruisers on your way. The weapons feel satisfying as hell (handgun / shotguns are my favs so far). They are well balanced and there is no useless weapon - they all have their purpose. Level design somehow isn't confusing at all - maps are neither too simple nor too complex, and it's always easy to find your way. Upgrade system is OK so far (been upgrading weapons and stats only). And the atmosphere is something no words can describe. I don't know why anyone would bash this game as hard as some people do. It's simply fantastic, plain and simple. Sure it's pixelated and the colours are drab, but if you're gonna point out this, you may as well criticize Ion Maiden for using Build engine. Sure, it may not be everyone's cup of tea. If you love realism, you're prolly better off with modern day shooters. But if you like originality and some good, old school fun without cutscenes / quicktime events, you're gonna love this game.


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Posted on: December 15, 2018

LordGurciullo

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游戏: 104 评论: 1

Excellent effort.

I would give 5 stars but there was a bit too much that wasn't polished enough. It was too dark and some of the bosses were too easy. However I was compelled to play it from begining to end and enjoyed every second of it! Can't wait to see the second game they make hopefully with a bigger budget!


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Posted on: January 4, 2019

Spaig78

游戏: 300 评论: 1

Please update controller support!

This game looks fantastic and I'm seeing some great reviews. However, controller support is not fully functional. I almost exclusively use Xbox 360 wireless and/or Logitech F710 to play FPS games (from the couch!) I can use XB360 controller to navigate the menus, but when the game starts, there is no input other than the menu button (back) which works. No movement! The dev says in the forums that he will look into this with future updates.


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Posted on: February 26, 2019

mrwynd

验证所有者

游戏: 168 评论: 2

Why You Should Play Project Warlock

At first glance Project Warlock is just another shooter and that’s why you should play it. It’s a testament to how a simple formula can be special through attention to detail. It’s not going to wow you with innovative gameplay. The enemy AI is from 1996. The skill and level mechanic is good but nothing new. You’ve seen most of its weapons before. When you play it you realize none of those drawbacks matter. The locations and monsters are diverse and well animated. Each of the five episodes has their own set of monsters, loot, even the health and mana pickups are unique. The flavor of each episode includes unique map designs. In the Ancient Egypt dungeons for instance you’ll run into numerous traps while in Hell you have to navigate narrow pits. It shows refined experience, iteration and play testing. They took Romero’s rules for DOOM map making and updated them to include modern design principles. The city felt like Duke Nukem, the graveyard felt like Wolf 3D and Hell felt like DOOM 2 but I never got lost like in some of those older map designs. Shooting and melee feel satisfying from the beginning and have some unique qualities. I had to get used to throwing my knife to conserve ammo and charging up my magical staff before getting to the more commonly understood weapons like a chain gun that has to spin up before firing. The weapon upgrade kept all of my weapons relevant too. I stopped using the normal shotgun for a while after getting the super shotgun but after upgrading it to a long range slug I switched to it regularly again. I used every weapon on the final boss and three of my spells. Of course there’s a few things to complain about – the AI is terrible and I wish the game was longer but I paid $10 for it on GOG.com and it’s worth more than that. It’s a joy to play and worth your time. This is what I wrote on my Blog, loved it.


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Posted on: March 12, 2019

xlax

验证所有者

游戏: 79 评论: 3

Bringing back memories and gameplay

Its like playing my old 2d shooters when I was a kid and young teen. Comparing the two makes the older games look far more dated and thats okay because when we were young those games were far easier to pick out details and play it properly. Since we are so spoiled with other games there needed to be far mroe detail in Project warlock and I think they did a pretty decent job of filling up the wolrd, making nice mobs to fight with really fun guns and spells to wreck my enemies with. The only complaint, well not so much a complaint or it might even be somewhat of a compliment. The only way the game has stutered a bit is when there weas ~15 enemies and I'm just spraying with the nail gun. Even then you need things breaking and an explosion. The first level set isn't that great and it took me three seatings to beat meanwhile the next 2 or 3 I beat in one sitting due to having a bigger arsenel and the maps being a little more puzzle like 4.5/5 but you can't seem to give halves


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