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开拓者:拥王者 - 帝国版套装

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3.6/5

( 220 Reviews )

3.6

220 Reviews

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开拓者:拥王者 - 帝国版套装
介绍
帝王版包括: 一份游戏本体特典版,其中包括2件能为勇敢的冒险者提供帮助的游戏内物品(一枚每天能祝福团队数次的戒指,以及一件提供额外疾病与疲劳抗性的腰带)。特典版的游戏内物品并不会破坏游戏平衡。 两样新增头像:一位来自切利亚克斯的无畏勇士以及一位记忆精湛的精灵法师将加入到创建角色时可选的诸多头像当中。两样新增头像。 一份电子版艺术设定集:这份176页的设定集由我们的画师们精心甄选而出,其中包含大量角色、怪物、物品以及游戏中世界的草图。 官方原生音乐:其中包含游戏中的全套音乐,由艾农·祖尔以及我们Owlcat Games的作曲家所创作。 一份为桌面游戏冒险准备的电子版模组:这份模组...
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3.6/5

( 220 Reviews )

3.6

220 Reviews

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产品详细信息
2018, Owlcat Games, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Celeron 1037U @ 1.80GHz, 4 GB RAM, Intel HD Graphics 3000, 30 GB...
DLC
Pathfinder: Kingmaker - Varnhold's Lot, Pathfinder: Kingmaker - Bloody Mess, Pathfinder: Kingmaker -...
介绍




帝王版包括:
  • 一份游戏本体特典版,其中包括2件能为勇敢的冒险者提供帮助的游戏内物品(一枚每天能祝福团队数次的戒指,以及一件提供额外疾病与疲劳抗性的腰带)。特典版的游戏内物品并不会破坏游戏平衡。
  • 两样新增头像:一位来自切利亚克斯的无畏勇士以及一位记忆精湛的精灵法师将加入到创建角色时可选的诸多头像当中。两样新增头像。
  • 一份电子版艺术设定集:这份176页的设定集由我们的画师们精心甄选而出,其中包含大量角色、怪物、物品以及游戏中世界的草图。
  • 官方原生音乐:其中包含游戏中的全套音乐,由艾农·祖尔以及我们Owlcat Games的作曲家所创作。
  • 一份为桌面游戏冒险准备的电子版模组:这份模组由著名的游戏设计师克里斯·阿瓦隆在Paizo专家们的协助下全新创作而成,致力于向整个纸上角色扮演游戏群体以及开拓者宇宙表达谢意,他们为这款游戏提供了许多帮助,还带来了诸多灵感。
  • 一份失窃之地的电子版高清地图:这份详尽的地图可用作桌面壁纸,也可助你定位失窃之地中那些危险与神秘之地。
  • 一只小熊猫:除了表演问候主人以及可爱地后腿直立以外,这只宠物还能增强你对负面效果的抗力。
  • 季票:季票将为你自动解锁前三个售后DLC。这些额外内容将扩展失窃之地的领域,带来全新的同伴、地点、建筑、物品以及最重要的部分——为你带来全新的冒险,回忆与游戏体验!这些内容将在《Pathfinder: Kingmaker》发售后解锁。


特典版与普通版的不同之处在于包含了上述物品。



根据玩家的反馈和建议,此版本游戏已进行改进并建立在原版的基础上。此版本包括:
 
  • 新增多项丰富的游戏内容和数十种生活质量的功能,
  • 打造角色的新能力和方法,包括一款全新类别,
  • 新物品和武器,
  • 改善平衡,特别是在游戏一开始和最后两个章节,
  • 已强化的王国管理系统,无论是平衡方面, 还是在可用性和玩家舒适性方面,
  • 增加全球地图上各种随机遭遇的情况,
  • 自游戏首发以来所进行的数千个修复和改进。




在超过18000位Kickstarter赞助人的帮助下,剧情设计师克里斯·阿瓦隆(Chris Avellone) 、编曲艾农·祖尔(Inon Zur)以及 Owlcat Games为你隆重带来首款以备受喜爱的《开拓者》桌面游戏为背景的等距视角角色扮演电脑游戏。在《Pathfinder: Kingmaker》中,你将成为一名勇敢的冒险者,去拯救这个被魔法和邪恶所困扰的世界!你可以是一名精明的战士,用附魔长剑杀出敌阵重围;或扮演一名血液中流淌着恶魔血脉的强大术士,大杀四方;亦可成为一名受神明感召的睿智牧师,行走天下;你还可以变身为一名机智的游荡者,随时可以运用自己的技巧化险为夷;当然,你还可以成为这世间的各样英雄,唯一的阻碍就是你的想象力!

开拓者角色扮演游戏,由世界上最古老的奇幻角色扮演游戏3.5版规则进化而来,在设计期间吸纳了成千上万像你一样的玩家的反馈。无论你是初次接触开拓者宇宙还是资深玩家,《Pathfinder: Kingmaker®》都会是你所期待的CRPG。



《Pathfinder》的游戏深度不仅体现在背景故事上,还包括其游戏机制,以及在开发你的专属角色的自由度方面。你可以通过大量的职业和能力方面对角色进行自定义,例如特殊原形、强大的奥法和神圣法术,或是选择多元化的职业能力、技能和专长。《Pathfinder》允许玩家创造出最能体现玩家自我个性和个人游戏风格的英雄(或恶棍)。

剧情

这是位于失窃之地以北的一片纷争之地,数个世纪以来纷争连叠,见证了数百个国家的浮浮沉沉。现在,在历史上留在你的印记的时刻到来了——打造你的王国。为此,你将在严苛的荒野和敌国的威胁中艰难求生,同时还要防备来自王廷的阴谋诡计。

《Pathfinder: Kingmaker》基于Paizo获奖无数的同名冒险模组改编而成。你并不需要了解故事背景。但如果你恰好是该桌面游戏的玩家,你将在经过拓展和加强的冒险模组中遇到无数你熟悉和喜爱的角色,以及更多全新的事件、同伴、盟友或威胁。在Pazio及其作者的协助下,RPG编剧克里斯·阿瓦隆和Owlcat的团队对剧情和任务进一步拓展,在失窃之地原本就丰富多彩的剧情下带来更多的冒险。

虽然《Pathfinder: Kingmaker》是一款单人游戏,不过你绝不会孤身一人冒险。在《》Kingmaker》中,你可以遇到多种多样的同伴和NPC,包括开拓者设定中那些标志性的人物。每一名同伴都有自己的背景和目的、有着不同的善恶阵营、打着自己的小算盘,所以你需要仔细选择该信任谁、提防谁。你的旅程也会成为他们的旅程,而你也会帮助他们塑造他们的人生,影响他们的当下和未来。

你的王国

我们选择基于Kingmaker模组来改编游戏,是因为其中包含了一系列开放世界的游戏机制,可以让玩家们一边在失窃之地冒险,一边按照自己的步调体验整个故事,而这个故事既考验你作为冒险者的本领,也会考验你是否能够成为一名合格的统治者。最重要的是,游戏可以让你将这里的土地据为己有,让你将这片荒野打造成为自己的王国。这段冒险的核心依然是经典的地下城探索和战斗,不过外交、政治、和领导军队作战的能力也是游戏挑战的一部分。你需要谨慎选择你的盟友,带领他们一起去探索古老的坟墓和遗迹,与此同时还需要在自己的议事厅中处理政务。

你会发现,在游戏里发展一个王国并不仅仅是建造一座要塞那么简单。你的王国反映了你的人物性格和你在游戏过程中做出的选择。这个国家像是具有生命一般,随着你的善恶阵营、你的盟友、和你统御军民的能力而不断演化。你不仅可以扩张你的国家、攫取更多的领土、建设新的城镇和村庄,王国的都城还会随着你做出不同的选择、颁布不同的政策,以及选择不同的盟友而发生巨大的变化。随着你的王国不断发展,众多的势力和邻国会找上门来,或是寻求你的帮助,或是挑战你的实力。



探索 - 征服 - 统治

Pathfinder and Kingmaker are trademarks and copyrights owned exclusively by Paizo Inc. and used under license. Owlcat Games is a trademark of OWLCAT GAMES LTD. My.com is a trademark of My.com B.V.
Prime Matter is a division of Koch Media GmbH, Austria. Prime Matter and its respective logos are trademarks of Koch Media GmbH
This product is based on tools and technologies ©2018, My.com B.V., Owlcat Games. Certain tools and technology also used in this product are © Unity Technologies, 2018, © 2006–2018 Audiokinetic Inc., © 2008-2018 Syrinscape Pty Ltd.

包含内容
内容
Explorer Edition
Imperial Edition
画册
地图
Chris Avellone Adventure Module
pawns
Soundtrack (MP3)
Soundtrack (FLAC)
Pathfinder: Kingmaker - Beneath The Stolen Lands
Pathfinder: Kingmaker - The Wildcards
Pathfinder: Kingmaker - Varnhold's Lot
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
français
音频
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русский
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用户评论

Posted on: September 8, 2021

KageSasurai

验证所有者

游戏: 773 评论: 6

Trash-tier Baldur's Gate Knockoff

I find it very unfortunate that I have to write this review because I have had high hopes for it twice and twice it has disappointed me, which is s shame because there is a lot of potential here. The engine of the game a knockoff of Baldur's Gate and Icewind Dale, and it functions adequately running off of the Pathfinder system which is very apropos, since Pathfinder itself is a wholesale ripoff of 3.5 D&D. With that being said, the base game and combat mechanics are fine. The voice acting is very well done, the writing crisp and thematic, so why then the complaints? Well instead of building upon the strengths of BG/IWD, Kingmaker plays up the weaknesses of the engine and inserts some completely unnecessary faults. Also every quest is timed, and you will miss out on content by focusing on the important things the game tells you the timer for (and constantly reminds you are important), as the invisible timers expire on the things you were told are sidequests, but end up having major consequences. This is done to such a ridiculous degree as to make the game almost unplayable, it's impossible to manage time apart from trial, error and reloading ad nauseum. There are also numerous quality of life issues that should have been fixed in BG2 yet still persist in making the game an exercise in frustration to this day. So unfortunately the solid framework just makes a mockery of what it's based on and makes it an exercise in frustration to play. I have some hope that Wrath of the Righteous may correct these mistakes, but I cannot recommend Kingmaker to anyone except those just dying for more content in this style, and I would suggest exhausting both Pillars of Eternity and Torment: Tides of Numanera before trying Kingmaker. None are perfect experiences, but Kingmaker is the only one which is outright painful to play.


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Posted on: December 23, 2018

jerff

游戏: 354 评论: 11

Finally a worthy successor to BG2

In my opinion this game is the one most resembling Baldur's Gate 2 (in a good way) out of all of the recent games of the so-called "old-school CRPG renaissance" (Pillars of Eternity 1&2, Divinity: Original Sin 1&2, Torment: Tides of Numenera etc). In scope, character interaction, combat and so on, Pathfinder: Kingmaker feels to be a worthier successor of BG2 than any other one of those games. For instance, Pillars games are a bit too overbalanced in my opinion. BG2 and now Kingmaker allow for more wacky things, which makes the gameplay more fun. I liked the story and characters a lot (note that the story truly opens up from Chapter 2). The voice acting is on point although used mostly just in the main story dialogues. The music is awesome. Graphically it's obviously not a very ambitous game, but I love the art style. Kingdom management is great part which is leagues ahead of any other similar feature in other RPGs (like your castle in PoE1, your ship in PoE2 etc). One real downside is the loading times which even on my SSD still feel a bit too long even after some work has been done on it in the recent patches. Hopefully the devs will improve this in the future patches. Small note for people not familiar with Pathinder or D&D: character creation might feel a bit overwhelming, so it might be a good idea to settle with one of the premade characters for your first playthrough in that case. To conclude, I highly recommend this game to all CRPG fans. Just remember that you can change the difficulty at any time and tweak it to your liking and you'll enjoy this game a lot.


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Posted on: May 1, 2022

anivalo

验证所有者

游戏: 评论: 3

Not as role-play focused as I had hoped.

The game-play systems are solid and the characters and story have potential but it seems to be lacking in Quality-of-Life (QoL) features and actual role-playing. In my trial run to get the hang of the game I ran into an event that I felt set the tone for the whole game. In a dungeon my party got hit with a spiderweb trap. Half the party got stuck and I was stuck staring at a screen waiting in real time for them to get free. I should not have this problem in a modern video game since this exact QoL problem was solved over a decade ago. It seems that the devs made a deliberate choice to make the game boring in certain situations and I'd rather not play a game with these "features" built in. In a table top game the DM would move past this situation with a just a few words or even sentences. What this game did was the table top equivalent of the DM forcing half the players to role a high DC until they are free and force the other half to wait for that to happen. This wasn't the first lack of basic QoL features common in both table top and video games but it was the first one I couldn't look past. I would even say that QoL features is an aspect of the table top game that this game didn't convert over well. Small basic things which won't effect things much on their own but the tedium starts to add up. This game focuses more on the technical aspects of the table top game's rule systems and less on the actual role-playing. On the first level up I was basically forced to level up the companions before I got to really interact with them. This combined with the unusually strong enemies and the unusually high skill DC basically forced me to go with mechanically optimised choices over more story themed choices. This would continue due to limited dialogue options in story events. There is a clear way the game wants you to progress and the only way I have managed to change it is through relatively high DC passes or combat, forcing me to use more mechanically optimised builds.


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Posted on: June 15, 2022

ArtilleryVoodoo

游戏: 34 评论: 3

Bugs N Crashes

Kept crashing after a few hours of gamplay. Its unplayable because of that.


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Posted on: June 28, 2025

jpav76

游戏: 214 评论: 8

A Mixed bag

Story and game play are good. Character build and leveling are great. Bonus for combat can use either real time or turn based. Yet the game is unfinished the addition of "events" and kingdom management drag the whole thing down. The concept is excellent but execution failed. There is very little explanation or help in how the system works, which stats help what roles. The system does not walk you through the steps for building. Then there is a lack of connection. When you reach certain targets the next step does not appear. The worst part is the timed negative events. At least 2 of them have no clear explanation of why they are happening when. Checking the game boards these events are supposed to encourage movement along, but the triggers are not aligned with other events or game play. Nor do they give guidance on how to resolve (where to visit or what quests lines to complete). Even though it is a great game I cannot recommend it due to the kingdom management execution - fix that and the game would be great (I think it can enhance the game play).


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