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The Prince of Persia makes his way home to Babylon, bearing with him
Kaileena, the enigmatic Empress of Time. But instead of the peace he longs
for, he finds his kingdom ravaged by war and Kaileena the target of a
brutal plot. When she is kidnapped and...
The Prince of Persia makes his way home to Babylon, bearing with him
Kaileena, the enigmatic Empress of Time. But instead of the peace he longs
for, he finds his kingdom ravaged by war and Kaileena the target of a
brutal plot. When she is kidnapped and killed, her death unleashes the
Sands of Time, which strike the Prince and threaten to destroy everything
he holds dear. Cast to the streets, hunted as a fugitive, the Prince soon
discovers that the Sands have tainted him giving rise to a deadly Dark
Prince, whose spirit gradually possesses our hero.
Master two very different characters as you engage enemies with the
improved free-form fighting system. Strangle foes with the Daggertail or
use new stealth skills to launch deadly attacks from the shadows. Explore
the astonishing, varied locations, find your way into seemingly unreachable
areas, and solve many twisted puzzles, while you witness the Prince's
journey towards his undiscovered fate.
Expanded free-form fighting complete with stealth and ranged attacks for finesse and complexity.
An amazing story full of twists and heart-stopping moments that will keep you on the edge of your chair.
Beautiful, diverse world to explore, including the streets of Babylon and the famous Hanging Gardens.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
I bought this because I owned this on original Xbox.
Game couldn't start until I did some fixes.
Controllers, which worked plug and play style in the other POP games, are screwed up and unusable.
Numerous glitches caused random deaths; falling through platforms, not grabbing ledges, and wall-running into invisible walls. Most solved by dying and retrying but 2 were completely impassable. They required a download of a saved game in order to complete the game.
Great game, but I'm wish I hadn't gone down this infuriating road in the first place.
I personally like the quicktime stealth in this game and turns it into my favourite in the trilogy. It allows you to skip a lot of the fights so you can get to the strength of the PoP games faster which is the climbing and not the clunky combat and if you want the clunky combat then you don't have to do stealth.
This PC port however can be buggy to the point of being unplayable unless you tinker with the settings a little. I recommend that:
1: You definitely turn on VSync. Too high of an fps breaks this game's physics engine which means you'll start getting stuck on obstacles and won't be able to progress. If VSync doesn't help try forcing 30/60 fps via Nvidia or AMD's control panel depending on your GPU.
2. Put the special effects setting via advanced graphics on medium or lower. On high I got these weird graphical glitches that turned the entire game searing white, leaving me unable to see anything.
3. If you want to play with an Xbox controller you need to bind most of the keys yourself because it doesn't seem to recognize all of them. Thankfully the game allows this natively so you hopefully won't need something like Xpadder. If you disconnect or plug in your wireless controller mid-gameplay then the controls will be reset and you'll have to bind them again so be warned!
4. Turn up that controller sensitivity. Leaving it on default made it very difficult to control the prince - for example instead of running he started walking when my left joystick was not in a perfectly straight position.
Hope these suggestions help anyone having trouble because this game is a masterpiece in my eyes and it's a shame it has these issues.
This game takes a lot of the improvements to the combat mechanics of WW, and puts them in a more Sands of Time like narrative. Playing as the Dark Prince is fun, though the different moveset can cause difficulties when you respond with a move not available. Be warned, there are some issues caused by graphics settings. If you get a bright bloom effect, disable Anti-Aliasing, if you find yourself stuck on a chain, or inexplicably dropping from ledges, disable VSync.
The conclusion to the trilogy succeeds in outdoing the second installment (which had combat so tedious I couldn't even finish the game), but doesn't quite live up to the first game's charm and adventure, even if the camera is a bit less finicky and the combat is slightly (emphasis on slightly) less frustrating. It's still very awkward by modern standards to have to constantly be manually re-centering the camera behind your character, and the limited field of view makes it tricky to see around you sometimes when trying to navigate the complex environments.
The combat is repetitive and slow, though if you're careful some of it can be quickened by taking out enemies using stealth, and by the end you have some decent abilities that can end a fight quite quickly. The acrobatics are still fun, but a bit frustrating, especially when you're the Dark Prince and on a timer, giving you little time to plan where to go next, and at a few points the game just seemed broken- the Prince would refuse to run up a wall 9 times out of 10, or springboards that are supposed to launch you diagonally would fail to work. One of them was supposed to launch me towards a point I could cling to using the dagger but consistently sent me just to the right of it instead, forcing me to get lucky and glitch over to the next ledge after several tries just to progress.
Combine this with monotonous boss fights full of attacks it's impossible to block or avoid and a few glitches that freeze the game, and what should be fun becomes merely tolerable. This game might be worth a nostalgia replay if you were around when it first came out- at the time, it was pretty impressive, and it brought back some good memories when I played it. But gaming has advanced a lot since then and it lacks the staying power of true timeless classics. Modern players can find equivalent danger and spectacle without the headache of cumbersome camera angles, dull combat and annoying glitches.
So, I played all three of the Sands of Time trilogy on the PS2 back when I was a kid/teenager. The first one was my favorite game and when the second one came out, I thought it was OH SO COOL because it was violent and dark and I would poop my pants in fear of the Dahaka (keep in mind I was around 12). When I played T2T for the first time, I thought it was just... Good. So after many years I bought all three again on sale and revisited the trilogy. And... Oh boy.
So, the first thing I want to point out is that this game tries to be a compromise between the other two. The story revolves around a conflict between two Princes inside one, one more "hero-ish" and the other more darker, ambitious and violent. Of course that's metatext for the conflict between the two games.
However, the game fails to capture the good parts of it's predecessors. Almost all scenarios are very bland and unimaginative, so there are no memorable places like in it's predecessors. Also gone is the sensation of "OMG I'm an ant in this massive structure" for 99% of the game. The famous hanging gardens of babylon are less impressive than your average greenhouse (and generally uglier than WW's gardens).
Combat, on the other hand, is half-decent but definitely needed more debugging. Targeting the enemy you want is a nightmare and it doesn't flow adequately as it did in WW. The dagger of time, your main weapon, is also shit so you always need a subweapon to deal any resemblance of damage. With all that said, plataforming is extremely linear and the game feels like a corridor. It's a little better with the Dark Prince, but not by much.
Sound and music are way inferior to the other two, but voice acting is excelent.
It also doesn't help that the game is visually uglier than the others and that it's definitely uglier than big action contenders of the PS2 era.
In conclusion, If you like the other you'll like this one, it's only worse, but worth it as closure for the saga.