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Prodeus

已在库内

4.3/5

( 168 Reviews )

4.3

168 Reviews

中文(简体), English & 9 更多
24.9924.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Prodeus
介绍
《Prodeus》是一款通过现代技术打造的经典风格第一人称射击游戏。在满足您对AAA大作级品质要求的同时,它也保留了一些旧日游戏受限于技术水平而形成的独特风味。 本游戏由一众FPS制作老手倾力打造,包含人工制作的战役,源自经典模式*的多人合作/对抗玩法,完全集成的关卡编辑器以及内置的社区地图浏览器,为您带来可方便游玩的海量关卡。 做好准备,杀他个血流成河吧。这款怀旧射击游戏将满足您想要的一切。 新世代、老外观 结合现代高画质3D美术与怀旧贴图风格,将新老射击游戏合为一体;在杀穿Prodean人和混沌大军的同时,体验低分辨率像素加高科技粒子效果打造的夸张爆炸。 不...
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用户评论

4.3/5

( 168 Reviews )

4.3

168 Reviews

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产品详细信息
2022, Bounding Box Software Inc., ...
系统要求
Windows 7 / 8 / 10, CPU @ 2+ GHz, 4 cores, 2 GB RAM, NVidia GTX 580 or AMD HD 7870, Version 9.0, 4 G...
DLC
Prodeus Soundtrack, Prodeus MIDI Soundtrack
Time to beat
7 hMain
9.5 h Main + Sides
16.5 h Completionist
9 h All Styles
介绍
《Prodeus》是一款通过现代技术打造的经典风格第一人称射击游戏。在满足您对AAA大作级品质要求的同时,它也保留了一些旧日游戏受限于技术水平而形成的独特风味。

本游戏由一众FPS制作老手倾力打造,包含人工制作的战役,源自经典模式*的多人合作/对抗玩法,完全集成的关卡编辑器以及内置的社区地图浏览器,为您带来可方便游玩的海量关卡。

做好准备,杀他个血流成河吧。这款怀旧射击游戏将满足您想要的一切。

新世代、老外观
结合现代高画质3D美术与怀旧贴图风格,将新老射击游戏合为一体;在杀穿Prodean人和混沌大军的同时,体验低分辨率像素加高科技粒子效果打造的夸张爆炸。


不含杂质的老派FPS混战
咬紧牙关,迎接片刻不停的快节奏狂乱激战,用一系列杀伤力爆表的经典武器,在混沌怪物的大军中间轰出一条血路。


血流成河
不管是人造的铜墙铁壁,还是外星人的怪异房间,通通给它们染满敌人的鲜血。通过《Prodeus》充满“乐趣”的炸裂级肢解系统,体验老式射击游戏独有的血腥刺激。


挑战社区关卡
用《Prodeus》功能强大且使用方便的关卡编辑器,自己过一回地图设计师的瘾;或是用满载社区打造地图的内置浏览器,让杀戮时刻保持新鲜感。


多人乱斗
在丰富的多人模式中,联手合作,或是一较高下。在4人合作中挑战战役,或是杀入16人的死斗、团队死斗、夺旗等等模式——甚至还能自己创造和分享定制的游戏模式哦。

劲爆音乐
复古FPS作曲家Andrew Hulshult谱写的狂暴金属乐,不光燃到冲破血管,还能根据你的游戏激烈程度改变节奏。

GOG Galaxy and a ProNet account are required in order to get access to community content, multiplayer, leaderboards, and cross platform saves - a ProNet account will be created automatically once you start the game and choose 'Log in to ProNet with GOG Galaxy'.

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
9.5 h Main + Sides
16.5 h Completionist
9 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2022-09-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.1 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
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Deutsch
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Español (AL)
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français
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polski
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Português do Brasil
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русский
音频
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中文(繁體)
音频
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日本語
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한국어
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用户评论

Posted on: October 29, 2024

Moetorhead

验证所有者

游戏: 80 评论: 2

Boomer Shooter Masterclass

This is one of the best boomer shooters of recent years, if not the best. You get lots of diverse weapons, all have a 2nd fire mode, and they all feel punchy! The levels have cool layouts, many secrets, and the overworld map makes it easy to replay any of them. The graphics are also great. The style strikes a very good balance between resembling shooters of the olden times (the shader that turns actual 3D models into pixelated sprites is perfect!), but also having drastically improved visuals (e.g. lighting) Honestly, I didn't finish the game yet, but I often come back to it!


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Posted on: November 2, 2024

retrobasel

验证所有者

游戏: 428 评论: 2

Amazing Doom-like shooter!

If you enjoyed Doom, Duke Nukem 3D, and any other fast paced shooter with awesome weapons then Prodeus is a no-brainer! Get it!


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Posted on: June 9, 2022

早期访问回顾

SeraphimRT

游戏: 250 评论: 5

It's incredibly fun

For the past decade my experience with first person shooters have been extremely underwhelming. Prodeus is probably the first game aside from Doom and Doom Eternal that actually got my blood pumping. I find many things about this game to be done absolutely flawlessly. The sound design is on top of my list, and you may think "If sound design is the best thing about your FPS game then it's a bad FPS game" and you'd be wrong. It's just that the sound in Prodeus is absolutely stellar, I can't name a single game that would so consistently shake me to my core with every vibration my headphones produce. The visuals are amazing as well, they seem to somehow set the expectations at first when you just start playing the game, and then also surpass those same expectations they've just set. I don't know how the creators did it, but they did and it works. Absolutely love it. Levels in the campaign that are available at the time of me writing this review are incredibly designed, and fit seemlessly with your weapon progression. The bigger battle arenas masterfully utilize the impecable movement creators implemented for your enjoyment, paired with incredibly satisfying weapons, and juicy, meaty enemies. The lowest point of this game is honestly its menu design, but I could not possible care less about it. I also didn't seem to notice any performance issues some other reviews mention, but that might be because I'm late to the party and those have been fixed. Bottom line is - if every time another Call of Duty ad trailer pops up in your social media feed you feel any degree of nausea, Prodeus just might be the cure.


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Posted on: July 24, 2023

KARRASLIVES

验证所有者

游戏: 184 评论: 8

THE DOOM 3 WE ALL SHOULD'VE GOTTEN

The shooting is excellent, the weapons, levels, art direction, music, enemy variety. FPS glory. The only gripe I have is the respawn system. There are no quicksaves, you only respawn onn checkpoints, but that doesn't reset the game. It's like a mandatory vita chamber mode that I didn' like very much. Aside of that though, buy this game if you like old school FPS.


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Posted on: October 23, 2023

georg2357

验证所有者

游戏: 87 评论: 12

Does not reach its inspirations

Perhaps this game shares a common ancestry with the original DOOM, but if you associate boomer shooters with fast-paced, visceral combat, DOOM 2016 and others do it so, so much better. The issue is the combination of enemy design and level/encounter design. In D16, you need to move, you cannot really hang back. The game is designed to make that an inefficient and often ineffective tactic. Movement is life. In Prodeus it is actually often the most effective way to play. You turn a corner and there is an enemy. You shoot him once, retreat behind the corner, wait for him to shoot, come back and finish him off. Efficient and saving resources. The enemies cannot really counter this. Their movement is slow, if they move at all. This kills any kind of dynamic and fluent engagement. If there are several enemies, you just hop in and out of cover again and again. It becomes a predictable formula. The devs were very much aware of this circumstance because they use some really tedious methods to break this loop. 1) spawning in enemies around you - including behind you. This forces you to move but it also feels really cheap when you get hit from behind by an enemy that spawned in a location you just passed. 2) Cheapshot enemy locations: open a door? bang, enemy behind it shot you. Drop down a shaft? Bang, 3 melee enemies in melee range. Lastly, the music might be nice but it often ramps up too late, ends too soon or doesn't start at all. E.g. I had the more metal part kickstart when engaging 3 enemies. 10 seconds later it stopped while I was aiming at the last enemy. The engagement wasn't even done yet. In conclusion: it's an ok game, but honestly, if you want the best fast-paced action shooter, there are better options out there. The pixel gore might be nice but honestly it just passed me by while I was playing Prodeus and thinking about how much better shooters like DOOM 2016 or Nightmare Reaper are in this category.


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