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A powerful sorcerer is on the cusp of dominating the land. A group of heroes bands together and seals him away inside a magical tome. Now as the sorcerer you must escape from this ancient prison and find a way to regain your magical powers using your wi...
A powerful sorcerer is on the cusp of dominating the land. A group of heroes bands together and seals him away inside a magical tome. Now as the sorcerer you must escape from this ancient prison and find a way to regain your magical powers using your wits and an array of summonable creatures to aid you. There may be more powerful forces at work as you navigate the dungeons and fight the heroes sent to subdue you...
Paper Sorcerer is a stylish single player turn based RPG focused on strategy, party-building, and environmental puzzles. Fight with the skills and spells you've learned in a battle system that emphasizes strategy over grinding. Assemble a party of monsters and dark creatures to fight alongside you. Explore and solve environmental puzzles to unlock secret paths and find extra loot! A double-sided adventure, an RPG with adventure game elements.
Play as a renegade sorcerer as he struggles to escape the book prison and regain his powers.
Numerous creatures and fiends to unlock, further customizing your party; including a healer Witch, a trickster Imp, assassin Troll, and a berserker Minotaur.
Discover fiendish puzzles and solve them with a combination of spells, items, and your wits.
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系统要求
最低系统配置要求:
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Paper Sorcerer is a good way how to kill some time. Dungeon crawlers are very rare today so every new game is held in high regard. This game is not perfect and it is not the best ever made. However it gives you good gameplay and experience and given its worth is good value. There were some bugs, maybe new patches will solve it.
A nice dungeon crawler with carefully-tailored non-random levels and a lot of customization for your team. You are some criminal who has to bust out of a prison. You slowly (re)gain the ability to summon some monsters to fight by your side. You can select from a variety of available monsters, but choose wisely; you will only ever be able to summon a few of these. (This unfortunately encourages the player to select the more obvious tank monsters to summon instead of the more interesting specialized ones.) The game attempts to look like a pen-and-ink drawing and succeeds to a certain extent. There is, however, a lot of graphical glitching, especially around shadows and movable objects like doors. The writing is good, which is important as there is no voice-acting, and the music is indifferent. I would recommend this game over the older dungeon crawlers from GOG's catalogue as this one has MUCH better controls and does not rely on random encounters to lengthen it to the incredible degree as older games did. Who has time for 80 hours of hacking at rats or rerolling characters endlessly to get the rare but necessary high stats these days?
First time playing it, I got stuck in an endless loop talking to a goblin. I'm talking like, 2 minutes into the game. Kinda lame. Engine seems cool and stylish but damn, these windows.
I've played through only the first three levels but this remake of old classics like wizardry is brilliant!
True, the interface it awkward, but I think was designed to mimic the old times.
The story is quite original and the graphiccal "paper" feel (AD&D 1st anyone) is just the icing top.
The combat is strategic enough and all remembers the RPG from the 80.
If you've ever had even a slight appreciation or interest in this kind of game/genre then this is a prime example of how to do things mostly right. Minor gripes aside with the devs budget and the price of the game I can't imagine they could have done much better than they did though.
There is a "background" story and some conversation in the game but that isn't it's strong point at all. This isn't an RPG by any stretch of the imagination.
What it is is a great exploration, puzzle, battle game that has tons of ways to form a group, outfit them and level them in ways that can see you either manage battles effectively or have a hard slough and barely get by the skin of your teeth or get pounded mercilessly over and over again until you start over having learned from your past mistakes.
It also has varying difficulties that are great for adding replay value to the game. It's not the best game of this type out there but based on a pure price-quality scale this is easily a 4 out of five for me.