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Pillars of Eternity II: Deadfire

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4.2/5

( 430 Reviews )

4.2

430 Reviews

中文(简体), English & 7 更多
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Pillars of Eternity II: Deadfire
介绍
在荣获众多大奖的RPG游戏《永恒之柱》的世界中追随流浪之神踏遍天涯海角。指挥战船踏上海上冒险,探索人迹罕至而又广阔无比的死亡之火群岛海域。征服眼前的世界,探寻无尽的可能——精细的角色自定义功能、完全自由的世界探索,以及每一回合惊心动魄的抉择正在等您深入体验。 引入入胜的单人RPG冒险体验——《死亡之火》采用最新技术和设计,基于经典D&D规则制作,大幅提升画面表现,深化游戏机制。每一次决策都绝非无关紧要,玩家将能够打造真正属于自己的冒险传奇。 探索全新区域“死亡之火”群岛——自由设定航线,探索物产丰饶却又危机四伏的群岛海域,发现全新地点,与当地住民互动,在每一处港口中体验纷繁多样的任务情节...
评论
90 %
推荐
Game Informer
8.8/10
PC Gamer
88/100
IGN
8.5/10
用户评论

4.2/5

( 430 Reviews )

4.2

430 Reviews

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产品详细信息
2018, Obsidian Entertainment, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, Direct...
DLC
Pillars of Eternity II: Deadfire - Rum Runner’s Pack, Pillars of Eternity II: Deadfire - Critical Ro...
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
介绍

在荣获众多大奖的RPG游戏《永恒之柱》的世界中追随流浪之神踏遍天涯海角。指挥战船踏上海上冒险,探索人迹罕至而又广阔无比的死亡之火群岛海域。征服眼前的世界,探寻无尽的可能——精细的角色自定义功能、完全自由的世界探索,以及每一回合惊心动魄的抉择正在等您深入体验。

  • 引入入胜的单人RPG冒险体验——《死亡之火》采用最新技术和设计,基于经典D&D规则制作,大幅提升画面表现,深化游戏机制。每一次决策都绝非无关紧要,玩家将能够打造真正属于自己的冒险传奇。

  • 探索全新区域“死亡之火”群岛——自由设定航线,探索物产丰饶却又危机四伏的群岛海域,发现全新地点,与当地住民互动,在每一处港口中体验纷繁多样的任务情节。

  • 构建自己的队伍,自定义冒险同伴——7种不同的同伴,众多职业和技能自由搭配,让您的冒险多姿多彩。全新同伴系统的加入还让他们拥有了自己的人际关系和互动表现。


  • 指挥战船纵横海域——作为您的海上堡垒,您的战船可不仅仅是一艘航行的工具。升级船只和船员,选择你的技能,努力在不期而至的危机中生存下去吧!

© 2018 Dark Rock Industries Limited. Developed under license by Obsidian Entertainment. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.

所有成就
包含内容
内容
Standard Edition
Obsidian Edition
Digital Soundtrack (MP3)
Digital Soundtrack (FLAC)
Map of the Deadfire Archipelago
Guidebook Volume II
Pen & Paper Starter Guide (2019 update)
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2018-05-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
22 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
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Deutsch
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español
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français
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italiano
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polski
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Português do Brasil
音频
文本
русский
音频
文本
DLC
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用户评论

Posted on: May 29, 2023

Unfallen_Satan

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游戏: 600 评论: 78

Too demanding, but worth it at the end

I spent hundreds of hours in PoE 1 and PoE 2, and not until the last 10 minutes of PoE 2 did I finally find the same spark of magic that made me fall in love with Obsidian at the end of KOTOR 2. An even more brilliant spark, perhaps. Whereas the end of KOTOR 2 merely affirmed a belief I already held about the balance of light and dark sides of the Force, the ending of Deadfire opened my eyes to a whole new perspective: on the value of ancient religions like the Greek pantheon vs. modern religions like Christianity. But let's speak of practical matters first: the recommendation. Do not bother to play Deadfire unless you (1) played through PoE 1 and want more of it or (2) like to try out new and complex CRPG game mechanics. Deadfire is an improvement over PoE 1 in all the big ways. The graphics are better and the world looks more lively. All the dialogue and even some narrations are fully voice acted, and acted well. The story is more thought-provoking, at least if you play all the way to the end and do not resist the game's themes. The quests are more complex and intertwined. The RPG system is bigger with subclasses and dual classes, deeper with a lot of interconnected mechanics, but also easier to navigate with a fully visible progression tree. However, the barrier to entry is high. The story makes less sense and the main plot and some key character interactions have far less impact if you didn't fully experience PoE 1. The RPG system is a pain for casual players like me to fully grasp, even with my experience in PoE 1, and there is no auto leveling to help you. There is still no cool villian, or any villian really, to motivate the story. The main conflict is philosophical. There are also small annoyances like an inventory system even worse than PoE 1 and the inexplicable removal of the keyboard shortcut to follow your party. All that felt trivial at the end, when I understood the game's theme. It made the experience worth my while. It won't appeal to everyone.


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Posted on: May 10, 2018

tgkingben

游戏: 133 评论: 6

Great improvements from the first

I loved the first but obviously there could be some improvements. Not only did I find that a majority of those improvements were made, but they added a lot of little things that make the game feel so much more alive. Its a must buy for the genre imo. Obsidian's attention to detail and focus on a lot of great content is very commendable as well. Pillars of eternity has turned me into a hard obsidian fan and I hope they don't ever give me a reason to change that 7.8/10 too much water - IGN /s 10/10 for me, one of my all time favorites


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Posted on: June 1, 2018

Witzelsucht

验证所有者

游戏: 215 评论: 9

Held back by lackluster main quests

I have played nearly every CRPG from the Baldur's Gate series to the Icewind Dale series to Planescape:Torment. Deadfire has the most polished and exciting visual/UI so far. The character progression and combat is an absolute joy to experiment with, even though the game does force you to do a lot of saving/loading if you want to try out the different leveling/upgrading options. In terms of gameplay and visual Deadfire is a worthy succesor to Pillars of Eternity. So why the 4-star rating? The main quests are severely lacking. I overlooked the issue in the first game because there was enough intrigue in the world building to keep me engaged. While the political intrigues and dilemmas were very well set up in the background, I never felt I had enough time to explore what my main character should feel and do in those situations. There was never any real setback and challenge for the main hero to grow in. Nothing unexpected really happened in the main quest. Similar to the first game, the main quest line makes you feel like you skipped Act 3 and jumped straight into the finale. I didn't feel like I was on an epic journey, and I didn't feel like I knew who my main character really was at the end, like I did with great RPGs like Baldur's Gate 2, Planescape:Torment, Witcher 3. I felt like I hopped between a few islands, made some ethical choices based on my own real-world ideology, and the game ended. It's a real shame that this otherwise great game seems to be missing part of its soul. Finally, while bugs are expected for a game of this size and complexity, some of the bugs don't seem like the type that should have slipped through. For example, at the time of this review, if you respec your main character, you may lose the skill points you buy from trainers. It's not a gamebreaking bug, but it seems like very obvious thing to have been missed.


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Posted on: August 21, 2024

dannpaul

验证所有者

游戏: 22 评论: 1

Familiar yet different

I enjoy these sorts of RPGs a lot. Deadfire has a lot of familiar feel to how it works, so easy to navigate the mechanics, yet is quite different from others I've played (mostly DnD-type). The storylines are engaging as are the characters. There are lot of optional things to do. Definitely recommend.


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