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Project Warlock

已在库内

4/5

( 421 Reviews )

4

421 Reviews

中文(简体), English & 6 更多
12.0012.00
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Project Warlock
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。 2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,...
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用户评论

4/5

( 421 Reviews )

4

421 Reviews

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产品详细信息
2018, Buckshot Software, ...
系统要求
Windows 7 / 8 / 10, Intel Core i3 3220 or AMD X8 FX-8120, 4 GB RAM, GeForce GTX 560 (1GB) or AMD Rad...
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。

2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,Buckshot团队在Jakub Cislo的带领下,全身心扑在了游戏的提升上,以期带来最为完善、最令人满意的游戏体验。“一切尾声都是对自己的检验”——Project Warlock 现已发布!"

对了,John Romero也觉得“它看起来很酷”。

特色

  • 60个关卡
  • 5个世界
  • 72种敌人
  • 38种武器
  • 8种法术
  • 12种天赋

Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.

所有成就
包含内容
原声音乐(MP3) Pandemic - additional track
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
814 MB
链接:

游戏特性

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español
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français
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polski
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русский
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用户评论

Posted on: August 26, 2023

Porterius

验证所有者

游戏: 77 评论: 2

Much better now

I gave up years ago because the lame weapons on the first level, then one day I got the NSW version and brute force my way to the next, more fun levels. I tried the game again, because keyboard controllers, and they reworked a lot, now is actually playable and fun all the way. I recomend it since this combines every old fps trope (besides historic wars, wich I don't really care) with cool updates for the weapons and spells, it's cool to try another run with different build.


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Posted on: March 27, 2024

Jaybiooh

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游戏: 123 评论: 1

My Favorite Retro Shooter

It is not a perfect game, but the mix of good controls, actions, classic and interesting weapons worked very well together to keep me going. The leveldesign was also distinct and interesting and i did not get lost to much, wich obthers me with other games like Boltgun were everything is grey and grey and i run in circles some times. The progression system is a bit more modern, but fits well and i had fun making some choices, even though there was not much to do in the HUB between missions. The main progress is making it through the levels, bosses and various enemy times.


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Posted on: July 6, 2025

zurowiok

验证所有者

游戏: 595 评论: 8

It's all right

OK shooter, spells and upgrades are a nice touch. I still have to try a spellcaster though, there seems to be very limited amount of points available. -1 star for being unable to save between levels and being forced to do a 4 levels marathons when you would like a quick shootout. This is devs being lazy.


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Posted on: October 20, 2018

skorpio

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游戏: 18 评论: 1

Expectations not meet

Even if the game self is very nice, after some times it becomes so ripetitive, monsters are very similar, and the "corridors" are not well characterized. After one is death, I don't like to begin the game again.


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Posted on: October 22, 2018

duxcorvan

验证所有者

游戏: 2025 评论: 7

Nice try, yet...

Just a few hours into it, and I've experienced a mix of delight and frustration, with some really annoying moments. PROs: It's simple, fun, energetic and has the vibe of the early FPS of the early 90s. CONs: Vibe is the only thing it has inherited from those games. Mainly because: - Despite what young gamers are led to believe, running and firing guns was not all those games were about. There was good level design, a diversity of situations, some puzzles and some strategy in it. Generally speaking, it was not so arcade-y as you imagine, except for maybe the very first titles like Catacomb Abyss, Wolfenstein 3D or Planet Strike. And those games have not aged well: they were a shock back them because of novelty, but now they feel terribly boring after a few minutes. No Doom, Heretic, Hexen or Duke Nukem 3D here, those games used a lot of creativity and level design work that seems lost here. - If this game really aims at replicating the feel of those games, it must feature in-level saves and quicksaves. They were not there to damp challenge, they were there to skip frustrating backtracking and repetition, aside the fact you could have dinner, visit the loo, pork the wife, avoid a rant of your boss or sleep without losing progression. Without this BASIC FEATURE ALL 90s FPS HAD, and the fact that difficulty is kinda uneven, it feels like one of those hardcore platforms that masochistic kids like to grind for hours these days, but certainly not like any 90s game, easy or hard. - Performance is kinda subpar. It is not well optimized and uses a lot of resources. This is the only accurate simulation of my first runs with Doom, when I tried it (I should say "dragged it") in a PC 386 16Mhz with 2Mb RAM. Overall, not a bad game, but they need to address these issues. Good for a few runs, but not a classic -nor a good copy of the classics- at all.


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