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In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipula...
In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings. Add in a swarm of dangerous enemies, hazardous substances and stranded survivors in need of your help and your mission objectives are pretty clear!
Action, adventure and entertainment await you. Be the hero and rescue the stranded scientists while enjoying a world of fun retro visuals and a dynamic soundtrack that reacts to the level of danger that you find yourself in!
Co-op notice: PixelJunk Shooter requires the use of an Xbox 360 game controller in order to fully use the co-op feature.
Battle across 15 stages with your spacecraft to save the scientists!
Navigate cavernous puzzles by manipulating water, magma, and even a strange magnetic black liquid!
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
3.5/4 6.5/10
I played this many years ago and bought it here as well.
Great to sit with in between games or just to chill with.
The controls/steering feels great and sounds and music is great too.
Especially all these background sounds like various radio noise.
Its one of the best 2d shooters Ive played so far tbh and Ive revisited it a few times over the years since.
On Linux, the save file location is in your local / share in a folder named PJShooter. The save file is name DEFAULTPROFILE _ SHOOTERSAVEGAME.
🐧 Arch Linux EndeavourOS
Featuring 3 worlds with 15 levels, you may think it's only small. But on every level there's a number of ship wrecked friends that need saving, diamonds that require finding and a feast of enemies, hazards and even bosses to tax your skills.
While enemies are a threat, you also have a temperature gauge that when you get too hot, you blow (so water becomes your best friend as it cools you off).
Weapons and abilities... You have a standard shot and you can charge up to release a barrage of homing cluster missiles. A speed boost can be gained by pointing both analogues in the same direction. A quick spin can cool you down and it cuts through soft dirt/snow. Lastly you have a handy claw that can grab your friends, diamonds and a few other things.
Throughout the levels you'll find the odd suit that allows you to fire magma or water, a helpful shield, 1up's and lots of orange dots which lead to more lives.
Level design is awesome, every world has it's own style and hazards. Some times these hazards hinder you, other times they're essential for progressing as water can cool lava and turn it into rock, lava can ignite gas etc...
Graphically the game is beautiful and the music suits the game perfectly. The last thing I can mention is co-op, it works well but I honestly found the game more engrossing alone.
Overall, I strongly recommend Shooter.
This game reminded me at first glance of the Sega Genesis game Subterrania, which my neighbor had and I obsessed over, so I naturally purchased both this game and its sequel when they debuted on the PSN Store.
It was love at first sight: While it's presentation isn't anything to write home about, Pixeljunk Shooter's myriad puzzles and the intricacies of combat immediately won me over as an avid arcade shooter fan.
The music is utterly fantastic, thanks to High Frequency Bandwidth, and the game's bosses--I think there are three of them in this entry if I'm not mistaken--are some of the best I've seen in this genre.
This game is well worth your money, and when it ends you will be longing for its sequel.
Picked it up on sale and although a decent little game I'm glad I didn't pay full price. The controls are well done, graphics and sounds good and death/save system up to modern standards. The levels are varied just enough to keep it interesting and new features added as you progress so it doesn't go stale. The water, lava/solidified lava, ferro fluid ice & smoke physics make sense and work well. I played it at lunch time on and off over the course of a year but if you went solid on it I'm guessing it's about a 3-8 hour game depending on how fast and thorough you want to play it. Any chance GOG will get the sequel?
It's like a space shooter version+collectathon. Has a cool theme of elemental interactions and manipulating materials that makes for novel, entertaining game-play.