The game itself is okay. They even try to build a toony language. Combat is hard enough to keep it interesting. And the world itself looks "robotically" live. But I cant recomend this game for two reasons, the first one is performance. It´s not a demanding game, since you see the configs panel and the ovarall graphics quality it should run flawlessly at any modern computer but that´s not the case. You still need a tank to run this game.
The second reason, and the most relevent for me, is the ingame platform puzzles sections. They started as only some rythm-downing puzzles, boring as nothing else I can imagine, but short. As you advance the game you are forced to solve huge interconnected sections. Ech section becomes more and more boring. You may find one or two enemies per puzzle, but I really think that this enemies are included here beacouse the developers noticed that they forced theyselves to make so hard and complex puzzles that they forgot to make them fun, so, they injected enemies. This enemies has no effect in puzzles and they haven´t even reason to be there.
Please don´t missunderstand me, I like puzzles, but not when, for a tinny finger mystake, I am forced to run throu them again, and again, and again. I started to feel so tired, that I really think I´ll never come back again.
Pros:
+ Good concept.
+ Good enviroment and art.
+ Fair price.
+ Good combat.
+ Alliances make real differences in this game
+ The prologue works as a tutorial, and its well made, very well. Not optional, but well done.
Cons:
+ Unnescesary and boring sections of puzzles, without any reward, story driven connection o game justification. They are there becouse they were developed. Just for that.
+ Performance, you need a tank to run this game.
+ Mac version is a trash.