Overload is a new six-degree-of-freedom shooter from the creators of Descent. This Playable Teaser gives a taste of game including one single-player-style level and two Challenge Mode levels. Earlier versions of this demo were released in March 2016 and March 2017. Features included in the version a...
Windows 7 / 8 / 10 (64-bit), SSE2 instruction set support, 4 GB RAM, DX9 (shader model 3.0) or DX11...
介绍
Overload is a new six-degree-of-freedom shooter from the creators of Descent. This Playable Teaser gives a taste of game including one single-player-style level and two Challenge Mode levels. Earlier versions of this demo were released in March 2016 and March 2017. Features included in the version are essentially the same as they will be in the full version.
Overload is an intense combat game that takes place in a full-3D world. The full game will feature:
- Single-player story campaign with 15+ FULL-SIZE atmospheric levels
- Upgradeable player ship and 12+ weapons with multiple upgrade options
- More than a dozen unique robots with multiple variants, and 3 massive bosses
- Story by the writer of FREESPACE 2, plus pulse-pounding soundtrack
- Multiplayer, including free-for-all and team modes
- Expanded Challenge Mode with Countdown variant, lots of levels, and online leaderboards
- Easy-to-use custom Level Editor (post-release) so you can build and share levels
This demo contains a training level, a sample single-player "destroy the reactor" level, and two Challenge Mode levels that let you test your skills against a horde of enemies.
If you like the demo, check out the full version!
Copyright (c) 2016-2018 Revival Productions, LLC
系统要求
最低系统配置要求:
推荐系统配置:
Please Note: A 64-bit OS is required to play Overload.
推荐系统配置:
Please Note: A 64-bit OS is required to play Overload.
The Overload Playable Teaser was first released during the game's Kickstarter campaign and gave the world its first look at the spiritual successor to Descent. It arguably gave Revival Productions the funding it needed to finish development of the final game. The Playable Teaser has since been updated in line with the released product, so if you want to have an idea of what 6DOF looks and feels like in the modern world, give this freebie a try, and if you DO love what you get in this freebie, consider buying Overload.
Just played through the teaser and it was exactly what I was expecting, a 6DoF game just like good old Descent 1+2.
Firstly, I've no idea what Munkee79 was doing, going by their review. The default settings for brightness were fine, both in the menus and the game itself. The only settings I changed were going from windowed mode to fullscreen mode, turning on vsync (as with vsync off it was making my GPU fans go quite high - personally I'd prefer a framerate limiter rather than using vsync, but as this is just a teaser I didn't take the time to find one to use) and then turning off the mouse Y-axis inversion (as this is how I prefer to play these kinds of games).
The tutorial level is very small and covers the basics of movement, primary and secondary weapons, secret walls/rooms, energy recharging rooms and security keys (there is one key and one locked door). Then it was on to the outpost level, a short level designed for this teaser. It is the basic Descent type of level where you make your way around the mine/facility to the reactor, which you then destroy resulting in a short time limit to reach the exit before everything blows up. Both of these levels are so small that I never even used the holographic guide, though I did use the 3D map.
Lastly, I then tried the challenge maps (two are provided with the teaser). These are small deathmatch maps where you fight against unending waves of enemy bots until eventually you are destroyed, with the goal being to get as high a score as possible. Along the way, as you kill enemies, you'll unlock upgrades for your weapons and sometimes pickups such as invulnerability and a cloaking device.
The graphics are great, the sound is fine and the controls have plenty of customizability. The only issue I had was with the mousewheel for switching primary and secondary weapons as sometimes it would take multiple clicks to switch them and at other times only one click.
I'll definitely look into getting the full game at some point.
It's Descent. You fly around in some caves, collect powerups/weapons and fight enemy robots. There's a limited variety in weapons (at least in the demo) but the dodging/shooting is smooth. Other than that it all feels rather dated. Secret rooms, keys, stuff like that. It feels a bit too 90s.