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Perimeter: Emperor's Testament

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3.9/5

( 5 Reviews )

3.9

5 Reviews

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Perimeter: Emperor's Testament
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 In the near future a new Exodus begins, the remnants of human civilization have to leave the perishing Earth and start traveling into the Psychosphere. The ones who call themselves the Spirits - new pastors of the human race, believe that a new planet,...
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用户评论

3.9/5

( 5 Reviews )

3.9

5 Reviews

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产品详细信息
2006, K-D Lab Game Development, ESRB 评级: Everyone 10+...
系统要求
Windows XP / Vista / 7 / 8 / 10, Intel 2GHz and faster, 1 GB RAM, nVidia or AMD video card with 128M...
Time to beat
27 hMain
-- Main + Sides
-- Completionist
27 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

In the near future a new Exodus begins, the remnants of human civilization have to leave the perishing Earth and start traveling into the Psychosphere. The ones who call themselves the Spirits - new pastors of the human race, believe that a new planet, suitable for living, will be found in the Psychosphere. Colossal towns-arks, carrying hundreds of colonists, have been traveling for centuries through hostile worlds of Psychosphere under the guidance of Spirits. Their destination was the New Earth that was to replace their old home. All passed worlds have been connected by portals, that is how the Chain of Worlds has been created.

But the end of the hard tests is not in sight, and finally due to the despotism of Spirits and the underground intrigues Exodus went to pieces. New factions have arisen - the Empire and the Harkback. Each faction had their own goals and philosophy. The Harkbacks believed that the old Earth has not died, and the Empire - the most mysterious faction - believed that humans should stay in the Chain of Worlds. The antagonism boiled into a war that has been going on for many decades in many worlds.

Whereas the Spirits are on the way to their destination and the Harkbacks are seeking the mythical Earth, the Emperor builds up his Sponge Empire using automatic bases - his Vice Frames. He does not believe in the old or in the new Earth.

Secretly the Emperor creates the Mechanical Spirit - a super mechanism to help him discover new Worlds. Only the Emperor's mortal foes the Spirits could discover new worlds, and that was the source of their power. But now the new time has come.

One of the Vice frames starts testing this mechanism, it leads to the appearance of a super mind - Mechanical Messiah and the discovery of the parallel Chain of the Psycho-sphere Worlds. We also meet the "lost" Exodus Frames and find traces of the mysterious alien race. The three sides are in the middle of the deadly battle: the Scourge against the Emperor's Slaves, Lash of the Spirits against the Calling of Messiah, a dead truth against a newborn lie.

Who are the Spirits - savers or killers of the human race? Who is Messiah judge or a puppet? Who is the Emperor? Who will win? The player will find out the answer during the spectacular single player campaign in Perimeter: Emperor's Testament.
  • Fast paced Real-Time-Strategy action
  • Construct or destroy the very gameworld environments themselves using terraforming
  • Vast singleplayer campaign expanding the story of the original Perimeter
  • New special units, buildings and soundtrack

© 1C Fulqrum Publishing Ltd. 2005. All rights reserved.

包含内容
艺术设定集 手册 海报 概念图
系统要求
最低系统配置要求:

Multiplayer Notice: Online play no longer supported, LAN play is possible.

Multiplayer Notice: Online play no longer supported, LAN play is possible.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
27 hMain
-- Main + Sides
-- Completionist
27 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2006-08-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.1 GB
链接:
评分:
ESRB 评级: Everyone 10+ (Mild Fantasy Violence)

游戏特性

语言
English
音频
文本
русский
音频
文本
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最有用的评论

Posted on: January 21, 2019

TheGildedSerpent

游戏: 204 评论: 2

ehh

Disappointing expansion to one of my favourite games. Most of the narrative elements are reused from its predecessor. The substance of the plot concerns a few loose threads that were set up in Perimeter, but their exploration here feels perfunctory, lacking the spirit and sparkle that had made the strange world on display come alive. The new faction offers little differentiation in gameplay. I couldn't really advise anyone other than real fans of Perimeter to bother. (All the same, I don't regret buying my boxed copy, even just because it took me so long to track down. It's a reminder to temper my expectations.)


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Posted on: March 24, 2022

XionVisions

验证所有者

游戏: 175 评论: 7

It's different

When you never played this game before you will probably feel quite confused and lost, and you might give up before the beauty of this game unfolds in front of you. I think that's why this game isn't a classic. This game is a very fresh approach to the RTS genre. There are so many new ideas, from energy management (which allows you to take over large chunks of the enemy defence) to terraforming (digging trenches to stop the enemy advance) to underground combat, force fields and unit transformation. Oh, and you can (and have to) move your headquarter over the map, while you should make sure that your energy network is still working with the energy source moving. The problem is, that there is no tutorial or tooltips. You have something like 30 unit types, but you have no idea what's the difference between them. For example the "Unseen" unit can't attack, but it's also not invisible. I always use the same 3 units, and the underground ones are uber anyway when it comes to demolishing the enemy base. Often you see the AI doing something like digging a trench in your island, and then you figure out, that you can do that too. The missions are nice and address different aspects of the game mechanics. However the AI is stupid. I mean, I don't need the AI to throw units at me left right and center. But in this game the AI is just not using mobile units at all, or just in some very, very limited way. So in the end this game is not so much an RTS but more a base-building puzzle game. It could be a fantastic, hardcore RTS with a strong AI or in Multiplayer, however. By the way, spoiler alert, in that early mission where you have to protect the Mechanical Spirit until he is built: instead of rage quitting simply do nothing and wait for your builders to built him. The more you do, the less energy will be used to built him and the more you get bbq'ed by the super strong enemies.


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Posted on: June 20, 2020

wilkan

验证所有者

游戏: 509 评论: 157

Half-Assed and w/ Garbage Design

NOT RECOMMENDED. It's a lazy sequel game to a game famous for its craptastic, over-convoluted and boring gameplay. Here, the campaign starts from being garbage, instead of starting okay and getting drastically worse over time. "If you serve well, you can become the lowest of the low slaves for the Empire." Wow, riveting stuff. Instead of story-telling and lore, the briefings are now filled with this "you are scum" worse-than-nothing filler crap. If you want a fun game of this variety, look up Creeper World and its variants. THIS IS NOT IT. Perimeter games are all about excessive difficulty (to pad out the lack of variety and content). Emperor's Testament is even harsher in this aspect. Like in the first game, every mission is a test of some kind. You don't gain anything from beating missions, so the game practically caters to the people with masochistic tendencies. I quit when the game put me butt-naked next to an escort building and kept spawning the end-game big snake to wreck the building before I could build anything beyond a couple energy cores. If that was too easy, there was also a crap-ton of Scourge crows constantly spawning to make it even more cheap. Knowing the dev style, even this... multi-way ravishment is on the "easier side" and this is just the Easy difficulty. The higher ones are even rougher.


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Posted on: October 16, 2021

JMayer70

验证所有者

游戏: 504 评论: 211

FAECES! And CENSORSHIP!

My previous review for this game is the SIXTH review of mine, I am aware of, to have been just "quietly removed" for NO reason. Certainly no reasons or notice was given by any of GOG's moderation staff! Despite this rabid cancellation of criticism, this game is STILL 1-star excrement, and I see no need to repeat myself. I have already re-written my review for the prequel to this game, "Perimeter", and everything said in that also applies to "Perimeter - Emporer's Testament".


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