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OTXO

已在库内

4.5/5

( 6 Reviews )

4.5

6 Reviews

中文(简体), English & 5 更多
14.9914.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
OTXO
介绍
OTXO(读作oh-cho)是一款Rougelike风格的俯视角暴力射击游戏。扮演主角进入一个迷雾重重的豪宅,寻找自己失落的爱。随着你深入这座豪宅,更多的秘密将向你揭开。 不知身份,没有名字,更没有自己如何来到这里的记忆…但你记得来到这里的原因。她在这座豪宅的某处等你,而找到她是你唯一的出路。通过各种独特的区域,开辟自己的道路,深入迷团,结交新的盟友,面对自己内心的恶魔,并消灭它们。 借助五花八门的枪支,逾百种技能,破门而入, 并巧用“专注”机制躲避子弹,在弹雨中穿梭自如,清除阻挡你完成任务的各种敌人。 ◼ 丰富的可再玩性机制:OTXO将...
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用户评论

4.5/5

( 6 Reviews )

4.5

6 Reviews

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产品详细信息
2023, Lateralis Heavy Industries, ...
系统要求
Windows 7+, Intel Core i5 2500 or AMD FX-4350, 4 GB RAM, nVidia GTX 660ti or AMD R9 270 with 2+ GB o...
DLC
OTXO Soundtrack
Time to beat
10 hMain
14.5 h Main + Sides
28.5 h Completionist
13.5 h All Styles
介绍



OTXO(读作oh-cho)是一款Rougelike风格的俯视角暴力射击游戏。扮演主角进入一个迷雾重重的豪宅,寻找自己失落的爱。随着你深入这座豪宅,更多的秘密将向你揭开。



不知身份,没有名字,更没有自己如何来到这里的记忆…但你记得来到这里的原因。她在这座豪宅的某处等你,而找到她是你唯一的出路。通过各种独特的区域,开辟自己的道路,深入迷团,结交新的盟友,面对自己内心的恶魔,并消灭它们。


借助五花八门的枪支,逾百种技能,破门而入, 并巧用“专注”机制躲避子弹,在弹雨中穿梭自如,清除阻挡你完成任务的各种敌人。


丰富的可再玩性机制:OTXO将带玩家穿过8个区域,并从超过150间手工打造的房间中随机组合。每局游戏都将带来全新体验。
定制:从神秘的酒保处获取超过100种的技能,解锁海量武器,找到适合自己的配装以助你打破轮回。
游戏风格:引入慢动作机制“专注”供你支配,OTXO 会让玩家感到强大的战力和控制力。但是,要小心随着游戏进程出现的各种新敌人,如果不能及时应对的话,他们将轻易逆转局势。
配乐:通过开发者铿锵有力的原创音乐,带你完全沉浸入优雅而富有节奏的暗黑芭蕾舞剧般的战斗中。

Copyright Lateralis Heavy Industries, licensed by Super Rare Games

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10 hMain
14.5 h Main + Sides
28.5 h Completionist
13.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2023-04-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
169 MB
链接:

游戏特性

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Deutsch
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español
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français
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Português do Brasil
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русский
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最有用的评论

Posted on: March 3, 2024

Burrito

验证所有者

游戏: 1497 评论: 51

Almost outstanding

Pros : -Hotline Miami-like gameplay, focusing mostly on gun use. Almost on par with the first game in moment-to-moment play. -An 'unlock for later' vs 'benefit this run' currency system. You're constantly choosing between long term and short term gains. Engaging! -Choices for the special traits are variable, forcing the player to find emergent synergizing opportunities and switch up their play style to take advantage of the options on offer. -Upgrade currency is accelerated if you play aggressively, but it's easy to push into 'reckless' territory and overplay your hand. There's a 'just stealthy enough' sweet spot, and it feels good to ride that once you find it. Solid push-your-luck mechanics, where player skill is a major factor in how fast/far you can go. -You get to choose which weapons show up in any given run of the game, which adds great variability. All shotgun run? All silenced weapons? Just pistols? Legit options, but you're deciding on both your and your enemy's armaments. Unexpected, but wonderful! Cons: Just the one really: Every seven(ish?) levels there's a boss. This ruins the game, IMO. - Boss fights are open arenas. Tactical gameplay disappears - it's all DPS and timed dodge rolling. It's less 'HLM's final fight', more 'playing through Dragon's Lair with one quarter.' - Bosses are REALLY spongy. You generally hold down the fire key and maneuver for ages before taking one down. - Consecutive bosses get even spongier, with faster attack cycling, in smaller arenas, dealing more damage. - When you die because you mistimed two rolls three minutes into a fight an hour into the game, you go back to square one. On most levels, dying is because you had a failure cascade. During boss fights, it's cause you screwed up increasingly-nitpicky timing 3, 4 times. All your weapon choices and upgrade choices end up subsumed to raw DPS. Many interesting upgrades are worthless in boss fights, so they get ignored. It shoots the whole game in the foot.


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Posted on: February 20, 2024

JThundley

游戏: 66 评论: 2

So cool and so much fun

The game is a blast to play. The music is great, the slow motion is great, the push to keep combos up and the need to constantly switch guns makes the game keep moving quickly. The game also runs flawlessly on Linux with Proton.


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Posted on: February 21, 2024

Misterboss

验证所有者

游戏: 190 评论: 3

Fantastic

One of my all time favorite indies, didn't expect it to come out on gog so soon. More than worth the asking price if you're into games like Hotline Miami. Keep it up Lateralis Heavy Industries!


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Posted on: February 23, 2024

Crazy

Hotline Miami but with roguelite elements + HP bar so you didn't immediately died when did something wrong, absolutely worth the money if you're into roguelite and fans of top down shooter


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Posted on: August 9, 2025

bagheadfred

验证所有者

游戏: 140 评论: 10

Oh Man, This Game.

This game is FANTASTIC. I loved every minute of it and still go back and play here and there because you can drop in and out however you like and it's got a low footprint. Story is whatever. It's like a surrealist action movie. A lot of people relate it to Hotline Miami but you play it different: in HM the enemies are braindead and walk straight into bullets while having 0.0sec reaction time and almost perfect accuracy. In HM:2 it's the same thing except most enemies are off-screen so you crab-walk the entire time and trial/error your way into getting them to line up for a supersonic haircut. In Otxo (pronounced oh-cho, means wolf), enemies are varied, have AI, some small tactics, and you also don't die in one hit so battles get protracted. Enemy variation means suiciders, RPG dudes, guys that fire acid bombs, guys at HMG emplacements and shotguns, pistols, etc. There's even cloaking dudes. Add in focus dodge and it's awesome. You can play slow, and creep, but it kills your progress, which is all about momentum and kill streaks. Get comfy with the gameplay loop and eventually the soundtrack catches up with you, and you WANT to just blast into room after room, coldly sidestep hot lead death, dispense metabolic concision, and never ever touch your focus button. The environments get wrecked as you go through: lights, books, vases, explode in sprays of paper and glass. Occasionally, since it's all b/w and isometric, you'll get caught on something. Eh. Bosses are bizarre. Top review here takes the piss out of them, which is a fair take, but I actually found them interesting and the trick is NOT to hold down on the trigger but to learn their patterns and max your damage output while being able to fight back. For instance, reloading while the gardener is tossing autoturrets is a painful mistake. Boss patterns vary enough you have to be quick on your feet and accurate. Some are harder than others. Overall, has that John Woo feel and if you're even decent, it's a thrill.


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