Posted on: August 23, 2024

e-dual
验证所有者游戏: 219 评论: 3
not as intense as xcom but good mechanic
excelent tactis xcom like but with spies, the locations could be better but the story its intriguing to keep you hooked
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Multiplayer notice: Phantom Doctrine features crossplay matches that you can play with your friends no matter where the game was purchased (PC only).
Multiplayer notice: Please note that GOG GALAXY is required to access Multiplayer.
Requires a 64-bit processor and operating system.
Multiplayer notice: Phantom Doctrine features crossplay matches that you can play with your friends no matter where the game was purchased (PC only).
Multiplayer notice: Please note that GOG GALAXY is required to access Multiplayer.
Requires a 64-bit processor and operating system.
Game length provided by HowLongToBeat
Posted on: August 23, 2024

e-dual
验证所有者游戏: 219 评论: 3
not as intense as xcom but good mechanic
excelent tactis xcom like but with spies, the locations could be better but the story its intriguing to keep you hooked
这对您有帮助吗?
Posted on: August 26, 2024

Urathamax
验证所有者游戏: 评论: 3
Interesting XCOM-style Espionage
I'd recommend the game for people who like the XCOM tactical style and are interested in a conspiracy theory alternate history. It lacks some polish, but it also lets you build a team of Agent 47-level super spies. Some of the main missions intentionally break stealth, and that's understandable, if annoying, but for the most part, you can achieve your objectives completely under the radar.
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Posted on: November 1, 2024

Akkianu
验证所有者游戏: 49 评论: 5
Brilliant
Idea, setting, plot and game mechanic - perfect!
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Posted on: April 8, 2025

mentat76
游戏: 56 评论: 5
Exciting combat
This is actually a nice game resembling X-COM dynamics. There are some differences, though. You don't start combat right away. The first phase is the disguised movement phase, where you place your units in advantageous positions (in case you are detected), but it is perfectly possible to complete missions without combat if you are careful. The game has different dynamics for a regular player 1- There is no limited ammo. You can reload your weapons at will. But the drawback is it takes away your action point, so one should consider this. 2- Weapons are upgradeable, and attachments are addable. 3- You skill up your units and choose proficiency in weapons. This adds several benefits, they spend less AP on weapons use , quick reload etc. 4- Your agents are all upgradeable via MK-Ultra program. That is discoverable later on and improves gameplay significantly. 5- Jumping out of windows, sniping enemies from rooftops, executing breach mechanics (the game has a very powerful breach mechanic, which is great to execute) and decimating enemies with overwatch crossfire is great fun. The only few things I can criticize the game with is : 1- No daylight missions (yep, only tutorial mission is on daylight) 2- Missions become repetitive through the late game. (and the maps are limited so the player get to used to them after a while) Verdict: That is one hell of a quality game. Play it, you will have fun with it , I promise!
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Posted on: April 26, 2020

Fuzzybeard1
验证所有者游戏: 145 评论: 20
Solid game with a few design flaws.
For those who like turn based games this will catch your interest. Combat is pretty good requiring a lot of thought into every action which is nice. Complimenting the sandbox feel of the missions. Not to mention there is tangeble benefits from collecting the collectables in game. In the way of vital intel and loot to give you things like new agents, weapons, gandgets, etc. Does get repetitive as you do get a certain rythem going making stealth a little easy until later on where you have to be a bit more careful with who you kill and in what order. Combat does have some rng which can be frustrating mainly with the dodging mechanic. Providing that one rng frustration. Customization is solid with a lot of options to chose from which is always welcome. AI is actually quite good once you get into combat. Rewarding careful actions as rushing tends to get your agents killed. Maps while well designed for combat. For stealth they can be easily navigated due to seeing where a enemy is going to walk in a predictable pattern which I'd argue makes it to easy for a strategy game. Not to mention stealth actually penalizes xp which baffles me as it forces you to do combat to level up with any kind of speed. Story to me is satisfctory enough to get you to continue. Its not going to wow you, as its more of "its fine" kind of good. Enjoyable just not the most memorable. Despite a few hicups with the combat and a few weird decisions is a good turned based strategy stealth game. With two campaigns that will take you time to complete its very much worth the money.
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