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Pillars of Eternity: Hero Edition

已在库内

4.4/5

( 234 Reviews )

4.4

234 Reviews

English & 7 更多
29.9929.99
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Pillars of Eternity: Hero Edition
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™ together with Paradox Interactive is proud to pre...
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97 %
推荐
Game Informer
9.3/10
PC Gamer
92/100
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8/10
用户评论

4.4/5

( 234 Reviews )

4.4

234 Reviews

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产品详细信息
2015, Obsidian Entertainment, ESRB 评级: Mature 17+...
系统要求
Windows 7 64-bit or newer, Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, ATI Rade...
DLC
Pillars of Eternity: Deadfire Pack
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™ together with Paradox Interactive is proud to present Pillars of Eternity.

Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.

So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
包含内容
内容
Hero Edition
Definitive Edition
手册
almanac
collector's book
概念图
cookbook
地图
铃声
原声音乐(FLAC)
壁纸
攻略
documentary
小说
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2015-03-26T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
6.4 GB
链接:
评分:
ESRB 评级: Mature 17+ (Violence, Blood, Sexual Themes, Strong Language)

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用户评论

Posted on: April 1, 2015

stoutcarrot

游戏: 119 评论: 1

Wide as an ocean, deep as a puddle

Most of the reviews seem to be focused on flaws in the combat system. They aren't wrong, but I can't say the combat was that well designed in BG2 or PST either. This game really falls flat when it comes to dialogue and story The dialogue attempts to emulate PST by using a lot of text based imagery, but the writing is poor making most of it pretty cringy. They try to be deep with a few philosophical concepts here and there, but there's no real focus relating to the overall game which makes most of it forgettable. There is a LOT of lore but unfortunately most of it isn't particularly interesting and hardly any of it is relevant to the story. The main story itself is trite and cookie cutter-- you're basically a ghost-whisperer on a mission to prevent yourself from going crazy. This makes it difficult to feel involved in the plot since there isn't one, and even after 20 hours there was no antagonist or real conflict. So just to clarify-- yes, the combat was bad, but the story and role-playing were also quite bad. If you want a nostalgia trip with an unfamiliar story, this is the game for you. Otherwise don't waste your money.


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Posted on: December 16, 2016

floyd919

游戏: 51 评论: 2

Boring and unexciting.

Disappointed. I'm a fan of Baldur's Gate and Planescape, and I replayed those for several times. I expected Pillars to be a new but good old classic experience. And It's kind of is... Except it is boring as hell. Seriously, I honestly tried in three times now, but Defiance Bay ruins it for me every time. The first impression is good: beautiful environment, classic RPG vibe. But as you go, it feels kind of forced on you. First 5 minutes are good, but then you just always expect something exciting to happen, but it doesn't. Everything is grey and boring. All characters speak in monotone, emotionless voice. Voice actors just don't give a shit. Gaining experience and advancing levels does not excite as near as in excited in BG or P:T. Because nothing changes. Magic spells are hard to understand and seem like have too complex characteritics. These backers-created characters (who look cool and you "see" their stories) were really a bad idea. Because they REALLY seem out of place. The break the fourth wall immediately. It's just plain stupid: in overall emptiness you see bunches of cool looking guys with cool names, and they just don't matter. It drains all the excitement of real in-game characters. And again - Defiance Bay ruins it for me every time. You know, it's a big, most important town. And it just seems DEAD. It's like half done. Empty streets. No one says anything interesting. You know, you are a Watcher, and it's the main mystery of the game. Who is a watcher? And then in the most important city you go to the very place where watchers and souls are researched... and there is no one to talk about it!! In every big exciting city building there is this empty characted who says "what is this place" and gives a quest. Remember Society of Sensations in Torment? Or just the streets of Sigil? I know it's not supposed to be like Torment, but's hell, it's not even 1% of it! It's like they were not even trying to make the world live.


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Posted on: March 30, 2015

Sweet mother of all that is holy YES!

It has been so long since we've seen a game that came anywhere near what Baldur's Gate 1 in particular established. The kind of isolinear game where early encounters were tough, especially for low level parties, and where you were provided with a slew of choice as far as party members and classes. Then came this game. Honestly I don't even know how much I've even played of it. Maybe 25 hours, maybe more. All I know is that I've played Divinity Original Sin, Dragon Age Origins, and a slew of other games that claimed to be the successor of Baldur's Gate (and other IE games). None are even close to what Pillars of Eternity offers. If this doesn't get game of the year it would be a crying shame. I have a priest of Skaen playthrough right now and its so fantastic. I get special cruelty dialogue choices because of how others perceive me through past actions. On another character (who is a goodie goodie character) I get special dialogue because of that. Its crazy how much replayability there is in this game. With the inclusion of Defiance Bay Pillars of Eternity even brings back the feel that you had when you first entered the City of Baldur's Gate in Baldur's Gate. So many quests and places to explore, a whole seedy underworld and factions to align yourself with, and the feeling that even after you've combed the entire city you've still missed plenty. The writing in the game is excellent, the voice acting is very good, its very re-playable, the music and atmosphere is fantastic, and generally I wholly recommend it. Its definitely the kind of game you only pick up if you are willing to read, but its totally worth it to do so.


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Posted on: April 2, 2015

jackolman675

游戏: 152 评论: 3

Bhaal Spawn your are not!

Looking for an exciting story with fantastical creatures , strange and interesting characters and intricate plot? If you are dont buy this game. The story is a slog to get through. Its not gripping or mysterious. Its downright preachy and misanthropic nonsense. The game dumps massive amounts of info rather than giving out small bits as you explore. Combat is a clusterfuck. No Ai scripts. Characters just stand still waiting for their next move or stand still when an opponent disengages. No pre-buffing or casting interesting spells out of combat. The "deep" conversation system is just a rather convoluted way of using stats to block off story options. The world is pretty dead, no random checks happening in the background , no free roaming monsters. Stronghold is like a facebook game. All in all the game is pretty mediocre. It lack the spit and polish of the Bioware releases. Its only an IE game on the surface, its more Arcanum under the skin. Arcanum was a broken piece of shit but I found it more fun than this. Not to mention the fact that it went swinging for the fences world and storywise. The creators in this game made their vision pretty conservative. The vision of this game is not very strong and comes out as lukewarm generic.


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Posted on: April 27, 2015

Tom Bakers Ar*e

验证所有者

游戏: 204 评论: 11

Oh God, did I try ...

Bland is the word to describe PoE, in every aspect. The companions are bland, the quests are bland, the lore is bland. Heck, what is the point of the stronghold ? I am not even going to go into the immersion-breaking tombstones and NPCs that litter the game, literally everywhere. They made me sick. Combat never felt balanced and magic-users always felt under-powered. I honestly tried to love this game, God did I try. I even gave it a generous 3 stars. But that is all it gets from me. And all it deserves.


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