Here, the sand, water, creatures are all based on the physic engine, and it is working just fine.
But the most important, and pleasant in this little journey, is the sens of authentic life, there is a lot of effort in the ecosystem, the original creature behavior / design, and the world.
Treat yourself : give you a nice trip.
This game really draws attention to its great visuals and music. The landscapes look beautiful, the paper animals look pretty imaginative, all sorts of animals from "dogs" to turtles and elephants, the visual effects of weather and all kinds of events look very impressive. Paper animals also apparently like to listen to Japanese punk rock music. All very enjoyable to observe and listen to. For the audio and visuals alone it's in my opinion worth it, especially when the game is discounted.
But it's not exactly a walking simulator. You have to solve puzzles that usually involve game physics or paper animal behaviour. Either it's luring the animals somewhere, trying to prevent animals from eating other animals, or manipulating the environment to create paths for the animals or for yourself. It's not very difficult, but it's still enjoyable to figure out, or to cheese it somehow.
The game has no dialogue or an obvious story, I guess it's for the audience to figure out what their experience was when taking the full journey of the paper animals up until the end. I liked it and I thought it was a worthwhile audiovisual experience.
Also, the game has a sandbox mode where you can play with the environments and physics and animals. You can create lakes and freeze them with weather, or cause a sandstorm and so on and so forth, you have a good amount of options. The engine and physics is pretty good. If the developers decided to make a god game like Populous or Black & White with it, it could be great.
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