As far as 90s fps games go, this one was pretty underwhelming, I played it with all of the modern QoL improvements (upscaled sprites, BuildGDX, mouse aim, etc) and found the overall experience kind of meh, first of all, why is there no shotgun? This game came out in 1996 and Doom made the shotgun a staple of FPS games 3 years back, secondly, it has way too many of those annoying hard to hit enemies that like to crawl around on the ground, there's also no level stats screen when you complete a level and the grenade throwing mechanics are really hard to get a hang of, especially when you compare it to the throwing mechanics of Duke Nukem 3D and Blood, as every grenade throw in this game is basically a hail mary. I like the level design, but it's lacking how you could blow open walls like in Duke Nukem or Blood so they aren't as interconnected as they are in the other build engine games, but to end on a positive note the soundtrack is really well made and the Ancient Egyptian setting is cool and would inspire Croteam to make Serious Sam so that's rad.