Posted on: July 4, 2022

whynerdyyy
游戏: 8 评论: 4
神作!每个RPG爱好者都应该买
汉化首先推荐一手3dm轩辕组的汉化,我认为是用过比较好的一款。 游戏真的太好玩了!我一直喜欢古典RPG,这款游戏代入感极强,硬是玩了整整一晚,沉迷与各种任务。 文字量大,但认真阅读非常有意思,这款游戏是为数不多的我愿意做支线任务的游戏 5/5!!! 永远热爱黑曜石工作室!
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Posted on: July 4, 2022
whynerdyyy
游戏: 8 评论: 4
神作!每个RPG爱好者都应该买
汉化首先推荐一手3dm轩辕组的汉化,我认为是用过比较好的一款。 游戏真的太好玩了!我一直喜欢古典RPG,这款游戏代入感极强,硬是玩了整整一晚,沉迷与各种任务。 文字量大,但认真阅读非常有意思,这款游戏是为数不多的我愿意做支线任务的游戏 5/5!!! 永远热爱黑曜石工作室!
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Posted on: April 17, 2015
Suchi
验证所有者游戏: 435 评论: 8
Another Obsidian gem
True spiritual successor to Baldur's Gate I+II. Great story you feel you need to finish, nice graphics and best writing and atmosphere you can hope for.
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Posted on: August 4, 2016
katapylt
验证所有者游戏: 37 评论: 5
Great
This is a very very good top down RPG with pause and command functionality. Great soundtrack and cool new stuff like high alpha muskets that you can equip in your secondary slot, fire and return to sword and shield. If it had a down side I would say that it would be pretty easy to breeze through the game relying on dire charm alone, if you wanted to.
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Posted on: March 12, 2017
dud1337
验证所有者游戏: 评论: 8
Sad lingering dissatisfaction at the end
I'm a huge fan of Icewind Dale, Baldur's gate, Fallout 2, Planescape, et al. Something about PoE just isn't as satisfying (I have not played any expansion). I don't think it is due to nostalgia goggles, as I'm a huge fan of some titles like Wasteland 2. Parts of the story were exceptional and rare - unraveling staggeringly cool concepts, but I felt shoehorned and apathetic towards the end. Not due to exhaustion, but vagueness. The writing style vividly gives unique personalities to even minor characters. Characters I wish I could've seen more of. Yet, I don't think I will remember it like Wasteland 2. Some of the companions were too simple, too dumb. I felt like slapping them, but there never felt like dialogue options enough to say "Aloth. FFS. Man up" in the appropriate tongue. Only extremely dickish things or nice guy things. Companion personal quests is a good idea, naturally. I just wish they were more than wistful psychological kak. Listening to them became a chore after a while. I've quite a tolerance for long dialogue trees, I enjoy them. Yet, occasionally I found myself spamming spacebar to avoid listening to someone moan about the same old trivialities, that made me question whether I was really enjoying the game anymore. Combat-mechanics wise, overall, it was not a weighing factor. Getting rid of D'n'D rest-spamming was smart. I dislike how the level/spell cap was shown in the version without expansion packs, though. The immersion-breaking gold-bar backer content was an issue at first, even while deliberately avoiding reading it (and those I did read felt uglily shoehorned and out of place, sometimes with thinly-veiled redundantly self-righteous political rhetoric), but eventually I could consciously ignore it. Still, there ideally should be a mod to toggle it. If you have never played Icewind Dale 2, I would recommend getting that rather than this.
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Posted on: October 6, 2017
tukkek
验证所有者游戏: 38 评论: 10
Lackluster
This game tried to pretty much recreate the Baldut's Gate / D&D / Infinity Engine experience almost 20 years later and suffers for it. Instead of trying to improve on the formula like what other games have done in the last 2 decades, it not only tried to stay as close as possible to that classic but it also missed the mark too. Some things that were acceptable back in the day just aren't anymore, even for "retro" cRPG titles: clunky combat system, inconsistent balance, lackluster exploration mediocre dialogue and writing. Back in the day that was acceptable because cRPGs were still trying to carve their way into a mainstream audience (instead of the niche market of SSI Gold Box fans). This game though has had 20 years of gaming (video games and tabletop!) evolution to rely upon and still came out with a system as clunky as AD&D (from back in the 70s) and an overall experience that falls short even of the classic titles from the 90s like Baldur's Gate, Fallout, Planescape: Torment... not to mention other games that improved on the formula in the 2000s like Temple of Elemental Evil and Pool of Radiance! I'm not only judging this game by it failing to innovate and improve on the formula - but actually saying that it fails to be as good even as those 20 or 30 year old games! It boils down to the fact that the core gameplay is quite weak while the UI, setting, plot, exploration, combat and balance are mediocre at best. I'd rather play Fallout 1 any day of the week than this unfortunate release that tried to stay too close to its roots and probably doomed itself from the start while at it. Had it tried to expand and innovate upon the things that those classic games did right, it could have been awesome but instead it just recreated the same beaten concepts into a new skin - with a couple nice new things to go along but a disappointingly weak core experience.
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