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开拓者:拥王者 - 帝国版套装

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3.6/5

( 220 Reviews )

3.6

220 Reviews

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开拓者:拥王者 - 帝国版套装
介绍
帝王版包括: 一份游戏本体特典版,其中包括2件能为勇敢的冒险者提供帮助的游戏内物品(一枚每天能祝福团队数次的戒指,以及一件提供额外疾病与疲劳抗性的腰带)。特典版的游戏内物品并不会破坏游戏平衡。 两样新增头像:一位来自切利亚克斯的无畏勇士以及一位记忆精湛的精灵法师将加入到创建角色时可选的诸多头像当中。两样新增头像。 一份电子版艺术设定集:这份176页的设定集由我们的画师们精心甄选而出,其中包含大量角色、怪物、物品以及游戏中世界的草图。 官方原生音乐:其中包含游戏中的全套音乐,由艾农·祖尔以及我们Owlcat Games的作曲家所创作。 一份为桌面游戏冒险准备的电子版模组:这份模组...
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3.6/5

( 220 Reviews )

3.6

220 Reviews

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产品详细信息
2018, Owlcat Games, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Celeron 1037U @ 1.80GHz, 4 GB RAM, Intel HD Graphics 3000, 30 GB...
DLC
Pathfinder: Kingmaker - Varnhold's Lot, Pathfinder: Kingmaker - Bloody Mess, Pathfinder: Kingmaker -...
介绍




帝王版包括:
  • 一份游戏本体特典版,其中包括2件能为勇敢的冒险者提供帮助的游戏内物品(一枚每天能祝福团队数次的戒指,以及一件提供额外疾病与疲劳抗性的腰带)。特典版的游戏内物品并不会破坏游戏平衡。
  • 两样新增头像:一位来自切利亚克斯的无畏勇士以及一位记忆精湛的精灵法师将加入到创建角色时可选的诸多头像当中。两样新增头像。
  • 一份电子版艺术设定集:这份176页的设定集由我们的画师们精心甄选而出,其中包含大量角色、怪物、物品以及游戏中世界的草图。
  • 官方原生音乐:其中包含游戏中的全套音乐,由艾农·祖尔以及我们Owlcat Games的作曲家所创作。
  • 一份为桌面游戏冒险准备的电子版模组:这份模组由著名的游戏设计师克里斯·阿瓦隆在Paizo专家们的协助下全新创作而成,致力于向整个纸上角色扮演游戏群体以及开拓者宇宙表达谢意,他们为这款游戏提供了许多帮助,还带来了诸多灵感。
  • 一份失窃之地的电子版高清地图:这份详尽的地图可用作桌面壁纸,也可助你定位失窃之地中那些危险与神秘之地。
  • 一只小熊猫:除了表演问候主人以及可爱地后腿直立以外,这只宠物还能增强你对负面效果的抗力。
  • 季票:季票将为你自动解锁前三个售后DLC。这些额外内容将扩展失窃之地的领域,带来全新的同伴、地点、建筑、物品以及最重要的部分——为你带来全新的冒险,回忆与游戏体验!这些内容将在《Pathfinder: Kingmaker》发售后解锁。


特典版与普通版的不同之处在于包含了上述物品。



根据玩家的反馈和建议,此版本游戏已进行改进并建立在原版的基础上。此版本包括:
 
  • 新增多项丰富的游戏内容和数十种生活质量的功能,
  • 打造角色的新能力和方法,包括一款全新类别,
  • 新物品和武器,
  • 改善平衡,特别是在游戏一开始和最后两个章节,
  • 已强化的王国管理系统,无论是平衡方面, 还是在可用性和玩家舒适性方面,
  • 增加全球地图上各种随机遭遇的情况,
  • 自游戏首发以来所进行的数千个修复和改进。




在超过18000位Kickstarter赞助人的帮助下,剧情设计师克里斯·阿瓦隆(Chris Avellone) 、编曲艾农·祖尔(Inon Zur)以及 Owlcat Games为你隆重带来首款以备受喜爱的《开拓者》桌面游戏为背景的等距视角角色扮演电脑游戏。在《Pathfinder: Kingmaker》中,你将成为一名勇敢的冒险者,去拯救这个被魔法和邪恶所困扰的世界!你可以是一名精明的战士,用附魔长剑杀出敌阵重围;或扮演一名血液中流淌着恶魔血脉的强大术士,大杀四方;亦可成为一名受神明感召的睿智牧师,行走天下;你还可以变身为一名机智的游荡者,随时可以运用自己的技巧化险为夷;当然,你还可以成为这世间的各样英雄,唯一的阻碍就是你的想象力!

开拓者角色扮演游戏,由世界上最古老的奇幻角色扮演游戏3.5版规则进化而来,在设计期间吸纳了成千上万像你一样的玩家的反馈。无论你是初次接触开拓者宇宙还是资深玩家,《Pathfinder: Kingmaker®》都会是你所期待的CRPG。



《Pathfinder》的游戏深度不仅体现在背景故事上,还包括其游戏机制,以及在开发你的专属角色的自由度方面。你可以通过大量的职业和能力方面对角色进行自定义,例如特殊原形、强大的奥法和神圣法术,或是选择多元化的职业能力、技能和专长。《Pathfinder》允许玩家创造出最能体现玩家自我个性和个人游戏风格的英雄(或恶棍)。

剧情

这是位于失窃之地以北的一片纷争之地,数个世纪以来纷争连叠,见证了数百个国家的浮浮沉沉。现在,在历史上留在你的印记的时刻到来了——打造你的王国。为此,你将在严苛的荒野和敌国的威胁中艰难求生,同时还要防备来自王廷的阴谋诡计。

《Pathfinder: Kingmaker》基于Paizo获奖无数的同名冒险模组改编而成。你并不需要了解故事背景。但如果你恰好是该桌面游戏的玩家,你将在经过拓展和加强的冒险模组中遇到无数你熟悉和喜爱的角色,以及更多全新的事件、同伴、盟友或威胁。在Pazio及其作者的协助下,RPG编剧克里斯·阿瓦隆和Owlcat的团队对剧情和任务进一步拓展,在失窃之地原本就丰富多彩的剧情下带来更多的冒险。

虽然《Pathfinder: Kingmaker》是一款单人游戏,不过你绝不会孤身一人冒险。在《》Kingmaker》中,你可以遇到多种多样的同伴和NPC,包括开拓者设定中那些标志性的人物。每一名同伴都有自己的背景和目的、有着不同的善恶阵营、打着自己的小算盘,所以你需要仔细选择该信任谁、提防谁。你的旅程也会成为他们的旅程,而你也会帮助他们塑造他们的人生,影响他们的当下和未来。

你的王国

我们选择基于Kingmaker模组来改编游戏,是因为其中包含了一系列开放世界的游戏机制,可以让玩家们一边在失窃之地冒险,一边按照自己的步调体验整个故事,而这个故事既考验你作为冒险者的本领,也会考验你是否能够成为一名合格的统治者。最重要的是,游戏可以让你将这里的土地据为己有,让你将这片荒野打造成为自己的王国。这段冒险的核心依然是经典的地下城探索和战斗,不过外交、政治、和领导军队作战的能力也是游戏挑战的一部分。你需要谨慎选择你的盟友,带领他们一起去探索古老的坟墓和遗迹,与此同时还需要在自己的议事厅中处理政务。

你会发现,在游戏里发展一个王国并不仅仅是建造一座要塞那么简单。你的王国反映了你的人物性格和你在游戏过程中做出的选择。这个国家像是具有生命一般,随着你的善恶阵营、你的盟友、和你统御军民的能力而不断演化。你不仅可以扩张你的国家、攫取更多的领土、建设新的城镇和村庄,王国的都城还会随着你做出不同的选择、颁布不同的政策,以及选择不同的盟友而发生巨大的变化。随着你的王国不断发展,众多的势力和邻国会找上门来,或是寻求你的帮助,或是挑战你的实力。



探索 - 征服 - 统治

Pathfinder and Kingmaker are trademarks and copyrights owned exclusively by Paizo Inc. and used under license. Owlcat Games is a trademark of OWLCAT GAMES LTD. My.com is a trademark of My.com B.V.
Prime Matter is a division of Koch Media GmbH, Austria. Prime Matter and its respective logos are trademarks of Koch Media GmbH
This product is based on tools and technologies ©2018, My.com B.V., Owlcat Games. Certain tools and technology also used in this product are © Unity Technologies, 2018, © 2006–2018 Audiokinetic Inc., © 2008-2018 Syrinscape Pty Ltd.

包含内容
内容
Explorer Edition
Imperial Edition
画册
地图
Chris Avellone Adventure Module
pawns
Soundtrack (MP3)
Soundtrack (FLAC)
Pathfinder: Kingmaker - Beneath The Stolen Lands
Pathfinder: Kingmaker - The Wildcards
Pathfinder: Kingmaker - Varnhold's Lot
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
链接:

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English
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文本
中文(简体)
音频
文本
Deutsch
音频
文本
français
音频
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русский
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用户评论

Posted on: March 29, 2021

Mirambel

游戏: 171 评论: 3

Your barony has been destroyed. Ha ha ha

So I return to my capital after another successful quest. Things are going well and all. I am about to become a king. There are two regions that can be added to my barony. So I click on one and now I have to wait 14 days. After 3 or 4 I see a message box "Your barony has been destroyed. Game over." Ok, Let's see the last report. Some event successfully resolved, some other succesfully resolved. Nothing, just nothing that would explain what just happened. In fact the game ended without giving me a SINGLE word of explanation of what was the reason for the game over. I was thrown out of the game after playing more than 100 hours and the game did not even deign to give a summary, explanation, anything. OWLCAT - it is the Mount Everest of game development incopetence and arrogance. Avoid them like the plague. Just dont tell me the core of the game is ok, it is just D&D system that is ok, this particular representation of this system, the game called Pathfinder Kingmaker is a travesty.


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Posted on: March 20, 2020

ast486

验证所有者

游戏: 1522 评论: 89

Could've been great; is bad instead.

Every mechanic in the game is sabotaged by bad design choices the devs made! As others have pointed out, everything has timers; it's stupid. Even if you lose one thing when choosing another, timers are NEVER a good idea. Look at Tyrrany; you gain something and lose something with EVERY choice, but there's no hurrying the player, ever! This game has the ability to farm enemies as much as you want via random encounters and you'll need them! However, if you take the time to do the normal level up to outmatch hard enemy encounters, you WILL lose because the developers built in mechanics SPECIFICALLY to screw you over if you farmed at ALL! Speaking of encounters: the majority of the enemies have PLAYER levels. Anyone who's ever played on one of those live servers from NWN or NWN2 where they do the same thing will know why this sucks. For those who don't: Player levels are intended to make a character gain power FAST; while moster levels are intended to npcs gain power slowly. This is needed because the players group will always be outnumbered, so to make it a fair fight the npcs are weaker on a 1 to 1 basis. The kingdom building mechanics are another area that could've been great, but they completely ruined! Example: If you build a shop, you get one economy. You'd reasonably expect from that point on, no matter what happens you now have at least 1 point in economy. Sadly this is false; your kingdom can lose EVERY POINT in every single area of it's stats no matter what buildings you have. This makes no sense! It's not like you are losing buildings by way of a battle that disrupts your trade; those are completely unrelated to the actual kingdom. On events: The majority of writing and characters in the game are great. The problem comes in with the design of the events... which are essentially another stupid timer. You have ONE military guy to deal with a military event, but they spawn 2, then 3 at a time to screw you over. There's more but word limit hit. Do not buy!


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Posted on: January 31, 2020

Rusharn

游戏: 555 评论: 11

These are the GM's you hate.

TL;DR The encounters in this game boarder on idiotic, several are instant death, and with no option to flee combat it forces you to scum save. The game does not follow Pathfinder rules making so several classes are unplayable, especially ones that require positioning or finese Any game that forces you to scum saves breaks your imersion in the world. The party balance is junk and you are forced to manage with what ever hog pog group they decide you get. The real time nature of the system and rules they decided to keep and ones they didn't makes certian classes not viable. Classes such as the magus need percise timing to be able to five foot adjust out of threatening reach to cast then be ready to strike, but there is no way to have such control in this game. However if you try to play such a class you will be constantly punished with attacks of opportunity. Managing maigc in this system is abysmal, and as far as I can tell instead of making it so the AI will not cast AOE spells into combat, they just made it so the enemies do not get hurt by their own AOE spells. The game does not use the same rules as Pathfinder so you do not get bonus spells for high Int for a Magus or Wizard nor do you get bonus Skill points so several stats are not longer balanced, the point buy system caps your stats so you can't have an 18 stat to start. That is before you get to the quests which bounce all over the place as far as difficluty which as this is not a skill based game you will end up in ecnouters that come out of left field and just wipe your party. this type of poor balance not only waste's the players time but is also extremely frustrating. You often have no warning of what you were about to encounter, and with no way to flee combat you end up reloading a lot, Then with timed quest that fail often without any indication that their was a time only add insult to injury.


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Posted on: August 8, 2021

Kraco55

验证所有者

游戏: 776 评论: 27

Could have been a Classic

This could have been a really good game, but unnecessary pointless timer on Campaign and hidden timers on quests destroys having fun in this game. If only developers had made this game without pointless timers it could have been a classic.


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Posted on: October 1, 2018

slamdunk

游戏: 417 评论: 51

a brilliant but very frustrating RPG

Note: I was a Kickstarter backer. Pathfinder: Kingmaker represents the beginning of a new paradigm for Dungeons and Dragons style RPG's. It does some things better than anybody else than ever before, but other things in the game design are just backwards and extremely unfun. Pros: - Implementation of the mechanics of Pathfinder ruleset is bar none. - Fleshes the Adventure Path it's based on in interesting ways. - Unparalleled DND style character customization with more options than you can feasibly play. - Dynamic difficulty sliders that mitigate some of the issues. - Great music, VO, sound, UI and graphics. - Lots of fun loot. Cons: - RTWP absolutely ruins some mechanics that would be easy to mitigate in TB, such as Trip Attack. - Completely useless kingdom management that will randomly ruin your save game in ways you can't anticipate. - Sloooooooow start. - Strangely poor party composition of both companions and vassals. - P:K all falls apart in the end, with a literally headache inducing final chapter. - Needlessly OP enemies everywhere always. Neutral: - You get the most out of the game with extensive use of cheat mods. - Long. 100+ hours. - Very good but pricey DLC. - A mixed bag of interesting companions and boring. Ultimately, I kind of really hated it in the end, but I'm absolutely dying to play a sequel just to see for myself how Owlcat improves upon their formula. With more experience, they absolutely have the potential for greatness.


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