Posted on: October 1, 2025

lillepower
验证所有者游戏: 87 评论: 1
love it :)
love it its better than i hoped for
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Posted on: October 1, 2025

lillepower
验证所有者游戏: 87 评论: 1
love it :)
love it its better than i hoped for
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Posted on: October 25, 2025

Huttraeger
验证所有者游戏: 43 评论: 1
Outstandingly Balanced
Not very complex, but even though complicated. Make a mistake and your people are dead! Think twice and ahead, be patient and monitor even the slightest Trends. A brilliant little game. I like to play to focus myself.
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Posted on: June 10, 2016

odizzido
验证所有者游戏: 79 评论: 21
Too simple/easy to keep me interested.
As a hardcore player I found this game to be too easy and I had essentially mastered it within an hour. This pretty much completely destroyed replayability for me. If you're looking for a game like banished with the difficulty turned up this is not it, though I don't know which one is harder as I find it impossible to lose in either. Anyways here is the short and sweet of how I felt: Pro: Random maps Survival theme reasonably well put together/interesting no encountered bugs as of the version I played(june 2016) Neutral: music and graphics aren't terrible but nothing great either Cons: Way too easy Everything is the same*more about this below* Building placement is almost irrelevant so you don't need to plan well *Everything in planetbase is the same. When growing food you have a choice between high maintenance and high production foods like tomatoes and low maintenance and production foods like mushrooms. The way the game works is you have a bar for maintenance and a bar for production. As the production bar goes up the maintenance bar goes down and the lower the maintenance bar the slower production goes until it finally stops. Sounds good until you realise that a full maintenance bar is worth 67% of the production bar regardless of the food choice. Considering the production speed is almost identical as well it simply means it's a fake choice and there may as well have been a single "food" pod. This doesn't just stop at food, it extends to power storage and I assume many other things as well. For power storage you can spend two metal to hold 5000 energy, three metal to hold 7500, and five metal to hold 12500. That's right, 2500 energy storage per metal. There are a few minor differences here, like building the 5000 storage ones will give you more redundancy and the 12500 ones will give you better density but since density and redundancy aren't things you need to worry about what is the point in even having a choice? Anyways out of space to write more stuff
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Posted on: November 16, 2024

Ugrukal
验证所有者游戏: 34 评论: 2
Very good base building game
I really like this game, its really unique for a base building game
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Posted on: August 24, 2024

kodacxHU
验证所有者游戏: 12 评论: 1
Manual?
The game is *****, a decent manual, by the inbuilt tutorial, isnt there somewhere?!
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