Posted on: June 16, 2019

dinivas1992
游戏: 14 评论: 1
My childhood game..
... but is it possible add the italian language?
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© 2003 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia is a trademark of Jordan Mechner in the U.S. and/or other countries used under license by Ubisoft Entertainment.
This game requires a graphics card that supports Hardware T&L. Most Intel video devices don't support this feature. Click here for details
This game requires a graphics card that supports Hardware T&L. Most Intel video devices don't support this feature. Click here for details
Posted on: June 16, 2019
dinivas1992
游戏: 14 评论: 1
My childhood game..
... but is it possible add the italian language?
这对您有帮助吗?
Posted on: May 18, 2022
steely11111
验证所有者游戏: 91 评论: 2
Old game aged well
This game plays fluidly. Though the combat mechanics were a little lackluster, the real point of the game is the platforming. Easy to learn but hard to master. Every level brings on new challenges that rely on precedents set by the game. I played the PS3 version with a controller first and I feared that playing with a keyboard would be difficult., Playing with a keyboard turned out to be easy. Default keymapping is usable, you can change them if you like. Though the combat isn't anything exciting, it isn't bad either. It integrates some of the acrobatics seen in the platforming. The Prince can vault over enemies and I did this a lot because it makes combat easier. It's frustrating to have to do combat again if I die during certain sections of the game. The reverse time mechanic is unique, but during combat it feels more like a quality of life feature than a key part of gameplay. The platforming is inspired. The mechanics behind the platforming are satisfying, with a set of simple moves used to maneuver through increasingly complex levels. Some mechanics may seem odd at first if you are used to other 3D platformers like Spyro or Mario. The ability to jump is based on context with the environment and enemies. Small platforms/obstacles are automatically leapt on and over by moving with the WSAD keys. However, this keeps movement fluid and focused on human acrobatics. The Prince controls like a guy who can really run around and jump from ledge to ledge, which is impressive even now. Hits the right balance between 'realistic' and 'game-like'. As far as the theming goes? It's silly. The setting is a bit stereotypical. However, the great bulk of the game is devoted to gameplay itself rather than story and cutscenes. There's a narrator - he's well voice-acted and the narration doesn't interrupt gameplay. All cutscenes are skippable. It's a great game. Not flawless, but very fun and has value in gaming history to boot.
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Posted on: January 30, 2024
aleThronesVS
游戏: 183 评论: 1
Text and audio spanish?
Could you add the language in Spanish?
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Posted on: September 1, 2024
finkrobe
验证所有者游戏: 170 评论: 1
good classic
today i learned that ubisoft was better in story telling and gameplay when they released prince of persia than assassins creed past 2014
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