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Operencia: The Stolen Sun

已在库内

3.7/5

( 33 Reviews )

3.7

33 Reviews

English & 9 更多
Offer ends on: 10/26/2025 09:59 EET
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Operencia: The Stolen Sun
介绍
Zen Studios’ modern homage to classic first-person dungeon-crawlers takes you to the land of Operencia, an unconventional fantasy world inspired by a faraway land referenced in countless Central European folktales. An old-school turn-based battle system combines with inspiration from unexplored myt...
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8/10
Game Informer
8.5/10
用户评论

3.7/5

( 33 Reviews )

3.7

33 Reviews

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产品详细信息
2020, Zen Studios, ...
系统要求
Windows 7/8.1/10 (64bit), Intel Core i5-2500K or AMD equivalent, 8 GB RAM, NVIDIA GeForce GTX 760 (2...
DLC
Operencia: The Stolen Sun – Explorer’s Pack
Time to beat
19 hMain
27 h Main + Sides
32 h Completionist
26.5 h All Styles
介绍
Zen Studios’ modern homage to classic first-person dungeon-crawlers takes you to the land of Operencia, an unconventional fantasy world inspired by a faraway land referenced in countless Central European folktales. An old-school turn-based battle system combines with inspiration from unexplored mythology to offer an RPG experience that feels unique yet also familiar.

An unknown force has abducted the Sun King Napkiraly, leaving Operencia in a state of perpetual darkness – and eventual doom. From hidden royal tombs and cursed castles to an ascent up the World Tree to reach the Copper Forest of the Land of the Gods, explore diverse settings throughout the far reaches of the land…and beyond. Each location boasts its own unique atmosphere, visual style, level design and puzzles, and many take place entirely outdoors.


Operencia is home to an intriguing mix of unexplored mythology and fantastical versions of actual historical locations (e.g., Deva Fortress, Balvanyos) and characters (e.g., Attila, Seven Chieftains of the Magyars), all coming together to form one cohesive new gaming universe. Several of your own seven party members take influence from heroes of forgotten tales told hundreds of years ago, such as the brave knight Mezey and Sebastian the Dragon Slayer.


Along with a deeply strategic turn-based battle system full of spells and special skills to execute, tile-based movement encourages thorough exploration of each area. For added challenge, turn on Cartographer mode to plot out each of the 13 maps yourself. How many secrets will you find?


Breathtaking hand-drawn cutscenes and fabulous 2D character portraits bring the story to life in a style not easily compared to any other game. More than 30 colorful characters are fully voiced through top-tier performances authentic to the game’s Central European roots.


  • Explore 13 diverse, puzzle-filled levels
  • Defeat more than 50 enemy types
  • Switch between 7 fully upgradable – and memorable – characters
  • Robust difficulty settings allow you to select options such as limiting saves, implementing permadeath, and disabling auto-mapping to create your own
  • Stunning visuals powered by Unreal Engine 4
  • An epic orchestral score composed by Arthur Grosz
  • Fully 3D environments, enemies and objects, plus high-fidelity advanced effects with dynamic shadows and lighting
  • AAA Indie production quality and polish with top-tier voice acting, soundtrack, cutscenes and writing

‘Operencia: The Stolen Sun’ is a trademark of Zen Studios Ltd. © 2019 Zen Studios Ltd. All rights reserved.

所有成就
包含内容
内容
Standard Edition
Explorer’s Edition
地图
原声音乐(mp3)
壁纸
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
19 hMain
27 h Main + Sides
32 h Completionist
26.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-03-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
10.9 GB
链接:

游戏特性

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magyar
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用户评论

Posted on: June 22, 2024

Solarflight

验证所有者

游戏: 82 评论: 14

Decent game, amid lots of frustration

I saw someone describe the combat in this game as "swing-y", and that's the best word for it. The flow of combat can swing wildly, due to too many combat situations and abilities being based on RNG. Overall, this is a decent game with good production value. But all too often, the swinginess of combat makes it more frustrating than it needs to be. There's a fine line between a game being challenging and being outright unfair, and unfortunately, the game frequently leans towards the latter. Bosses (and a few regular enemies too) often have abilities for which the player's party have no defences or counters against: a lot of these abilities are status effects that essentially put PCs out of commission for a few turns. That's never a fun experience as a player, to not be able to do anything while PCs' turns get skipped over. Whether you find this game enjoyable or not will depend on your patience for dealing with frustration. Personally, I didn't feel the rest of the game was outstanding enough to make up for the annoyances of combat. IMHO there are better dungeon crawlers out there.


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Posted on: September 7, 2025

michaelmcaulay

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游戏: 56 评论: 1

Very limited in scope

It's not a bad game, but you quickly find out there is no depth at all in this game. There are only about 9 skills for a mage, and similar arounts for the other classes. There is zero replayability and you can reach the top tier skills very early in the game. This all renders it somewhat uninteresting to finish. The graphics are above averave for the genre, but the voice acting is atrocious and the puzzles very simple for the most part. Overall, it's ok if you are a big fan of these types of games but it does nothing interesting and has a very limited scope.


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Posted on: August 25, 2024

Dolmund

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游戏: 30 评论: 1

good

little mistakes, but good!


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Posted on: December 3, 2023

SamuelWest

游戏: 评论: 1

Aspires For AAA, But Achieves Mediocrity

The game seems shallow, rushed, and unpolished, despite being priced alongside higher-end games. I found it impossible to become immersed for a number of reasons: - The opening is poorly optimized, with flicker and frame drops, poor audio mixing drowning out voices, and massive overuse of filters and blurs. - The art feels obviously rushed and incomplete. There are many places where sketches/text stand in for missing animations/cutscenes. It feels like they were reaching for AAA, but ran out of money partway and had to ship with a lot of placeholder art and narration. It would have been better for immersion to aim lower and achieve a consistent look & feel. - The disconnect between looking (freely in 3D) and moving (confined to a grid) is jarring. A ninety-degree rotation occurs in around 1/10 of a second, and is so heavily blurred as to be dizzying. - I had zero connection to the characters. When you first take control, you have three party members, each with half a dozen unique, named skills. It feels like taking over someone elses D&D campaign halfway through. - Touching an enemy model in the game world pauses time and transports you to a 2D space where you fight a turn based battle, a la Final Fantasy. It takes you out of the moment -- kinda like in The Return Of The King, when The Mouth of Sauron strides out to face Aragorn, and then it smash-cuts to a 2D animation where they play Pokemon for the fate of Middle Earth. - The voice acting ranges from "decent" to "just awful." It really takes you out of the story when the monotone robot lady drones out "I've never a creature like that before" with all the emotion of Ferris Beuller's teacher. - Progression seems limited and shallow, and the combat felt very gimmicky. Nothing occurs in real time, so combat is closer to a card game, choosing which cards to play based on resistances and the gimmicks of the round. The game isn't awful, but it's a 2.5/5, rounded down to 2/5 because it's priced as a high-end game.


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Posted on: April 4, 2020

tedeee

游戏: 2383 评论: 27

see Llurch's review

says it all. excellent dungeon crawler in every aspect. i played it on Xbox so not a verified user here.


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