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Project Warlock

已在库内

4/5

( 421 Reviews )

4

421 Reviews

中文(简体), English & 6 更多
12.0012.00
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Project Warlock
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。 2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,...
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4/5

( 421 Reviews )

4

421 Reviews

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产品详细信息
2018, Buckshot Software, ...
系统要求
Windows 7 / 8 / 10, Intel Core i3 3220 or AMD X8 FX-8120, 4 GB RAM, GeForce GTX 560 (1GB) or AMD Rad...
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。

2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,Buckshot团队在Jakub Cislo的带领下,全身心扑在了游戏的提升上,以期带来最为完善、最令人满意的游戏体验。“一切尾声都是对自己的检验”——Project Warlock 现已发布!"

对了,John Romero也觉得“它看起来很酷”。

特色

  • 60个关卡
  • 5个世界
  • 72种敌人
  • 38种武器
  • 8种法术
  • 12种天赋

Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.

所有成就
包含内容
原声音乐(MP3) Pandemic - additional track
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
814 MB
链接:

游戏特性

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用户评论

Posted on: October 23, 2018

EverDownward

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游戏: 119 评论: 1

A bit of a mess, but decent

I'd like to preface this review by saying it's incredibly impressive that a 19 year old was able to bang out something of quality such as Project Warlock. Having said that, the game, while good, is pretty rough. It feels unpolished, and some of the design decisions leave me a bit baffled. I lose a life because I wanted to go back to the workshop? Not only that, I have to start the entire level area all over again?? Nevermind that you're not told these things, you just find them out on your own and it leaves you scratching your head, wondering who thought something like that was a good idea. Aside from that, things like glitching out in a Cemetary level in the first episode and falling through the floor left me having to restart and losing yet another life, not knowing when you'll be transported back to the workshop, not having an indication of how stat points and upgrade points accrue, the minimap being as barebones as possible, no actual map function for which you can follow if you lose your way, the level design feeling clustered as ever ala Wolfenstein 3D which results in said losing your way. The lighting, as mentioned in other places, is abysmal and I'm convinced the reason why the first spell you pick up, magic light, is the first spell you pick up and costs zero mana to cast as the developer probably knew just how dark the game was and used this as a cop out instead of improving it. I know it seems like I'm really tearing the game apart, and in truth I kind of am because I really think there's a gem hidden beneath all of the inexperience and unpolished design. I just know the game can be great, and right now it's only sort of good - and that I'm willing to give the game four stars instead of three, in spite of how technically and mechanically anemic the game feels as of this moment, is a testament to how much I believe the dev can make the game something truly of worth in time so long as he keeps at it. Impressed, but there's a lot more work to be done.


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Posted on: October 25, 2018

patashik

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游戏: 4 评论: 1

Great, but could be Greater

This is great game, I really enjoyed it. The only thing missing is story. It's just a shooting range with different decoration and weapons. Even a silly story would do, just to add more sense to the actual action. The rest is great!


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Posted on: October 26, 2018

ytmh

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游戏: 647 评论: 4

Great!

This is more like Wolfenstein 3D, Blake Stone, and so on than Doom proper. It's as if someone kept updating that type of game and it really has a similar kind of "restrictiveness" to its design. However, I think it works really well and the level design is well made around the way the engine works. In fact, I'd say the level design is sometimes quite stellar! The game has a progression system with RPG-like elements, but it's a little on the shallow side and I think it's fine that way. But, considering the above, this is actually kind of its own thing really. It's not really much of a "homage" to anything retro specifically, but rather it could as well have come out back then and it would've been pretty well received I think. Why not 5 stars? The release version has problems with the lighting and there are some bugs here and there, it's not horrible but it will need fixing. The dev is pretty active and that's very nice to see. The last thing is that the magic system is a little underdeveloped, but it still has some function but it would've been nice to see it work better than it does.


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Posted on: October 26, 2018

foxandoctopus

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游戏: 170 评论: 4

I Wish I Could Return It

Unfortunately this is my first dud with GOG. I saw the trailer and got excited about a new game that provided that old Doom, Quake, experience. Unfortunately that expectation has not been met. While I respect the developers efforts, this game does not resonate with me at all. Instead of having fun with nostalgia I am getting nausea. I have zero issues with FPS games and play them all the time, but I am at a loss on why this one is not doing it. Gameplay is meh, nothing to write home about. I wish I had better things to say.


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Posted on: November 9, 2018

Longint

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游戏: 25 评论: 2

good but I felt suddenly faint

view shake when walking (and even more violent in runing), I have to relax at least 15min every 30min playing ,or I well have a headache some place you need use lower graphic setting to see those monster clearly light skill is disaster, too bright in nearby area,but when I want to shoot ,I have to closs the light,Too unreasonable!


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