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One Step From Eden

已在库内

4.2/5

( 16 Reviews )

4.2

16 Reviews

中文(简体), English & 11 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
One Step From Eden
介绍
战后黑暗世界最后的希望,那就是伊甸。 《伊甸之路》是一款带有rougelike元素的卡牌组合弹幕游戏。各种酷炫的魔法在战场之上飞舞,与各类强大的敌人殊死一战,收集丰富多样的战斗法术物品。结交新朋友,挑战各路劲敌,向伊甸进军!这是战后暗淡无光的世界中最后的一线希望。玩家可以选择孤军奋战(或者和一个朋友本地联机一起玩),带领你的角色走向仁慈或毁灭的道路。 为了共同的目标:伊甸为了到达远方的终点,收获更多的奖励,不惜冒着生命的危险一步步前行。 让自己变得更加强大,在未来的路途中面对各种危险可以更加得心应手。一路上过关斩将,打败那些进化得越来越高级又危险的敌军。大家的目标...
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用户评论

4.2/5

( 16 Reviews )

4.2

16 Reviews

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产品详细信息
2020, Thomas Moon Kang, ...
系统要求
Windows 7, Intel Core 2 Duo E6320 (2*1866) or equivalent, 2 GB, 1 GB...
DLC
One Step From Eden Soundtrack
Time to beat
8 hMain
19 h Main + Sides
49 h Completionist
14.5 h All Styles
介绍

战后黑暗世界最后的希望,那就是伊甸。



《伊甸之路》是一款带有rougelike元素的卡牌组合弹幕游戏。各种酷炫的魔法在战场之上飞舞,与各类强大的敌人殊死一战,收集丰富多样的战斗法术物品。结交新朋友,挑战各路劲敌,向伊甸进军!这是战后暗淡无光的世界中最后的一线希望。玩家可以选择孤军奋战(或者和一个朋友本地联机一起玩),带领你的角色走向仁慈或毁灭的道路。

为了共同的目标:伊甸

为了到达远方的终点,收获更多的奖励,不惜冒着生命的危险一步步前行。 让自己变得更加强大,在未来的路途中面对各种危险可以更加得心应手。一路上过关斩将,打败那些进化得越来越高级又危险的敌军。大家的目标是一致的:走向伊甸!

丰富的卡池和神器

游戏中包含250+法术卡和100+神器供玩家获取,还有无限强大的连击系统和多样的技能组合。在激斗中找到自己的节奏向伊甸进发吧!

是敌是友?

为了到达伊甸,你是选择牺牲自己还是他人?一旦到达目的地,你又会做些什么?你的行动将会决定你的对手以及周围每一个人的命运。

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
8 hMain
19 h Main + Sides
49 h Completionist
14.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2020-03-26T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
416 MB
链接:

游戏特性

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Português do Brasil
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Türkçe
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русский
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中文(繁體)
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日本語
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한국어
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用户评论

Posted on: January 7, 2023

a8793583

验证所有者

游戏: 评论: 2

Capcom please it's been so long

I like it. Art is good, music is good, gameplay is good, MMBN is good. It's fast-paced, it flows, enemies have their patterns, I get a whiff of MMBN vibes since Capcom won't provide, and there's just enough lore to fill the gaps. There's a wide variety of spells, artifacts and effects. They're easy to memorize, but there's also a built-in preview and effect-explainer tooltip, so I never felt really overwhelmed. I am frustrated at the usual roguelike elements - tons of artifacts that build on spell effects ("on hit", "when you get hit", Flow, Trinity, Poison, Frost, Fire...), but the stars have to align for you to get even a few that synergize well. You can't easily pivot a build (can't remove artifacts, few and sprinkled ways to remove spells) either. Still, you don't necessarily need artifacts to synergize - spell families build around the same effects (Trinity/Flow/Frost/Fire) so it's relatively easy to trigger those, and some characters don't even need spells to power through, or can work with a wide array of them, or are already specialized. I just like having big chains of effects and combos that build on top of eachother, sue me. It's it's own unique thing and I like it.


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Posted on: February 4, 2021

EIMR

验证所有者

游戏: 295 评论: 3

Worth every cent

Fast combat with a variety of challenges, both frenetic and thoughtful. Recognize patterns, avoid attacks, aim your own and watch your spells. There is also deckbuilding and it is very useful, but if you want you can just pick the spells you like and avoid getting hit. It is also somewhat limited until you spend some time unlocking spells. It can be a bit too much for new players, but there is the Angel Mode in the settings, through which you can reduce enemy damage and enemy speed. And spells have previews so you can see what they do before picking them. This game is amazing, and has tons of replayability. I have already spent 90 hours since buying it this Christmas. It also has mods, which are easy to install, and even easy to create.


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Posted on: February 20, 2021

Waundurur

验证所有者

游戏: 280 评论: 10

Boss Hunt

Like a lot of other reviews have pointed out this much like a certain video game series. However where that was a jrpg that allowed you to go in with a fully crafted load out, OSFE starts you off with a few basic cards attempting to complete what could be considered that series post game. The battles are fast and statuses/ card types are very important. As much as I wished for a mode less hectic or more forgiving I still had a lot of fun. Just found out there's difficulty sliders reading a review, but my pride won't let me use them.


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Posted on: August 31, 2024

Suichi

验证所有者

游戏: 251 评论: 11

Solid Rogue-like Battler

As mentioned, plays much like Megaman network though it's a pure battler so there's no exploration. I hadn't known that going in but it wasn't too disappointing when I realized that. For the game itself, there's a wide variety of cards/spells, artifacts, and characters leading to a lot of different styles of play and approaches for deck building. It was also really tough at first, since the enemies and bosses throw a lot at you and it can be hard to track the new effects while also getting used to your own spells. That made it all the more gratifying when I stuck it through and could regularly get to the end, outside of some bad RNG, with characters that jived with me. Some marks against it would be the RNG deck-building can be very disappointing. As you unlock more things this leads to a larger card pool and more randomized card pulls. So you end up not being able to build decks or get power-ups that combine well as things go one since there's so many to pull form and not all are built equal. There were also a few cards I despised and it was always a loss when they came up. RNG is nice and some characters have leanings to certain ones more than others, but while a random deck and power up builder can be fun, it was a bit too much here leading too some runs that were fun and others that were an annoying drag as I got nothing that matches or cards I would never accept in my deck for cost/benefit not being worthwhile. Perhaps like cards games you can have a library where X ( like50?) number of cards are active in a run and you can pick those. So still have a large variety but also cut out some you hate. The music and sprite art were also a lot of fun. While the writing was sparse, such that I had little idea what was going on exactly, it was still charming in with some things. Such as Selicy's description. Overall, a fun experience and I'm glad I got around to trying it out. I hope to see more games using this approach to active rpg combat in the future.


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Posted on: October 8, 2024

Axland

验证所有者

游戏: 9 评论: 1

One Step From Eden

Like Crypt of the necrodancer, exspect instead of keeping a beat, you are playing slay the spire. This game is very hard. It is loss your first run before getting a quarter of the way through hard. It is go from great run to lossing in a single laps in focus hard. You probably already know if this game is for you, if it is, you'll love it, if not, you'll hate it.


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