Posted on: May 22, 2025

songoffall
验证所有者游戏: 307 评论: 7
About as fun as an Excel spreadsheet.
I've played many games that had flawed gameplay but the story still carried it. This is not one of them. THE VISUALS: surprisingly good, even though this is a full 3d game. Weapons, armor, character models don't look horrible. THE GAMEPLAY: baffling. Confusing UI - with a ruleset as complex as Pathfinder 1.0 perhaps a lot more thought could go into the UI. There's too much happening and too many time-dependent events, too many mind-affecting spells, and a terrible implementation of RTwP. I don't know if a companion AI editor exists - it was a feature in Infinity Engine/Obsidian games, but apparently the default caster build in this game is with a crossbow so they don't run into an army of enemies with their staves and wands and get themselves killed. Seems like the developers tried to cram as many features as they could into the game without taking the time to streamline them. This is a game that would benefit from turn-based combat and better designed encounters. THE STORY: without going into spoilers, this is fanfic level stuff, characters having tantrums in the middle of a war council, the pacing of mythic choices being all over the place, and the overall plot is the quality of an average homemade tabletop campaign. I understand it is hard to retain focus with a game of this scale, but maybe scaling the game back a little would be a better idea. THE BOTTOM LINE: Wrath of the Righteous is a game where the ambitions of the developers far exceeded their skill at making a game. I genuinely tried to like this game, but by the end of Act 2 I was essentially sleepwalking from one objective to the other and knew it was time to stop and let go of it, rather than waste more hours at something I clearly was not enjoying.
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