Ambitious angel of promise
Omikron has the same great and bad features as all the Quantic Dream games - it starts as something amazing, full of ambition and clearly unforgettable. It ends as a mess of broken gameplay ideas, idiotic plot twists and long since it has outstayed the welcome.
The concept was simple, but intriguing - you, and I mean YOU-the player, are drawn into the parallel world, inside the body of one character living there, to save that world from some danger. And while it is theoretically possible to complete the game inside that character, with all his relationships and special abilities, if he dies, you can transfer your soul into one of several other characters you may have met in that game world.
This idea sounds great, and it is, however, its awesomeness is undermined by a lot of gameplay ideas. The basic controls in the game are rather ok, but when it decides to become a fighting game, or an FPS, it turns into the worst possible kind of that genre with horrible controls.
And in the end, you have the game that starts full of ambition, with a cool city you can explore and go to David Bowie concerts, with some really fun ideas, but ends with you hating all of it, and that is if you can bring yourself to complete the game at all. It would be nice to see this game getting a remake or a proper sequel (which has been announced a very long time ago), yet the game itself should be taken more of an example of what can be done in videogames, but how it shouldn't be done.
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