Posted on: July 22, 2013

Thar
验证所有者游戏: 235 评论: 15
MMO for people who prefer playing single
Overlord feels very much like MMO, not to say - casual, akin to World of Warcraft. Like in many mainstream MMOs your (anti-)hero has a semi-open area to explore and discover. Quests are taking place in various subareas, aka dungeons, which are mostly linear and have a boss fight at the end. Perhaps it is just my impression, but I couldn't shake off this feeling of playing an MMO, only in some kind of solo mode. That the whole design screams MMO and casuality makes the game less enjoyable that it could have been. Quests have seemingly different goals and purposes, but in the end they're all consist of fairly unimpressive chain of repetitive fighting. Game mechanics is so streamlined (another MMO-like "feature") that after practicing several simple rules, there are no real challenges ahead. Puzzles are no-brainer and really solve by themselve - and I am a person who really dislikes hard guesses & pretty much all of point&click adventure genre. When I say that puzzles in this game are too simplistic even for my taste, I'm pretty sure they are an insult to anyone's wits. All in all, Overlord is an interesting concept with solid production values in visual department, but the overall MMO-inspired design kept me far from enjoying it.
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