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Phoenix Point: Complete Edition

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3.4/5

( 20 Reviews )

3.4

20 Reviews

中文(简体), English & 6 更多
Offer ends on: 10/24/2025 09:59 EEST
Offer ends in: d h m s
29.9914.99
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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
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Phoenix Point: Complete Edition
介绍
地球已危在旦夕。面对来自变异外星势力的入侵,仅存人类的生存面临着空前的威胁。只有凤凰计划,一个由地球上最具智慧且最为勇敢的战士组成的神秘组织,能够击退入侵,救人类于水火之中。凤凰计划将由玩家来进行领导。玩家需要研究并开发全新科技,探索已满目疮痍的地球,建造你的基地,妥善管理资源,并在战场上指挥部队所向披靡。 请谨记:你并非孤立无援。游戏世界中将会存在多方派系,包括信奉联合主义的新耶利哥,左右摇摆的平衡议会,狂热的安努门徒教会,以及鱼龙混杂的各个分支子派系,他们都有着各自的价值观与奋斗目标,对潘多拉体的看法也不尽相同。通过凤凰计划的外交系统与这些势力精诚协作,或是通过适当的策略从他们手中获取自...
用户评论

3.4/5

( 20 Reviews )

3.4

20 Reviews

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产品详细信息
2022, Snapshot Games Inc., ...
系统要求
Win 7 SP1, 8 , 10 (64 bit), Intel Core i3 / AMD Phenom II X4, 8 GB RAM, Nvidia GeForce GTX 950 / AMD...
介绍
地球已危在旦夕。面对来自变异外星势力的入侵,仅存人类的生存面临着空前的威胁。只有凤凰计划,一个由地球上最具智慧且最为勇敢的战士组成的神秘组织,能够击退入侵,救人类于水火之中。凤凰计划将由玩家来进行领导。玩家需要研究并开发全新科技,探索已满目疮痍的地球,建造你的基地,妥善管理资源,并在战场上指挥部队所向披靡。

请谨记:你并非孤立无援。游戏世界中将会存在多方派系,包括信奉联合主义的新耶利哥,左右摇摆的平衡议会,狂热的安努门徒教会,以及鱼龙混杂的各个分支子派系,他们都有着各自的价值观与奋斗目标,对潘多拉体的看法也不尽相同。通过凤凰计划的外交系统与这些势力精诚协作,或是通过适当的策略从他们手中获取自己所需的资源,亦或是通过武力征服并肃清周围的领地。无论采用何种策略,都需要克服众多的挑战和困难方可取得最终的胜利。玩家在《凤凰点:完整版》中将可尽情享受《凤凰点》世界所带来的紧张刺激的超现实游戏体验。

完整版内容特色:

大量游戏内容:《凤凰点》的完整版包含之前已推出的全部内容:6 个 DLC 组合包(鲜血与钛金 DLC、远古遗产 DLC、溃烂天空 DLC、腐化地平线 DLC、卡奥斯引擎 DLC 以及活体武器组合包),同时还将包含一系列的更新、升级、错误修复,以及由我们玩家社区提议的全新内容。

变异外星势力:玩家所面对的是极度狡诈的外星威胁,即使你的队伍不断壮大且具有了高超的科技水平,敌人仍然会很快便适应你的战术且不会给你任何喘息的机会。

揭开潘多拉病毒的秘密:融入复杂的故事主线之中,玩家需要多次通关方可完全揭示出多种不同结局。玩家通过对变异体起源、潘多拉病毒和凤凰点本身的深入了解,经过不断的探索与研究进而揭开隐秘的尘封往事。

管理外交关系:凤凰计划并不是唯一立志接管地球的组织。无论是军事化的新耶利哥、神秘的安努门徒教会以及崇尚科技的平衡议会,均会为玩家提供独特的合作与对抗威胁奖励。玩家需要酌情决定与他们交流合作的可行性以及适合的方式。

聚焦战场:除了装备与指挥作战单位外,玩家在《凤凰点》中还将使用一套独特的自由瞄准系统来直接控制士兵在战斗中的射击行动。瞄准敌人的弱点、武器或是贵重物品,亦或是对准其本体展开猛烈攻击。

次世代技术与经典玩法的完美结合:《凤凰点》由风靡 90 年代《X-COM》系列作品的创作者 Julian·Gollop 亲自设计奉上。游戏整合了《X-COM》的核心精髓,同时还将视觉效果、开发技术与游戏系统提升到了符合现代游戏标准的高度,使《凤凰点》这款游戏一跃成为同类游戏中的佼佼者。

Phoenix Point and associated characters and properties are copyright 2019-2022 Snapshot Games. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2022-07-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
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用户评论

Posted on: September 27, 2025

Suchi

游戏: 435 评论: 8

Great successor to original XCOM

Now that the game has all DLCs, it finally feels complete. It is complex without being too complicated. The exploration is fun, the politics is great and there is a lot to do now.


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Posted on: October 6, 2025

IntlSpaceMonkey

验证所有者

游戏: 230 评论: 2

Interesting but unpolished

This feels like a fun XCOM clone with novel shot mechanics. Pros: Fast and stable performance. Even using older hardware (GTX 970). Good character leveling and development Cons: the DLCs are too much. They make an already large game overwhelming, especially on a first blind playthrough. If you have the complete version, consider deselecting most (or all) of the DLCs for your first playthrough.


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Posted on: October 13, 2025

Ziffermeyer

验证所有者

游戏: 176 评论: 5

XCOM Perfected

Okay, so I share all the praise and criticism of the previous comments, but at the end of the day, the mechanics are what count most. The freedom of the geoscape, the free aim feature, the freedom of choice in handling the pandora virus outbreak. I'm about halfway through the game and have not encountered a single bug. (To be fair I'm playing the "Terror from the Void" and I have not played Vanilla at all). I'm not a fan of the Lovecraftian horror or the art but that's a matter of opinion. At the end of the day, this is the game that all future Turn-based squad tactics makers should refer to for their development decisions.


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Edited on: September 18, 2025

Posted on: July 3, 2024

iqfinal

游戏: 370 评论: 15

Gollop Ain't What He Used To Be

Reading up on the history of X-COM: UFO Defense, I came to realise that the greatest games of all time are very rarely the realisation of just *one* man. Many times, help and input came from others. Julian Gollop wasn't the only one who made UFO Defense what it was. There was valuable input from his brother, the top guys at Microprose, as well as the talents of many others on the team. They collectively made UFO Defense the unbelievably deep, engaging and immersive game it still is today. Lightning in a bottle -- that rare exception in the medium where people of exceptional talent were united and their vision unified into a cohesive whole. A true masterpiece. Which brings me to this modern-day issue where old devs long past their prime are given money by faithful fans, based on the glories of their past work. But the old dev ain't what he used to be... and he's got other motives now. So, we end up with games like Mighty No. 9, Shenmue III, Yooka-Laylee, R-Type Final 2, Left Alive, et al. All spearheaded by once well-respected visionaries. And where's their reputations now? Unfortunately, I have to add Phoenix Point to that list. This game is a terrible disappointment coming fresh off playing X-COM: UFO Defense. It isn't unplayable, but so many things you'd expect to have control over in this game, you don't. It feels like a slog to get through, with some missions infinitely spawning enemies, lending to the game's already glacial pace. Multiple releases of paid DLC, some of which made the game worse. Main characters and story are souless clichés. Adding to that several selfish executive decisions, like the whole Epic Games Store exclusivity backstab, as well as the disgusting EULA agreement (you *must* accept) that is invasive to say the least, even for a supposedly DRM-free game. And trying this game for a second time with the new TFTV mod didn't even give it the complete overhaul I was hoping for. In short, Gollop has sullied his reputation with Phoenix Point.


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Posted on: September 10, 2024

asleepbyday

验证所有者

游戏: 33 评论: 3

What if XCOM but boring

Did you play xcom and think that it would be much better if it was: slower, much less fun and had terrible music? Because that's what's on offer. The game is a slow, dreary and boring slog. Cannot recommend to anyone. Enemies respawn endlessly and don't grant exp on killing them (the team gets a fixed amount for completing the mission) so combat just feels like busy work and when the core gameplay loop feels like busy work you've made a bad game. I think the intent was to make the player feel pressured and on the backfoot instead you just feel like you're box checking. It got a little more fun after I swapped the music for something with some energy but it's still too dull to enjoy. This game is worse than xcom apocalypse, it's worse than xcom interceptor, it's worse than ufo aftermath and about on a par with ufo aftershock.


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