Posted on: September 29, 2019

todda
游戏: 228 评论: 22
Like playing with a petty, vindictive DM
Sadly, I keep trying to play this game, and have sunk many, many hours into it. The first play through, my kingdom died, and as a result, it was game over after 30 hours of play time. For my second play-through, I turned the kingdom mechanic off... as much as it lets you, although this function is poorly made, and has a habit of breaking the game At least I didn't have to deal with the kingdom mechanic, which is, frankly, terrible and gives you zero control over what's happening to your kingdom. They should have left this piece on the cutting room floor. So I played it for the dungeon crawling, adventure and combat, which is fun at first. Of course, you have to ignore the unbelievably obtuse game design where you are given quests with no idea where to go, and no clues to help you get there. Even better, there is a timer (often unseen) on everything that can either end your game at any moment or cause key characters to leave your party. So you end up with your fingers resting on Alt and Tab because you have to google what the heck you're supposed to do next constantly. CONSTANTLY. And it isn't as if I haven't played many of these sorts of games before, its just that this one far, far too ambitious for its own good, and for the developers ability to deliver. But that's not the worst part. As you get near the end, most of the encounters become cripplingly, mind-numbingly unfair even on normal difficulty. Do you enjoy being constantly outnumbered while your stars are drained permanently, your characters are confused, blinded, sickened, staggered, stunned, etc., you can't use any magic, your enemies attacks ignore your armor and their damage reduction is so high you can't hurt them? Then you're in for a treat. Prepare your absolute cheesiest strategies, because they are the only way to proceed ON NORMAL DIFFICULTY. If you've ever played with a petty, childish, vindictive DM who punishes players for kicks, then this will be a familiar experience. Avoid.
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