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Pathologic 2

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4.6/5

( 116 Reviews )

4.6

116 Reviews

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Pathologic 2
介绍
关于游戏 Pathologic 2 is a narrative-driven dramatic thriller about fighting a deadly outbreak in a secluded rural town. The town is dying. Face the realities of a collapsing society as you make difficult choices in seemingly lose-lose situations. The plague isn’t just a disease. You can’t save everyon...
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评论
34 %
推荐
GamingTrend
95/100
Slant Magazine
4/5 stars
Critical Hit
7.5/10
用户评论

4.6/5

( 116 Reviews )

4.6

116 Reviews

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产品详细信息
2019, Ice-Pick Lodge, ...
系统要求
Windows 7/8/10 (64-bit), i3 (8/9 Generation) ~3 Ghz / Ryzen 5, 8 GB RAM, NVIDIA GeForce GTX 660, Ver...
DLC
Pathologic 2: Marble Nest, Pathologic 2: Soundtrack, Pathologic 2: Artbook
Time to beat
27.5 hMain
34.5 h Main + Sides
50.5 h Completionist
32.5 h All Styles
介绍

关于游戏


Pathologic 2 is a narrative-driven dramatic thriller about fighting a deadly outbreak in a secluded rural town. The town is dying. Face the realities of a collapsing society as you make difficult choices in seemingly lose-lose situations. The plague isn’t just a disease. You can’t save everyone.


The plague is devouring the town. The chief local healer is dead, and you are now to take his place. You’ll have to look for unexpected allies. The local kids are hiding something. Try playing by their rules.

You only have 12 days.


  • 12 days in an odd town ravaged by a deadly disease.
  • Time is of the essence: if you don’t manage it carefully, it’ll simply run out. You’ll have to choose how to spend the priceless minutes you have.
  • Survival thriller. You’ll have to manage your bodily functions, offsetting hunger, thirst, exhaustion, and so on. It doesn’t boil down to scavenging resources. Surviving on your own is hard; you’ll have to win over allies.
  • An uphill battle. Managing your bodily parameters may seem bearable at first, and as time goes by, it becomes harder and harder. Your own body is only waiting for an opportunity to give up and betray you. Things are changing from bad to worse and the odds are stacked against you.
  • A duel with an enemy you can’t kill. Your main foe is the plague itself, an incorporeal and malevolent entity that you have to defeat… without having the means to. It’s more powerful and more treacherous than you can imagine.
  • Loot, murder, mug, steal, barter, beg… or don’t. You need resources to survive, and it’s up to you how to obtain them.
  • The fights are short, ungraceful, and vicious. They’re not always lethal though. Many people—yourself included—would prefer to exchange their wallet for their life.
系统要求
最低系统配置要求:
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用户评论

Posted on: April 24, 2020

KingShotgunHobo

验证所有者

游戏: 433 评论: 46

Ascension isn´t a Deus Ex Monopoly

4 out of 5 because it´s mostly a too harshly unbalanced fight against bars and stats, fetchquesting and generally if you go pacifistic, which you will unless you use the custom difficulty sliders, you will realise it´s a pure walking sim most of the time. The Original was just that. Mostly walking and trading. PLG2 is just that too MOST of the time, but with reduced walking times and with sprinting and more way more combat. PLG2 is a reIMAGINING of pathologic 1. EXTREMELY atmopsheric story, world and philosophies, intriguing characters and a still beautiful hobo with a shotgun style hobo economy. Item spawns are smart as in, the game at certain days helps you give you enough water flasks/bottles when you need them, other items you still have to scavenge. this game, in it´s own terms without referencing pathologic 1 from now on, does many things better than most games, but also poorer than some others. Combat, is way improved but still janky and too stamina based. the thing about decisions decisions, decisions is a bit of a fluke in the endgame, but it does have many branches within the days from 2 to 11. Pathologic 2 plays within 12 days, each day 2 real life hrs. It is generally built with a starting point, many paths towards two/"three" endings. What this game does best is the world building, the mystery, the art, the sound (except weapon soundmixing), the general feeling of dread as you grow a personal attachment of these transcendental decisionmaking processes, and some characters. The economy is unforgiving and brutal, combat still does too. You will probably save often. You will walk alot, you will read a lot, you will hate your decisions alot . This game does one thing perfect, letting you feel like a microbe in a cosmos of fate. Immersive Sim? 100% in my book. It´s tedious, it´s beautiful, entrancing, torturous. So is framepacing, performance sometimes and the ressource grind. Exploration isn´t as rewarding as you´d expect either. Unique!


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Posted on: May 12, 2025

Fredy744

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游戏: 58 评论: 2

A game like no other

This game isn´t fun and isn´t built to be fun. It´s a unrelentless survival game with the most stressing and meanest atmostphrere and gameplay I´ve ever played (I´m a gamer since 30 years). And I know what survivial horror stress means ...It´s super hard to beat even on normal difficulty and I used occasionally a walktrough. Even then it was non-stop stress. The story and the characters are great and worth of literature. It´s a gem in its own may.


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Posted on: December 20, 2020

OrangeMind

验证所有者

游戏: 47 评论: 2

Awesome, but...

The game is extraordinarily cool, just, please, optimize it more.


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Posted on: June 16, 2019

Ratibor92

验证所有者

游戏: 654 评论: 7

Game of year

best game from best Ice pick lodge!Well done guys!


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Posted on: December 7, 2019

Boots

验证所有者

游戏: 229 评论: 5

It's unique

Is it a sequel? yes Is it a remake? also yes Is it unique? very much so I want to say a lot about this game; but I'm not sure that I'm actaully capable of doing so. There is an immersive and engaging story and world in this game and the gameplay systems re-enforce them. This is a game that is easily art, it has a lot to say and is using the strengths of it's medium to say it. And I don't think any other games went as far as it does in bringing gameplay to help it make it's statement. Gameplay isn't always fun, it can get really frustrating because it seems, and often is, unfair. That's also one of the points it's trying to make


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