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Pillars of Eternity II: Deadfire - Seeker, Slayer, Survivor

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3.4/5

( 10 Reviews )

3.4

10 Reviews

中文(简体), English & 7 更多
9.999.99
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Pillars of Eternity II: Deadfire - Seeker, Slayer, Survivor
介绍
竞技场的主人和信徒在Kazuwari浑身涂满失败者的鲜血,歌颂胜利、感受欢愉,你需要在竞技场(Crucible)证明自己的价值。隐藏在竞技场(Crucible)角角落落中的一些东西会使腐化神灵,而你是唯一一个能揭露这一秘密的人。 在《永恒之柱II:死亡之火》的全新DLC中:在考验你和你团队勇气的竞技场中寻求荣耀、财宝和真相。 面对你迄今遭遇的最强敌手,杀出一条血路。 活着通过考验以及神灵与信徒的反复无常,证明自己站在死火群岛的最顶端。
评论
17 %
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用户评论

3.4/5

( 10 Reviews )

3.4

10 Reviews

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产品详细信息
2018, Obsidian Entertainment, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, Direct...
介绍
竞技场的主人和信徒在Kazuwari浑身涂满失败者的鲜血,歌颂胜利、感受欢愉,你需要在竞技场(Crucible)证明自己的价值。隐藏在竞技场(Crucible)角角落落中的一些东西会使腐化神灵,而你是唯一一个能揭露这一秘密的人。

在《永恒之柱II:死亡之火》的全新DLC中:
  • 在考验你和你团队勇气的竞技场中寻求荣耀、财宝和真相。
  • 面对你迄今遭遇的最强敌手,杀出一条血路。
  • 活着通过考验以及神灵与信徒的反复无常,证明自己站在死火群岛的最顶端。

© 2018 Dark Rock Industries Limited. Developed under license by Obsidian Entertainment. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.

系统要求
最低系统配置要求:

请注意:游玩《永恒之柱II:死亡之火》需要64位操作系统。

请注意:游玩《永恒之柱II:死亡之火》需要64位操作系统。

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12)
发行时间:
{{'2018-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.1 GB
链接:

游戏特性

语言
English
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中文(简体)
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Deutsch
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español
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français
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polski
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Português do Brasil
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русский
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评论
53
平均
17 %
推荐
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最有用的评论

Posted on: October 19, 2018

SmokingSocrates

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游戏: 154 评论: 1

Depends of what you want of an RPG

Second DLC was a disappointement for me. Was never a big fan of combat focused RPGs like Icewind Dale, and this DLC is, as advertised, a whole lot of fights. I wouldn't mind the fights if there was a higher level cap, but you're still capped at 20. So if you finished the game and done first DLC (Beast of Winter) you're for sure at level cap. With no progression for your PCs I would recommend that you begin the challenges and hunts at mid to high level. In my second playthrough I'll go through Seeker Slayer Survivor before Beast of Winter, and sprinkle those challenges between story quests. Still, what you get is really good content. You've got a whole arena with lot of challenging and clever fights. Some of them are really interresting because they're unusual in their composition. You wouldn't barge in these kind of fights while adventuring. You get hunts, that are scripted usual PoE events or fights. Doing those hunts unlock you more challenges at the arena. The more you advance in challenges the sweeter the rewards. Overall, it's a neat system. Not my cup of tea, would prefer a DLC more focused on a narrative, but good. Looking forward to the Forgotten Sanctum.


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Posted on: December 25, 2018

KainKlarden

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游戏: 767 评论: 59

If it's a fight you want...

If what you love about real time with pause RPGs is combat, this is the DLC for you, as it's basically just one giant arena with a couple of item hunt bounties that you can complete to have more arena fights. There's some story thrown in to make it less tedious, but if you're interested in story or world building, avoid this DLC.


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Posted on: September 30, 2018

Wormerine

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游戏: 276 评论: 28

2nd DLC doesn't disappoint

From the 3 announced DLC this is the one I was looking forward the least. I mostly play RPGs for story and exploration so combat driven content wasn't exactly my first choice. That said I still enjoyed it quite a bit. SSS adds a new location which revolves around an arena. Most of the content consists of various fights which you will be doing there, divided into 3 main categories: Seeker (making you think more of your tactics by adding unique constrains or giving opponents advantagious position), Slayer (usually against heavy hitting opponents) and Survivor (wave based encounters requiring resource management). Luckily they are well designed encounters. They are challenging and most of them are quite unique. Still, even more so than BoW, this is a DLC which should work best when played with the main game when you do couple challenges between the core game content, rather than doing them all in a row. On top of a lot of fighting, there is a story to the arena, which once again manages to add to the overall story and lore of the base game + an additional content for one of your sidekicks.


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Posted on: October 11, 2020

Tuthrick

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游戏: 420 评论: 24

Combat heavy

This expansion focuses mostly on combat enounters. While the story is unfortunately secondary, those encounters are very creative and unique. Not much to explore either, but overall a fun addition to the main game.


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Posted on: April 10, 2022

Lemurion

验证所有者

游戏: 346 评论: 3

Not entirely thrilled....

There's an interesting idea buried inside this DLC, and I like some of the items and dialogue quite a bit. It's great if your primary interest is solving combat as a series of problems. Unfortunately, that's pretty much all it is. Everything's a framework to allow you to go into a whole bunch of arena fights and if that's not your jam you're not going to love it.


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