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Pathfinder: Wrath of the Righteous - Through the Ashes

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3.3/5

( 20 Reviews )

3.3

20 Reviews

中文(简体), English & 4 更多
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Pathfinder: Wrath of the Righteous - Through the Ashes
介绍
在坎娜布利之战如火如荼之时,城里的普通人命运如何?他们又有什么能做的事?在这部为低等级角色制订的战役中,你将站在普通市民的角度看待战争,并证明要展现英雄气节,并不非得成为一位神话中的勇士。 • 游玩为低级角色制订的独立迷你战役。 • 在8-10小时的游戏时长中,以全新的角度探索被入侵的坎娜布利(以及其它地方)。 • 两位新同伴将加入你。这对跟英雄一词丝毫不搭边的同伴对每件事的观点都大相径庭。他们唯一的共识只有:你们这支小队伍不会轻易被打垮。
用户评论

3.3/5

( 20 Reviews )

3.3

20 Reviews

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产品详细信息
2022, Owlcat Games, ...
系统要求
Windows 7, Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz, 6 GB RAM, NVIDIA GeForce 940M, 50 GB available...
介绍



在坎娜布利之战如火如荼之时,城里的普通人命运如何?他们又有什么能做的事?在这部为低等级角色制订的战役中,你将站在普通市民的角度看待战争,并证明要展现英雄气节,并不非得成为一位神话中的勇士。

• 游玩为低级角色制订的独立迷你战役。 • 在8-10小时的游戏时长中,以全新的角度探索被入侵的坎娜布利(以及其它地方)。 • 两位新同伴将加入你。这对跟英雄一词丝毫不搭边的同伴对每件事的观点都大相径庭。他们唯一的共识只有:你们这支小队伍不会轻易被打垮。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2022-04-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
797 MB
链接:

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用户评论

Posted on: April 20, 2023

gabrielarantest

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游戏: 129 评论: 6

Awesome survival adventure!

This is a new take on PF games. Really awesome and low power. Loved it.


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Posted on: March 10, 2024

EverNightX

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游戏: 234 评论: 33

You're OK skipping this

Your party will progress Lv 1-4 with 2 "real" companions and the rest are mercenaries with no dialogue. The plot is not interesting. You are just trying to get to the defenders heart to warn Irabeth about the demon attack that happens in the main game. There's a cliff hanger ending regarding one party member. Maybe that will be interesting in the followup DLC but I doubt it. I don't feel this DLC adds anything to the game. I'd have preferred if this DLC just added more voice lines to the already very lengthy main campaign.


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Posted on: February 17, 2024

MikeMaximus

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游戏: 1176 评论: 25

A fun little adventure

I found this module to be a breath of fresh air after finishing the annoyingly over tuned combat heavy finale of the main campaign. The game play is more puzzle based role-playing with a bit of combat that you are not punished for avoiding. XP gains are scripted based on exploration and accomplishments, shopping is extremely limited, and trying to brute force combat encounters is not going to work here. It's great to see the devs have the courage to try something a little different. It's not for everyone, but I always enjoy these mini-campaigns where I get to create another character in the same general setting.


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Posted on: August 4, 2024

Rimbald

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游戏: 189 评论: 2

More of this please

The main campaign quickly turns into a mess of visual effects, bloated numbers and pointless after pointless fight. After the soul crushing experience of the last two acts (at least) of the main campaign this is a welcome change of pace: low level, focussed on character builds and not overpowered items, to the point narrative with low stakes. I specially liked how they work around the limitations of the engine to implement scenarios where you might be outmatched but you can still use the environment in your favour, the problem is of course that the limitations still play a role, because all of these clever solutions can be easily found by pressing tab. In anycase, this is the right way to push the series forward, I'd only add more open world into the experience, being able to return to areas and find new challenges will add a lot, the experience in Through the Ashes is just linear. As for number bloating and constant power creep, it might be ingrained into the base rule set, but regardless of where it comes from, it really helps to keep the max level bounded and the experience challenging without the need of constant more and more powerful enemies thrown at you. By the end of the main campaign I have so many tools at my disposal that just pre buffing (which I hate) could become a chore of minutes and then still miss some of the buffs that the game made necessary by amping up enemies with all kinds of ridiculous buffs, and even then I would not use 80% of my arsenal because it wasn't necessary, that's just a sign of lack of focus and more breadth than depth design. So if you like a more focused experience that engages your brain, gives you the bare minimum and forces you to use all of it, this is a campaign for you.


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Posted on: July 3, 2025

BumblePower

游戏: 51 评论: 12

Irritating to Play

We all love Owlcat because of their insane character building and story reactivity to your character. They are so good at this that we overlook the gotcha encounters, required reloads, and irritating puzzle design. This is a story where your character's build/ancestry does not change the story or the encounters as much as normal due to low reactivity and stealth gameplay. But of course it keeps the irritating puzzles. So this DLC basically maximizes everything Owlcat is bad at, annoying puzzles and gotcha reloads, and miminizes everything they are good at, character builds and story reactivity to character. If you enjoy memorizing the patrol patterns of rat swarms and pulling levers this is the DLC for you. Otherwise avoid.


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